Player Matchup

Raijin
Raijin
Diamond IV
 
Raijin
Diamond IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum I
 
Danzaburou
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
CloudVicter
Thor
Diamond IV
Level 156
God Stats
2W - 1L
1,596 SR
Queue Stats
101W - 76L
2,010 MMR
Solo
Geb
Geb
Diamond V
Lofsnes
Geb
Diamond V
Level 174
God Stats
10W - 7L
1,621 SR
Queue Stats
289W - 274L
2,003 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
Yo bur
Cu Chulainn
Platinum II
Level 158
God Stats
11W - 9L
1,597 SR
Queue Stats
259W - 254L
1,840 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,563 SR
1,771 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,563 SR
1,712 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond I
 
Ix Chel
Diamond I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
EXONA
Baba Yaga
Platinum III
Level 230
God Stats
1W - 1L
1,699 SR
Queue Stats
99W - 93L
1,873 MMR
Solo
Athena
Athena
Gold II
Moonlîght
Athena
Gold II
Level 167
God Stats
10W - 9L
1,600 SR
Queue Stats
295W - 283L
1,796 MMR
Solo
Apollo
Apollo
Platinum II
Ykeyeps
Apollo
Platinum II
Level 121
God Stats
11W - 15L
1,513 SR
Queue Stats
560W - 573L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 0 / 0
5,659
707
2,463
3,076
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
9
0 / 2 / 1
4,939
617
1,081
3,535
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
4 / 0 / 2
5,846
731
3,013
6,314
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
9
2 / 0 / 1
5,412
677
1,514
6,082
1,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Yo bur
Cu Chulainn
11
2 / 1 / 2
6,390
799
2,932
8,038
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Nu WaHerculesCharybdisBacchus

VS

Bans
Chang'eAo KuangCamazotzAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 2 / 0
5,255
657
3,698
4,685
1,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
 
Ix Chel
8
0 / 0 / 2
4,366
546
1,515
2,343
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
EXONA
Baba Yaga
9
0 / 1 / 0
4,559
570
1,211
2,933
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Moonlîght
Athena
1
0 / 0 / 0
3,192
399
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Ykeyeps
Apollo
9
1 / 7 / 0
4,925
616
6,256
8,225
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
0
2
W
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Anhur
 
Anhur
2
2
0
1
L
Ix Chel
 
Ix Chel
0
0
2
1
W
4
0
2
5
L
Baba Yaga
EXONA
Baba Yaga
0
1
0
0
W
Geb
2
0
1
2.5
L
Athena
Moonlîght
Athena
0
0
0
0
L
Apollo
Ykeyeps
Apollo
1
7
0
0.14
W
Cu Chulainn
Yo bur
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,003
Damage
12,680
27,045
Taken
18,186
9,257
Mitigated
5,292
10,862
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,463
152
0
466
3,076
889
0
647
2,429
42,286
0
W
Danzaburou
 
Danzaburou
1,081
251
0
978
3,535
731
0
443
3,092
0
31,327
L
Anhur
 
Anhur
3,698
2,159
0
2,157
4,685
1,217
0
888
3,797
0
33,403
L
Ix Chel
 
Ix Chel
1,515
408
131
1,604
2,343
575
0
755
1,588
18,864
0
W
3,013
923
0
4,200
6,314
1,975
0
992
5,322
0
32,479
L
Baba Yaga
EXONA
Baba Yaga
1,211
93
0
1,036
2,933
877
0
1,383
1,550
23,196
0
W
Geb
1,514
99
957
1,673
6,082
1,911
0
644
5,438
10,096
0
L
Athena
Moonlîght
Athena
0
0
24
0
0
0
0
0
0
0
0
L
Apollo
Ykeyeps
Apollo
6,256
3,903
0
854
8,225
2,623
0
951
7,274
0
34,014
W
Cu Chulainn
Yo bur
Cu Chulainn
2,932
349
0
2,588
8,038
3,751
259
0
8,038
0
42,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
22,297
311
Minions Killed
227
0
Camps Cleared
0
894,503
Distance Traveled
647,844
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,659
707
90
11
0
177,915
0
W
Danzaburou
4,939
617
67
8
0
155,531
1
L
Anhur
5,255
657
67
8
0
151,528
0
L
Ix Chel
4,366
546
52
7
0
154,729
0
W
Thor
5,846
731
68
9
0
198,202
0
L
Baba Yaga
4,559
570
52
7
0
164,725
0
W
Geb
5,412
677
6
1
0
191,094
2
L
Athena
3,192
399
0
0
0
6,420
0
L
Apollo
4,925
616
56
7
0
170,442
0
W
Cu Chulainn
6,390
799
80
10
0
171,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role