Player Matchup

Cerberus
Cerberus
CptDeadshot
Cerberus
Level 137
God Stats
17W - 8L
1,732 SR
Queue Stats
35W - 23L
1,610 Elo+
Solo
Chaac
Chaac
Hugh092
Chaac
Level 158
God Stats
25W - 21L
1,500 SR
Queue Stats
291W - 304L
1,498 Elo+
Solo
Anubis
Anubis
Konkrett
Anubis
Level 159
God Stats
21W - 25L
1,462 SR
Queue Stats
1,033W - 1,028L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
ÚnAk
Kukulkan
Level 156
God Stats
6W - 0L
2,053 SR
Queue Stats
189W - 96L
1,649 Elo+
Solo
Xbalanque
Xbalanque
крыжовник
Xbalanque
Level 154
God Stats
29W - 12L
1,707 SR
Queue Stats
648W - 336L
1,614 Elo+
Party 1
Team Averages
Level 153
1,691 SR
1,599 Elo+

VS

Team Averages
Level 96
1,430 SR
1,487 Elo+
Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NikVoevodin
Charybdis
Level 45
God Stats
4W - 6L
1,215 SR
Queue Stats
125W - 148L
1,470 Elo+
Solo
Maui
Maui
Rick_070_
Maui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Subidupap
Sun Wukong
Level 84
God Stats
21W - 28L
1,437 SR
Queue Stats
627W - 666L
1,470 Elo+
Solo
Ah Puch
Ah Puch
ßeep
Ah Puch
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CptDeadshot
Cerberus
16
3 / 1 / 9
11,124
1,236
8,560
10,628
10,910
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chaac
Hugh092
Chaac
15
2 / 1 / 8
10,044
1,116
8,057
7,989
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Konkrett
Anubis
15
5 / 6 / 6
10,543
1,171
12,746
9,779
4,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ÚnAk
Kukulkan
15
1 / 2 / 7
9,698
1,078
6,646
8,415
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 2 / 6
10,150
1,128
14,565
7,762
3,028
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

299

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 2 / 4
8,986
998
3,227
7,325
3,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
NikVoevodin
Charybdis
15
2 / 7 / 5
9,601
1,067
6,409
16,345
4,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
14
0 / 2 / 1
8,535
948
813
3,424
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Subidupap
Sun Wukong
14
2 / 1 / 7
9,434
1,048
3,531
8,454
6,143
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ßeep
Ah Puch
15
6 / 5 / 3
10,904
1,212
19,470
17,008
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
17
Kills
11
12
Deaths
17
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
4
1.5
W
Cerberus
CptDeadshot
Cerberus
3
1
9
7.5
W
Chaac
Hugh092
Chaac
2
1
8
6
W
Anubis
Konkrett
Anubis
5
6
6
1.33
L
Charybdis
NikVoevodin
Charybdis
2
7
5
0.64
L
Maui
0
2
1
0.25
L
Sun Wukong
Subidupap
Sun Wukong
2
1
7
5.5
W
Kukulkan
ÚnAk
Kukulkan
1
2
7
2.25
L
Ah Puch
ßeep
Ah Puch
6
5
3
1.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
33,450
44,573
Taken
52,556
26,825
Mitigated
21,621
6,069
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,227
567
0
498
7,325
3,725
0
3,556
3,769
0
13,074
W
Cerberus
CptDeadshot
Cerberus
8,560
236
0
1,139
10,628
10,910
0
2,904
6,237
23,620
1,866
W
Chaac
Hugh092
Chaac
8,057
925
0
1,487
7,989
5,820
0
3,298
2,630
184
21,795
W
Anubis
Konkrett
Anubis
12,746
40
0
1,972
9,779
4,378
0
4,773
4,534
21,405
0
L
Charybdis
NikVoevodin
Charybdis
6,409
2,584
0
363
16,345
4,922
0
8,631
7,714
0
18,687
L
Maui
813
323
0
158
3,424
1,830
0
1,608
1,816
5,027
560
L
Sun Wukong
Subidupap
Sun Wukong
3,531
537
0
450
8,454
6,143
0
4,309
4,145
176
10,130
W
Kukulkan
ÚnAk
Kukulkan
6,646
608
0
212
8,415
2,689
0
5,497
2,433
35,764
0
L
Ah Puch
ßeep
Ah Puch
19,470
339
0
893
17,008
5,001
0
9,060
7,948
37,137
585
W
14,565
10,040
0
1,259
7,762
3,028
0
1,917
5,554
0
28,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
47,460
198
Minions Killed
133
9
Camps Cleared
3
891,288
Distance Traveled
646,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,986
998
20
2
0
99,521
0
W
Cerberus
11,124
1,236
41
5
0
186,144
0
W
Chaac
10,044
1,116
47
5
3
178,281
0
W
Anubis
10,543
1,171
18
2
1
163,210
0
L
Charybdis
9,601
1,067
22
2
0
150,164
0
L
Maui
8,535
948
8
1
0
60,039
0
L
Sun Wukong
9,434
1,048
21
2
0
160,135
0
W
Kukulkan
9,698
1,078
59
7
4
176,763
0
L
Ah Puch
10,904
1,212
62
7
3
177,064
0
W
Xbalanque
10,150
1,128
33
4
1
186,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role