Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Cande Ande
Da Ji
Level 114
God Stats
13W - 14L
1,559 SR
Queue Stats
614W - 644L
1,496 Elo+
Solo
Atlas
Atlas
PuercaHot543
Atlas
Level 156
God Stats
20W - 23L
1,544 SR
Queue Stats
512W - 500L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Rivеn
Jing Wei
Level 214
God Stats
6W - 3L
1,709 SR
Queue Stats
134W - 132L
1,588 Elo+
Party 2
Anubis
Anubis
johansikva
Anubis
Level 158
God Stats
11W - 7L
1,639 SR
Queue Stats
110W - 93L
1,554 Elo+
Solo
Team Averages
Level 153
1,590 SR
1,528 Elo+

VS

Team Averages
Level 110
1,566 SR
1,575 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Absorh
Thor
Level 68
God Stats
1W - 3L
1,474 SR
Queue Stats
57W - 37L
1,606 Elo+
Solo
Danzaburou
Danzaburou
DaddyDomTom
Danzaburou
Level 123
God Stats
2W - 2L
1,656 SR
Queue Stats
195W - 181L
1,588 Elo+
Party 1
Tyr
Tyr
SawLemon
Tyr
Level 156
God Stats
4W - 2L
1,332 SR
Queue Stats
124W - 112L
1,567 Elo+
Solo
Loki
Loki
mikesboytoy
Loki
Level 27
God Stats
3W - 2L
1,868 SR
Queue Stats
138W - 110L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 7
5,318
1,064
636
2,011
1,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
10
1 / 2 / 2
5,180
1,036
3,743
4,107
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 4
4,635
927
2,826
3,302
2,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Rivеn
Jing Wei
10
4 / 0 / 1
5,424
1,085
4,847
3,283
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
johansikva
Anubis
11
2 / 1 / 4
5,611
1,122
3,533
3,429
1,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 0 / 0
4,218
844
0
0
0
Thor
Absorh
Thor
10
1 / 1 / 1
4,888
978
1,612
3,678
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
DaddyDomTom
Danzaburou
9
0 / 1 / 2
4,833
967
3,302
4,276
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
4,746
949
2,574
6,096
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 1
4,671
934
2,363
3,511
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
7
Kills
2
3
Deaths
7
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
7
3.5
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Thor
Absorh
Thor
1
1
1
1.5
W
Da Ji
1
2
2
1
L
Danzaburou
DaddyDomTom
Danzaburou
0
1
2
1
W
0
0
4
2
W
Jing Wei
Rivеn
Jing Wei
4
0
1
4.5
L
1
4
1
0.38
W
Anubis
johansikva
Anubis
2
1
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,585
Damage
9,851
16,132
Taken
17,561
7,733
Mitigated
6,724
6,609
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
636
56
1,825
1,334
2,011
1,337
23
0
2,011
1,015
0
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Thor
Absorh
Thor
1,612
0
0
972
3,678
1,044
0
1,651
2,027
0
6,790
W
Da Ji
3,743
599
0
500
4,107
1,661
0
0
4,107
0
17,132
L
Danzaburou
DaddyDomTom
Danzaburou
3,302
465
0
965
4,276
1,255
0
2,066
2,210
0
14,749
W
2,826
1,076
0
859
3,302
2,300
0
0
3,302
7,464
0
W
Jing Wei
Rivеn
Jing Wei
4,847
3,723
0
1,427
3,283
1,101
150
0
3,283
0
12,535
L
2,574
84
0
818
6,096
3,333
0
2,284
3,812
0
4,977
W
Anubis
johansikva
Anubis
3,533
128
0
664
3,429
1,334
0
0
3,429
15,784
1,671
L
2,363
514
0
632
3,511
1,092
0
703
2,808
0
10,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
23,356
102
Minions Killed
66
0
Camps Cleared
0
557,831
Distance Traveled
404,929
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,318
1,064
1
0
0
110,495
0
L
Aphrodite
4,218
844
0
0
0
0
0
L
Thor
4,888
978
13
3
0
104,692
0
W
Da Ji
5,180
1,036
40
8
0
114,580
0
L
Danzaburou
4,833
967
32
6
0
104,449
0
W
Atlas
4,635
927
6
1
0
122,217
2
W
Jing Wei
5,424
1,085
25
5
0
105,922
0
L
Tyr
4,746
949
6
1
0
96,655
0
W
Anubis
5,611
1,122
30
6
0
104,617
0
L
Loki
4,671
934
15
3
0
99,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role