Player Matchup

Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlexandryHke
Anubis
Level 120
God Stats
168W - 136L
1,488 SR
Queue Stats
407W - 395L
1,407 Elo+
Party 1
Tiamat
Tiamat
Armarouge
Tiamat
Level 104
God Stats
9W - 16L
1,186 SR
Queue Stats
277W - 279L
1,406 Elo+
Party 1
Ymir
Ymir
M-A-R-I-G-U-A-S
Ymir
Level 65
God Stats
1W - 2L
1,736 SR
Queue Stats
90W - 76L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
denswhatever
Ratatoskr
Level 34
God Stats
21W - 41L
1,226 SR
Queue Stats
34W - 60L
1,293 Elo+
Solo
Team Averages
Level 81
1,427 SR
1,403 Elo+

VS

Team Averages
Level 90
1,438 SR
1,465 Elo+
Bacchus
Bacchus
AlexWolfX3
Bacchus
Level 44
God Stats
3W - 2L
1,626 SR
Queue Stats
67W - 77L
1,409 Elo+
Party 2
Bellona
Bellona
BrethilS
Bellona
Level 105
God Stats
10W - 11L
1,412 SR
Queue Stats
410W - 407L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Rory698
Hun Batz
Level 119
God Stats
9W - 7L
1,312 SR
Queue Stats
198W - 188L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
TobyLG7935
Danzaburou
Level 69
God Stats
18W - 29L
1,267 SR
Queue Stats
235W - 231L
1,421 Elo+
Party 2
Sol
Sol
suzume8020
Sol
Level 115
God Stats
44W - 40L
1,575 SR
Queue Stats
151W - 177L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 3
5,457
496
5,267
6,779
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
10
1 / 5 / 1
5,820
529
3,978
8,787
3,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiamat
Armarouge
Tiamat
10
1 / 4 / 1
6,084
553
5,088
7,886
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 1
5,746
522
2,335
10,426
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
denswhatever
Ratatoskr
11
1 / 2 / 1
5,580
507
3,335
6,895
2,151
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexWolfX3
Bacchus
10
0 / 1 / 4
5,859
533
2,102
7,213
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BrethilS
Bellona
10
3 / 2 / 4
6,318
574
4,317
8,836
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Rory698
Hun Batz
11
5 / 0 / 5
6,860
624
5,724
5,975
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TobyLG7935
Danzaburou
9
0 / 1 / 4
5,397
491
6,164
4,641
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 2
7,677
698
10,187
7,466
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
14
14
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
3
1.25
W
Bacchus
AlexWolfX3
Bacchus
0
1
4
2
L
Anubis
1
5
1
0.3
L
Tiamat
Armarouge
Tiamat
1
4
1
0.38
W
Bellona
BrethilS
Bellona
3
2
4
2.5
L
1
1
1
1.5
W
Hun Batz
Rory698
Hun Batz
5
0
5
7.5
W
Danzaburou
TobyLG7935
Danzaburou
0
1
4
2
L
Ratatoskr
denswhatever
Ratatoskr
1
2
1
0.75
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,003
Damage
28,494
40,773
Taken
34,131
17,733
Mitigated
17,310
11,194
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,267
1,868
0
836
6,779
1,822
0
830
5,949
0
35,718
W
Bacchus
AlexWolfX3
Bacchus
2,102
475
0
2,840
7,213
5,281
57
1,043
6,170
13,572
1,629
L
Anubis
3,978
46
0
2,077
8,787
3,771
495
3,458
5,329
35,314
385
L
Tiamat
Armarouge
Tiamat
5,088
562
0
2,375
7,886
3,958
0
785
7,101
31,413
0
W
Bellona
BrethilS
Bellona
4,317
1,178
0
2,204
8,836
6,405
0
4,529
3,547
0
24,998
L
2,335
482
273
3,095
10,426
6,031
0
4,775
5,651
8,920
0
W
Hun Batz
Rory698
Hun Batz
5,724
1,523
0
772
5,975
2,155
0
1,506
4,437
0
37,223
W
Danzaburou
TobyLG7935
Danzaburou
6,164
2,585
0
1,939
4,641
1,313
294
915
3,726
0
34,931
L
Ratatoskr
denswhatever
Ratatoskr
3,335
466
0
2,538
6,895
2,151
0
2,183
4,712
0
32,815
W
10,187
4,660
0
4,571
7,466
2,156
1,525
2,467
4,983
53,556
5,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
32,111
256
Minions Killed
278
0
Camps Cleared
0
1,052,426
Distance Traveled
1,092,977
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,457
496
52
5
0
217,922
0
W
Bacchus
5,859
533
22
2
0
212,275
0
L
Anubis
5,820
529
69
6
0
165,526
0
L
Tiamat
6,084
553
60
5
0
176,057
0
W
Bellona
6,318
574
48
4
0
187,770
6
L
Ymir
5,746
522
16
1
0
222,853
0
W
Hun Batz
6,860
624
62
6
0
283,697
0
W
Danzaburou
5,397
491
48
4
0
208,287
4
L
Ratatoskr
5,580
507
59
5
0
270,068
0
W
Sol
7,677
698
98
9
0
200,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role