Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Ikareczek
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,267 Elo+
Solo
Sun Wukong
Sun Wukong
Jupexjiimo
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Solo
Ah Puch
Ah Puch
Twitch_Rickyprp
Ah Puch
Level 40
God Stats
5W - 3L
1,533 SR
Queue Stats
22W - 37L
1,438 Elo+
Party 1
Martichoras
Martichoras
odasor123
Martichoras
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 44L
1,375 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,358 Elo+

VS

Team Averages
Level 108
1,540 SR
1,438 Elo+
Sylvanus
Sylvanus
Gotrunks30000
Sylvanus
Level 106
God Stats
32W - 28L
1,594 SR
Queue Stats
402W - 418L
1,467 Elo+
Solo
Ra
Ra
Kirari 1689
Ra
Level 69
God Stats
27W - 28L
1,513 SR
Queue Stats
272W - 296L
1,413 Elo+
Solo
Rama
Rama
MarieClère
Rama
Level 84
God Stats
2W - 1L
1,711 SR
Queue Stats
101W - 109L
1,416 Elo+
Solo
Xbalanque
Xbalanque
TheHellRage
Xbalanque
Level 144
God Stats
15W - 11L
1,688 SR
Queue Stats
349W - 346L
1,494 Elo+
Solo
Thor
Thor
bigborre3
Thor
Level 136
God Stats
2W - 1L
1,194 SR
Queue Stats
235W - 226L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 0 / 0
3,239
648
507
3,270
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Ikareczek
Serqet
7
1 / 1 / 0
3,572
714
1,605
3,839
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Jupexjiimo
Sun Wukong
3
0 / 1 / 0
2,749
550
8
1,215
456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
3,584
717
985
2,804
752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
odasor123
Martichoras
5
0 / 2 / 0
2,967
593
1,188
3,866
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gotrunks30000
Sylvanus
7
2 / 0 / 0
3,676
735
1,964
2,317
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 2
4,086
817
1,333
1,172
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 2
3,564
713
2,216
1,759
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
TheHellRage
Xbalanque
8
2 / 1 / 0
4,690
938
1,460
3,957
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
7
2 / 0 / 0
3,703
741
1,221
2,807
770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Sylvanus
Gotrunks30000
Sylvanus
2
0
0
2
L
Serqet
Ikareczek
Serqet
1
1
0
1
L
Sun Wukong
Jupexjiimo
Sun Wukong
0
1
0
0
W
0
0
2
1
W
0
0
2
1
W
Xbalanque
TheHellRage
Xbalanque
2
1
0
2
L
0
2
0
0
W
Thor
2
0
0
2
L
Martichoras
odasor123
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,293
Damage
8,194
14,994
Taken
12,012
4,443
Mitigated
4,153
4,839
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
507
34
0
1,307
3,270
1,301
0
499
2,771
8,857
386
W
Sylvanus
Gotrunks30000
Sylvanus
1,964
896
607
1,532
2,317
783
0
194
2,123
11,959
5,567
L
Serqet
Ikareczek
Serqet
1,605
389
0
1,412
3,839
922
0
0
3,839
0
13,685
L
Sun Wukong
Jupexjiimo
Sun Wukong
8
0
0
135
1,215
456
0
0
1,215
0
4,045
W
1,333
116
252
451
1,172
332
0
721
451
24,270
0
W
2,216
2,026
0
876
1,759
555
0
313
1,446
0
17,519
W
Xbalanque
TheHellRage
Xbalanque
1,460
331
0
700
3,957
1,713
0
0
3,801
0
23,121
L
985
0
0
828
2,804
752
0
1,284
1,471
19,271
0
W
Thor
1,221
357
0
738
2,807
770
0
264
2,543
0
14,736
L
Martichoras
odasor123
Martichoras
1,188
168
0
1,157
3,866
1,012
0
1,248
2,618
0
12,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,111
Gold Earned
19,719
100
Minions Killed
190
0
Camps Cleared
0
463,909
Distance Traveled
512,816
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,239
648
17
3
0
99,389
1
W
Sylvanus
3,676
735
37
7
0
104,506
2
L
Serqet
3,572
714
29
6
0
115,084
0
L
Sun Wukong
2,749
550
7
1
0
34,450
1
W
Ra
4,086
817
53
11
0
115,717
0
W
Rama
3,564
713
20
4
0
92,502
0
W
Xbalanque
4,690
938
47
9
0
83,045
0
L
Ah Puch
3,584
717
30
6
0
96,933
0
W
Thor
3,703
741
33
7
0
117,046
0
L
Martichoras
2,967
593
17
3
0
118,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role