Player Matchup

Ymir
Ymir
Järnmagen
Ymir
Level 32
God Stats
1W - 0L
1,411 SR
Queue Stats
14W - 12L
1,519 Elo+
Party 1
Hachiman
Hachiman
Lindekrok
Hachiman
Level 67
God Stats
1W - 1L
1,501 SR
Queue Stats
14W - 12L
1,519 Elo+
Party 1
He Bo
He Bo
SmоKeR
He Bo
Level 104
God Stats
2W - 4L
1,255 SR
Queue Stats
166W - 173L
1,453 Elo+
Solo
Hel
Hel
huebers_92
Hel
Level 128
God Stats
4W - 2L
1,556 SR
Queue Stats
377W - 396L
1,411 Elo+
Solo
Hun Batz
Hun Batz
zweebee
Hun Batz
Level 86
God Stats
4W - 1L
1,687 SR
Queue Stats
175W - 175L
1,515 Elo+
Solo
Team Averages
Level 83
1,482 SR
1,483 Elo+

VS

Team Averages
Level 137
1,534 SR
1,482 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HateYouName
Ah Muzen Cab
Level 106
God Stats
3W - 1L
1,910 SR
Queue Stats
190W - 169L
1,592 Elo+
Solo
Zeus
Zeus
WiIIiamsBrother
Zeus
Level 235
God Stats
8W - 13L
1,418 SR
Queue Stats
806W - 851L
1,458 Elo+
Solo
Ravana
Ravana
iXsane
Ravana
Level 89
God Stats
1W - 3L
1,342 SR
Queue Stats
321W - 305L
1,401 Elo+
Solo
Jing Wei
Jing Wei
raulgd94
Jing Wei
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 53L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 12
9,683
745
3,248
25,958
24,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Lindekrok
Hachiman
19
6 / 1 / 13
11,214
863
22,029
13,527
6,221
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
SmоKeR
He Bo
16
5 / 3 / 9
9,831
756
7,568
14,037
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 1 / 10
11,354
873
8,044
16,769
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
zweebee
Hun Batz
14
4 / 3 / 10
10,138
780
7,350
14,624
11,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 8 / 5
9,163
705
8,877
16,027
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
HateYouName
Ah Muzen Cab
20
7 / 2 / 5
10,229
787
26,404
15,494
5,793
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 2
7,359
566
9,176
3,573
989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
iXsane
Ravana
6
1 / 2 / 1
6,581
506
1,074
2,461
916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
raulgd94
Jing Wei
17
1 / 6 / 7
8,522
656
7,951
12,538
4,609
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
20
Kills
13
13
Deaths
20
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
8
5
0.69
L
Ah Muzen Cab
HateYouName
Ah Muzen Cab
7
2
5
4.75
W
0
5
12
1.2
W
Hachiman
Lindekrok
Hachiman
6
1
13
12.5
W
He Bo
SmоKeR
He Bo
5
3
9
3.17
L
1
2
2
1
W
5
1
10
10
L
Ravana
iXsane
Ravana
1
2
1
0.75
L
Jing Wei
raulgd94
Jing Wei
1
6
7
0.75
W
Hun Batz
zweebee
Hun Batz
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
53,482
84,915
Taken
50,093
55,676
Mitigated
19,655
47,443
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,877
384
4,842
6,992
16,027
7,348
0
6,189
9,838
21,235
0
L
Ah Muzen Cab
HateYouName
Ah Muzen Cab
26,404
5,326
367
3,181
15,494
5,793
0
6,465
9,029
0
54,919
W
3,248
382
334
4,086
25,958
24,876
62
3,915
21,982
8,978
1,190
W
Hachiman
Lindekrok
Hachiman
22,029
10,497
1,028
3,169
13,527
6,221
4,419
3,035
10,459
0
48,990
W
He Bo
SmоKeR
He Bo
7,568
331
1,145
1,187
14,037
5,417
714
4,903
9,100
23,550
27
L
9,176
317
0
500
3,573
989
0
1,012
2,561
14,685
0
W
8,044
491
19,971
12,258
16,769
7,872
1,809
3,092
13,677
21,599
0
L
Ravana
iXsane
Ravana
1,074
183
0
185
2,461
916
0
552
1,909
0
946
L
Jing Wei
raulgd94
Jing Wei
7,951
3,699
445
1,463
12,538
4,609
0
4,299
8,239
0
18,183
W
Hun Batz
zweebee
Hun Batz
7,350
375
2,423
1,842
14,624
11,290
481
3,108
11,516
0
20,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
41,854
170
Minions Killed
117
0
Camps Cleared
0
1,249,307
Distance Traveled
842,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,163
705
24
2
0
193,239
0
L
Ah Muzen Cab
10,229
787
49
4
0
258,434
0
W
Ymir
9,683
745
16
1
0
234,575
0
W
Hachiman
11,214
863
67
5
0
230,233
0
W
He Bo
9,831
756
29
2
0
265,291
0
L
Zeus
7,359
566
19
1
0
146,808
0
W
Hel
11,354
873
28
2
0
261,404
0
L
Ravana
6,581
506
0
0
0
31,139
0
L
Jing Wei
8,522
656
25
2
0
213,182
0
W
Hun Batz
10,138
780
30
2
0
257,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role