Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Komejant
Cupid
Level 128
God Stats
5W - 3L
1,491 SR
Queue Stats
300W - 287L
1,586 Elo+
Solo
Jormungandr
Jormungandr
Stick8
Jormungandr
Level 189
God Stats
3W - 3L
1,626 SR
Queue Stats
277W - 271L
1,569 Elo+
Solo
Yu Huang
Yu Huang
Tibldorf
Yu Huang
Level 147
God Stats
4W - 0L
1,890 SR
Queue Stats
228W - 204L
1,536 Elo+
Solo
Team Averages
Level 153
1,601 SR
1,538 Elo+

VS

Team Averages
Level 173
1,348 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dwarven-King69
Anhur
Level 147
God Stats
0W - 4L
1,151 SR
Queue Stats
682W - 700L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Lilchico
Baron Samedi
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,526 Elo+
Solo
Khepri
Khepri
kjgod
Khepri
Level 148
God Stats
0W - 3L
1,171 SR
Queue Stats
339W - 344L
1,490 Elo+
Solo
Merlin
Merlin
puppydestroyer
Merlin
Level 206
God Stats
7W - 18L
1,420 SR
Queue Stats
559W - 519L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 2 / 5
5,520
1,104
3,049
4,766
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
10
1 / 1 / 4
5,365
1,073
1,288
2,192
816
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Cupid
Komejant
Cupid
11
2 / 0 / 4
5,756
1,151
1,264
3,477
1,879
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jormungandr
Stick8
Jormungandr
10
1 / 1 / 6
5,625
1,125
4,134
6,173
4,483
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Tibldorf
Yu Huang
11
2 / 0 / 5
5,911
1,182
5,698
3,102
1,293
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 0 / 3
5,333
1,067
2,271
1,922
685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 2 / 3
5,087
1,017
3,098
4,003
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Lilchico
Baron Samedi
7
2 / 2 / 0
4,962
992
1,332
2,755
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
kjgod
Khepri
8
0 / 3 / 2
5,016
1,003
2,080
5,990
3,898
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
1 / 0 / 3
6,246
1,249
4,508
1,530
570
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
7
Kills
4
4
Deaths
7
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
2
5
1.75
W
Thanatos
 
Thanatos
1
1
4
3
L
Izanami
 
Izanami
1
0
3
2.5
L
0
2
3
0.75
W
Cupid
Komejant
Cupid
2
0
4
4
L
Baron Samedi
Lilchico
Baron Samedi
2
2
0
1
W
Jormungandr
Stick8
Jormungandr
1
1
6
4
W
Yu Huang
Tibldorf
Yu Huang
2
0
5
4.5
L
Khepri
kjgod
Khepri
0
3
2
0.33
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
13,289
19,710
Taken
16,200
10,882
Mitigated
7,409
10,711
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,049
502
485
1,009
4,766
2,411
0
2,083
2,589
0
7,569
W
Thanatos
 
Thanatos
1,288
68
185
826
2,192
816
0
901
1,268
0
2,892
L
Izanami
 
Izanami
2,271
1,310
252
928
1,922
685
0
1,499
423
0
5,415
L
3,098
774
128
792
4,003
1,433
0
2,070
1,933
0
4,737
W
Cupid
Komejant
Cupid
1,264
555
2,553
2,328
3,477
1,879
72
1,332
2,092
0
7,526
L
Baron Samedi
Lilchico
Baron Samedi
1,332
98
255
628
2,755
823
0
1,744
1,011
3,220
0
W
Jormungandr
Stick8
Jormungandr
4,134
725
1,294
2,031
6,173
4,483
0
2,032
4,042
11,753
1,380
W
Yu Huang
Tibldorf
Yu Huang
5,698
139
0
0
3,102
1,293
195
1,013
2,034
10,118
0
L
Khepri
kjgod
Khepri
2,080
27
454
401
5,990
3,898
0
2,971
3,019
3,218
591
L
4,508
214
0
590
1,530
570
0
1,461
69
19,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
26,644
45
Minions Killed
52
0
Camps Cleared
0
599,359
Distance Traveled
503,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,520
1,104
6
1
0
113,608
0
W
Thanatos
5,365
1,073
3
1
0
133,184
0
L
Izanami
5,333
1,067
10
2
0
121,909
0
L
Anhur
5,087
1,017
4
1
0
93,929
0
W
Cupid
5,756
1,151
16
3
0
113,159
0
L
Baron Samedi
4,962
992
4
1
0
64,809
0
W
Jormungandr
5,625
1,125
12
2
0
118,472
0
W
Yu Huang
5,911
1,182
8
2
0
120,936
0
L
Khepri
5,016
1,003
2
0
0
107,209
0
L
Merlin
6,246
1,249
32
6
0
116,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role