Player Matchup

Merlin
Merlin
ASETOR421
Merlin
Level 45
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Chaac
Chaac
AnimateAnt8
Chaac
Level 109
God Stats
0W - 3L
1,522 SR
Queue Stats
1W - 16L
1,157 Elo+
Party 1
Ah Puch
Ah Puch
FredyPuntoWav
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,178 Elo+
Party 1
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 109
God Stats
372W - 291L
1,550 SR
Queue Stats
744W - 729L
1,466 Elo+
Solo
Nemesis
Nemesis
lilithtdh
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,314 Elo+

VS

Team Averages
Level 75
1,518 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChuyMastter13
Anubis
Level 40
God Stats
43W - 23L
1,597 SR
Queue Stats
73W - 71L
1,459 Elo+
Party 2
Discordia
Discordia
Dariack VF
Discordia
Level 86
God Stats
2W - 3L
1,135 SR
Queue Stats
157W - 143L
1,505 Elo+
Party 2
Pele
Pele
Oscax333
Pele
Level 94
God Stats
6W - 3L
1,588 SR
Queue Stats
123W - 115L
1,467 Elo+
Party 2
Ares
Ares
YaBoiLettuce
Ares
Level 64
God Stats
3W - 0L
1,771 SR
Queue Stats
236W - 228L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ASETOR421
Merlin
1
0 / 0 / 0
1,062
212
0
0
0
7
1 / 0 / 1
4,013
803
1,768
2,410
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
5
0 / 1 / 2
3,149
630
1,673
2,186
413
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TriFeathers
Danzaburou
5
1 / 2 / 1
3,475
695
2,940
2,907
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
lilithtdh
Nemesis
6
2 / 0 / 1
3,846
769
847
2,304
589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
2 / 1 / 0
3,896
779
2,132
2,411
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 1 / 1
3,656
731
884
3,539
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
Dariack VF
Discordia
7
1 / 1 / 0
3,936
787
958
1,128
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pele
8
0 / 1 / 0
4,402
880
622
2,755
688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 1
3,865
773
489
3,613
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
L
Merlin
ASETOR421
Merlin
0
0
0
0
L
1
0
1
1.5
W
0
1
1
0.5
W
Discordia
Dariack VF
Discordia
1
1
0
1
L
Ah Puch
0
1
2
1
W
Pele
0
1
0
0
L
Danzaburou
TriFeathers
Danzaburou
1
2
1
0.75
W
0
1
1
0.5
L
Nemesis
lilithtdh
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,228
Damage
5,085
9,807
Taken
13,446
2,400
Mitigated
3,999
1,995
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,132
1,452
0
598
2,411
630
70
968
1,443
0
21,324
L
Merlin
ASETOR421
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
1,768
332
0
972
2,410
777
0
737
1,673
0
14,335
W
884
201
0
1,988
3,539
1,084
0
0
3,539
20,165
0
W
Discordia
Dariack VF
Discordia
958
45
0
237
1,128
188
0
0
1,128
18,907
0
L
Ah Puch
1,673
418
0
38
2,186
413
0
213
1,973
6,043
0
W
Pele
622
311
0
197
2,755
688
532
0
2,755
0
23,387
L
Danzaburou
TriFeathers
Danzaburou
2,940
1,866
0
800
2,907
621
0
1,154
1,753
0
16,318
W
489
0
0
1,403
3,613
1,409
0
705
2,908
7,364
0
L
Nemesis
lilithtdh
Nemesis
847
507
0
185
2,304
589
0
227
2,077
0
13,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,545
Gold Earned
19,755
90
Minions Killed
188
0
Camps Cleared
0
443,272
Distance Traveled
533,895
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,896
779
60
12
0
100,441
0
L
Merlin
1,062
212
0
0
0
0
0
L
Chaac
4,013
803
22
4
0
111,581
0
W
Anubis
3,656
731
48
10
0
118,328
0
W
Discordia
3,936
787
27
5
0
115,734
1
L
Ah Puch
3,149
630
9
2
0
113,160
1
W
Pele
4,402
880
46
9
0
90,156
0
L
Danzaburou
3,475
695
28
6
0
99,935
0
W
Ares
3,865
773
7
1
0
109,236
0
L
Nemesis
3,846
769
31
6
0
118,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role