Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
StunningBooch0
Heimdallr
Level 84
God Stats
15W - 6L
1,738 SR
Queue Stats
88W - 94L
1,522 Elo+
Solo
Danzaburou
Danzaburou
XxRUFIEEEEEEOxX
Danzaburou
Level 144
God Stats
5W - 2L
1,425 SR
Queue Stats
25W - 30L
1,377 Elo+
Solo
Kali
Kali
bbctoxic
Kali
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,559 Elo+
Solo
Team Averages
Level 127
1,533 SR
1,492 Elo+

VS

Team Averages
Level 134
1,704 SR
1,497 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GonKen4095
Atlas
Level 123
God Stats
4W - 2L
1,942 SR
Queue Stats
115W - 126L
1,493 Elo+
Party 1
Skadi
Skadi
NekomataCoffee
Skadi
Level 157
God Stats
21W - 28L
1,476 SR
Queue Stats
100W - 110L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
kuthuruhu
Aphrodite
Level 126
God Stats
4W - 3L
1,866 SR
Queue Stats
142W - 183L
1,493 Elo+
Party 1
Arachne
Arachne
naobe
Arachne
Level 118
God Stats
4W - 5L
1,737 SR
Queue Stats
40W - 70L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 2
7,132
648
5,363
5,877
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
10
4 / 2 / 5
6,732
612
5,762
8,719
6,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
StunningBooch0
Heimdallr
10
1 / 0 / 2
6,057
551
2,899
3,746
1,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
XxRUFIEEEEEEOxX
Danzaburou
10
0 / 0 / 0
5,971
543
1,965
6,112
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
12
3 / 0 / 3
6,274
570
5,053
9,642
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 3 / 1
5,045
459
1,439
6,031
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
10
0 / 0 / 0
5,653
514
4,210
6,691
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 3 / 0
5,431
494
3,531
6,605
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
kuthuruhu
Aphrodite
8
2 / 3 / 0
5,298
482
2,299
7,461
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Arachne
naobe
Arachne
10
0 / 2 / 0
5,180
471
1,952
8,018
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Kumbhakarna
 
Kumbhakarna
4
2
5
3.25
L
Olorun
 
Olorun
0
3
1
0.17
L
Atlas
0
0
0
0
L
0
3
0
0
W
Heimdallr
StunningBooch0
Heimdallr
1
0
2
2
W
Danzaburou
XxRUFIEEEEEEOxX
Danzaburou
0
0
0
0
W
Kali
3
0
3
4.5
L
Aphrodite
kuthuruhu
Aphrodite
2
3
0
0.67
L
Arachne
naobe
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
13,431
34,096
Taken
34,806
15,845
Mitigated
16,899
11,626
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,363
1,677
0
1,646
5,877
2,023
0
468
5,345
0
57,893
W
Kumbhakarna
 
Kumbhakarna
5,762
1,038
0
1,654
8,719
6,566
48
1,401
7,318
16,109
832
L
Olorun
 
Olorun
1,439
411
0
1,181
6,031
1,757
0
1,145
4,886
23,478
0
L
Atlas
4,210
922
0
912
6,691
5,139
0
0
6,451
25,992
3,305
L
3,531
816
0
500
6,605
2,016
0
1,161
5,444
0
39,518
W
Heimdallr
StunningBooch0
Heimdallr
2,899
1,008
0
719
3,746
1,171
1,136
1,230
2,502
0
39,822
W
Danzaburou
XxRUFIEEEEEEOxX
Danzaburou
1,965
701
0
1,358
6,112
2,841
0
1,949
3,586
0
34,594
W
Kali
5,053
2,604
0
6,249
9,642
3,244
0
1,836
7,748
0
49,371
L
Aphrodite
kuthuruhu
Aphrodite
2,299
496
588
2,233
7,461
5,109
0
2,676
4,785
13,300
0
L
Arachne
naobe
Arachne
1,952
1,720
0
2,209
8,018
2,878
0
698
7,320
0
44,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
26,607
359
Minions Killed
263
0
Camps Cleared
0
1,050,580
Distance Traveled
996,601
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,132
648
108
10
0
203,801
1
W
Kumbhakarna
6,732
612
13
1
0
216,330
6
L
Olorun
5,045
459
46
4
0
173,245
0
L
Atlas
5,653
514
45
4
0
186,647
2
L
Skadi
5,431
494
78
7
0
217,037
0
W
Heimdallr
6,057
551
76
7
0
186,610
2
W
Danzaburou
5,971
543
81
7
0
183,032
3
W
Kali
6,274
570
81
7
0
260,807
0
L
Aphrodite
5,298
482
16
1
0
165,652
0
L
Arachne
5,180
471
78
7
0
254,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role