Player Matchup

Sylvanus
Sylvanus
ConsoleBAZ
Sylvanus
Level 104
God Stats
177W - 192L
1,494 SR
Queue Stats
797W - 772L
1,450 Elo+
Solo
Persephone
Persephone
Jıkan
Persephone
Level 127
God Stats
5W - 4L
1,465 SR
Queue Stats
122W - 96L
1,534 Elo+
Party 1
Rama
Rama
Kyokuwu
Rama
Level 134
God Stats
1W - 0L
1,367 SR
Queue Stats
59W - 54L
1,466 Elo+
Party 1
Thor
Thor
VladAlex
Thor
Level 159
God Stats
2W - 3L
1,313 SR
Queue Stats
56W - 61L
1,510 Elo+
Solo
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 162
God Stats
293W - 245L
1,542 SR
Queue Stats
669W - 635L
1,500 Elo+
Solo
Team Averages
Level 137
1,436 SR
1,492 Elo+

VS

Team Averages
Level 134
1,500 SR
1,530 Elo+
Chronos
Chronos
 
Chronos
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lks_sim
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 201L
1,580 Elo+
Party 2
Guan Yu
Guan Yu
huisant
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 107L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ConsoleBAZ
Sylvanus
10
3 / 1 / 3
5,673
516
3,214
4,648
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Persephone
Jıkan
Persephone
10
0 / 0 / 4
6,062
551
3,050
3,849
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kyokuwu
Rama
11
0 / 3 / 2
5,962
542
3,996
7,178
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
12
5 / 0 / 3
7,469
679
4,442
6,001
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
12
2 / 1 / 4
6,253
568
5,244
7,244
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 1 / 1
6,804
619
5,443
6,095
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Agni
 
Agni
9
0 / 2 / 0
5,424
493
3,093
5,364
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
 
Lancelot
6
0 / 3 / 0
4,251
386
755
6,179
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Lks_sim
Fenrir
8
0 / 3 / 5
5,639
513
4,132
10,325
3,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
huisant
Guan Yu
10
2 / 1 / 1
5,547
504
2,388
6,849
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
1
1
3.5
L
Agni
 
Agni
0
2
0
0
L
Lancelot
 
Lancelot
0
3
0
0
W
Sylvanus
ConsoleBAZ
Sylvanus
3
1
3
4.5
W
Persephone
Jıkan
Persephone
0
0
4
2
W
Rama
Kyokuwu
Rama
0
3
2
0.33
L
Fenrir
Lks_sim
Fenrir
0
3
5
0.83
W
Thor
5
0
3
6.5
W
Cabrakan
2
1
4
4
L
Guan Yu
huisant
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
15,811
28,920
Taken
34,812
11,916
Mitigated
11,580
10,172
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,443
2,001
0
1,555
6,095
1,943
0
892
5,203
46,570
1,702
L
Agni
 
Agni
3,093
37
0
962
5,364
1,417
0
1,984
3,380
31,714
647
L
Lancelot
 
Lancelot
755
154
0
1,036
6,179
1,522
0
1,086
5,093
0
13,903
W
Sylvanus
ConsoleBAZ
Sylvanus
3,214
804
474
1,868
4,648
2,135
0
1,305
3,170
16,255
7,273
W
Persephone
Jıkan
Persephone
3,050
0
0
1,179
3,849
1,014
0
1,597
2,034
35,718
140
W
Rama
Kyokuwu
Rama
3,996
3,660
0
2,549
7,178
2,215
0
3,052
3,901
0
40,157
L
Fenrir
Lks_sim
Fenrir
4,132
1,252
0
3,017
10,325
3,772
0
4,859
5,466
0
16,163
W
Thor
4,442
614
0
1,250
6,001
1,922
116
912
5,023
0
48,041
W
Cabrakan
5,244
349
0
2,852
7,244
4,630
0
636
6,516
47,880
2,200
L
Guan Yu
huisant
Guan Yu
2,388
296
40
2,748
6,849
2,926
0
2,379
4,470
0
35,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
27,665
346
Minions Killed
284
0
Camps Cleared
0
1,070,647
Distance Traveled
1,042,725
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,804
619
108
10
0
222,266
0
L
Agni
5,424
493
80
7
0
195,375
0
L
Lancelot
4,251
386
22
2
0
161,515
1
W
Sylvanus
5,673
516
38
3
0
225,317
2
W
Persephone
6,062
551
72
7
0
240,193
5
W
Rama
5,962
542
70
6
0
199,907
3
L
Fenrir
5,639
513
14
1
0
236,751
2
W
Thor
7,469
679
88
8
0
188,035
0
W
Cabrakan
6,253
568
78
7
0
217,195
0
L
Guan Yu
5,547
504
60
5
0
226,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role