Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Flexaverde
Kukulkan
Level 48
God Stats
3W - 6L
1,302 SR
Queue Stats
143W - 147L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
rendeloscielos
Cthulhu
Level 148
God Stats
7W - 11L
1,388 SR
Queue Stats
209W - 203L
1,476 Elo+
Party 1
Team Averages
Level 94
1,438 SR
1,491 Elo+

VS

Team Averages
Level 122
1,487 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DoubleWhammie
The Morrigan
Level 105
God Stats
4W - 9L
1,387 SR
Queue Stats
398W - 389L
1,489 Elo+
Solo
Pele
Pele
Qashiyahu
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,328 Elo+
Solo
Surtr
Surtr
SocialSamuel
Surtr
Level 125
God Stats
20W - 20L
1,546 SR
Queue Stats
219W - 217L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
0 / 1 / 0
3,729
622
1,794
4,867
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
 
Rama
6
2 / 3 / 0
3,703
617
2,448
4,500
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
 
Xbalanque
1
0 / 0 / 0
2,706
451
0
0
0
Kukulkan
Flexaverde
Kukulkan
8
2 / 3 / 0
4,272
712
2,244
3,354
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 2
4,270
712
4,372
4,858
2,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 1 / 2
4,286
714
2,566
7,009
2,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
 
Artemis
6
0 / 2 / 2
3,677
613
3,858
5,267
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Morrigan
DoubleWhammie
The Morrigan
8
2 / 1 / 1
4,919
820
2,212
3,018
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
8
4 / 1 / 1
4,755
793
2,321
4,685
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 0
4,736
789
147
2,441
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
7
7
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
1
0
0
L
Rama
 
Rama
2
3
0
0.67
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Sylvanus
 
Sylvanus
1
1
2
2
W
Artemis
 
Artemis
0
2
2
0.5
W
The Morrigan
DoubleWhammie
The Morrigan
2
1
1
2.5
L
Kukulkan
Flexaverde
Kukulkan
2
3
0
0.67
W
Pele
4
1
1
4.5
W
0
0
0
0
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,858
Damage
11,104
17,579
Taken
22,420
5,543
Mitigated
7,038
6,249
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,794
406
0
1,758
4,867
1,442
0
556
4,275
0
22,000
L
Rama
 
Rama
2,448
2,000
0
670
4,500
1,057
0
886
3,614
0
14,335
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
 
Sylvanus
2,566
307
2,152
2,964
7,009
2,755
0
2,457
4,552
13,379
1,012
W
Artemis
 
Artemis
3,858
2,085
0
948
5,267
1,457
0
1,717
3,550
0
16,002
W
The Morrigan
DoubleWhammie
The Morrigan
2,212
90
0
708
3,018
780
12
1,415
1,374
21,892
496
L
Kukulkan
Flexaverde
Kukulkan
2,244
279
0
746
3,354
827
0
1,351
1,681
19,374
0
W
Pele
2,321
657
0
2,631
4,685
1,218
0
1,027
3,658
0
23,659
W
147
30
0
511
2,441
828
157
0
2,441
419
24,719
L
4,372
297
948
2,127
4,858
2,217
0
1,170
3,688
18,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,680
Gold Earned
22,373
130
Minions Killed
197
0
Camps Cleared
0
521,709
Distance Traveled
620,547
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,729
622
45
8
0
135,868
0
L
Rama
3,703
617
25
4
0
124,925
0
L
Xbalanque
2,706
451
0
0
0
0
0
W
Sylvanus
4,286
714
21
4
0
109,963
2
W
Artemis
3,677
613
35
6
0
118,254
0
W
The Morrigan
4,919
820
56
9
0
128,674
0
L
Kukulkan
4,272
712
29
5
0
127,511
0
W
Pele
4,755
793
41
7
0
159,651
0
W
Surtr
4,736
789
44
7
0
104,005
0
L
Cthulhu
4,270
712
31
5
0
133,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role