Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Am0m
Janus
Gold IV
Level 192
God Stats
18W - 8L
1,593 SR
Queue Stats
301W - 303L
1,321 MMR
Solo
Awilix
Awilix
Silver II
RevStrychnine16
Awilix
Silver II
Level 141
God Stats
17W - 30L
1,549 SR
Queue Stats
119W - 130L
1,168 MMR
Solo
Mulan
Mulan
Gold V
有毓婷丶放心爱
Mulan
Gold V
Level 158
God Stats
15W - 14L
1,563 SR
Queue Stats
197W - 211L
1,102 MMR
Solo
Nox
Nox
Gold V
醉卧沙场你别笑
Nox
Gold V
Level 157
God Stats
45W - 34L
1,612 SR
Queue Stats
425W - 443L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,563 SR
1,279 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,493 SR
1,229 MMR
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
Fleur666
Cthulhu
Silver V
Level 67
God Stats
1W - 7L
1,511 SR
Queue Stats
96W - 143L
747 MMR
Solo
Poseidon
Poseidon
Gold IV
Jzillaaaaa
Poseidon
Gold IV
Level 123
God Stats
7W - 7L
1,477 SR
Queue Stats
626W - 660L
1,386 MMR
Solo
Medusa
Medusa
Gold IV
LexX1on
Medusa
Gold IV
Level 106
God Stats
82W - 94L
1,478 SR
Queue Stats
189W - 211L
1,334 MMR
Solo
Hun Batz
Hun Batz
Silver I
destructoboy
Hun Batz
Silver I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 241L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 2
7,984
570
9,118
9,185
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Am0m
Janus
12
3 / 2 / 5
7,740
553
5,752
6,493
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
14 / 0 / 0
8,950
639
11,297
9,309
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 2 / 7
7,661
547
6,243
11,629
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 3 / 2
7,348
525
5,146
5,636
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AgniAnubisSurtr

VS

Bans
ThorThanatosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 4 / 1
6,280
449
5,052
14,177
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Fleur666
Cthulhu
10
1 / 3 / 2
6,176
441
3,608
11,077
6,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Jzillaaaaa
Poseidon
10
0 / 5 / 1
6,108
436
4,310
6,929
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
LexX1on
Medusa
12
4 / 5 / 1
7,225
516
6,170
10,254
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
destructoboy
Hun Batz
12
4 / 6 / 0
6,783
485
5,770
11,781
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
23
Kills
9
9
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
L
Osiris
 
Osiris
0
4
1
0.13
W
Janus
Am0m
Janus
3
2
5
2.75
L
Cthulhu
Fleur666
Cthulhu
1
3
2
0.67
L
Poseidon
Jzillaaaaa
Poseidon
0
5
1
0.1
L
Medusa
LexX1on
Medusa
4
5
1
0.9
W
14
0
0
14
L
Hun Batz
destructoboy
Hun Batz
4
6
0
0.67
W
2
2
7
2.75
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,556
Damage
24,910
42,252
Taken
54,218
17,197
Mitigated
25,805
12,067
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,118
3,145
0
2,948
9,185
3,849
506
1,748
7,437
0
52,266
L
Osiris
 
Osiris
5,052
1,658
0
3,144
14,177
9,631
20
4,631
9,074
0
36,367
W
Janus
Am0m
Janus
5,752
154
0
1,097
6,493
1,771
0
1,098
5,265
43,853
0
L
Cthulhu
Fleur666
Cthulhu
3,608
462
1,125
2,316
11,077
6,903
13
213
10,864
21,804
607
L
Poseidon
Jzillaaaaa
Poseidon
4,310
607
0
920
6,929
1,858
0
2,483
4,446
34,085
0
L
Medusa
LexX1on
Medusa
6,170
2,272
0
1,592
10,254
3,198
0
568
9,686
0
42,227
W
11,297
4,677
0
3,430
9,309
3,469
393
999
8,234
0
62,948
L
Hun Batz
destructoboy
Hun Batz
5,770
1,208
0
500
11,781
4,215
0
2,488
9,293
0
45,335
W
6,243
544
0
3,443
11,629
6,182
396
3,480
7,927
0
37,947
W
5,146
518
0
1,149
5,636
1,926
144
0
5,636
37,245
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
32,572
411
Minions Killed
307
0
Camps Cleared
0
1,479,663
Distance Traveled
1,281,659
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,984
570
82
6
0
273,549
1
L
Osiris
6,280
449
54
4
0
223,099
4
W
Janus
7,740
553
95
7
0
300,941
0
L
Cthulhu
6,176
441
22
2
0
254,556
0
L
Poseidon
6,108
436
71
5
0
239,543
0
L
Medusa
7,225
516
78
6
0
269,911
0
W
Awilix
8,950
639
96
7
0
336,287
0
L
Hun Batz
6,783
485
82
6
0
294,550
0
W
Mulan
7,661
547
56
4
0
305,131
3
W
Nox
7,348
525
82
6
0
263,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role