Player Matchup

Tiamat
Tiamat
JustStoic
Tiamat
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,558 Elo+
Party 1
Mercury
Mercury
MrHockey1313
Mercury
Level 157
God Stats
20W - 11L
1,625 SR
Queue Stats
290W - 230L
1,561 Elo+
Solo
Ares
Ares
NazaTheBlader
Ares
Level 159
God Stats
0W - 1L
1,835 SR
Queue Stats
77W - 92L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
djnarrow
Danzaburou
Level 152
God Stats
25W - 34L
1,454 SR
Queue Stats
125W - 131L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
zenixclotter
Nu Wa
Level 145
God Stats
1W - 2L
1,558 SR
Queue Stats
56W - 61L
1,487 Elo+
Party 1
Team Averages
Level 153
1,594 SR
1,523 Elo+

VS

Team Averages
Level 129
1,411 SR
1,512 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FreeBowling
Scylla
Level 134
God Stats
3W - 2L
1,380 SR
Queue Stats
302W - 317L
1,458 Elo+
Party 2
Loki
Loki
ValorVoid
Loki
Level 74
God Stats
1W - 1L
1,243 SR
Queue Stats
50W - 48L
1,495 Elo+
Party 2
Martichoras
Martichoras
Zxnithhhh
Martichoras
Level 157
God Stats
6W - 6L
1,527 SR
Queue Stats
293W - 350L
1,512 Elo+
Party 2
Achilles
Achilles
byias
Achilles
Level 118
God Stats
1W - 2L
1,404 SR
Queue Stats
157W - 129L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JustStoic
Tiamat
12
0 / 0 / 0
6,661
606
2,654
7,623
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
MrHockey1313
Mercury
11
2 / 4 / 2
6,133
558
3,588
9,163
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
4,726
430
3,677
7,982
4,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
djnarrow
Danzaburou
12
1 / 4 / 1
6,539
594
4,334
8,082
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,368
579
4,456
5,803
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 0 / 1
7,663
697
4,554
8,539
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
12
0 / 0 / 1
6,208
564
3,755
3,776
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 2 / 3
6,136
558
4,055
7,325
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Zxnithhhh
Martichoras
14
4 / 2 / 3
7,654
696
8,476
7,542
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
byias
Achilles
11
4 / 0 / 3
6,234
567
5,191
6,664
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Scylla
0
0
1
0.5
L
Tiamat
JustStoic
Tiamat
0
0
0
0
L
Mercury
MrHockey1313
Mercury
2
4
2
0.75
L
0
1
1
0.5
W
Loki
2
2
3
1.75
W
Martichoras
Zxnithhhh
Martichoras
4
2
3
2.75
W
Achilles
byias
Achilles
4
0
3
5.5
L
Danzaburou
djnarrow
Danzaburou
1
4
1
0.38
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,709
Damage
26,031
38,653
Taken
33,846
15,800
Mitigated
14,507
9,257
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,554
2,430
0
5,679
8,539
2,854
607
2,813
5,478
0
66,503
W
Scylla
3,755
352
0
421
3,776
1,099
0
1,765
2,011
49,990
0
L
Tiamat
JustStoic
Tiamat
2,654
536
0
3,074
7,623
4,024
0
0
7,623
42,431
0
L
Mercury
MrHockey1313
Mercury
3,588
1,553
0
808
9,163
2,918
0
2,201
6,897
0
42,131
L
3,677
407
0
1,569
7,982
4,778
0
1,188
6,653
11,697
0
W
Loki
4,055
1,272
0
3,074
7,325
2,031
0
1,864
5,461
0
33,873
W
Martichoras
Zxnithhhh
Martichoras
8,476
3,087
0
2,772
7,542
3,237
21
1,339
6,203
0
64,423
W
Achilles
byias
Achilles
5,191
1,036
0
2,966
6,664
5,286
0
2,666
3,998
0
18,820
L
Danzaburou
djnarrow
Danzaburou
4,334
2,935
0
1,990
8,082
2,310
0
0
7,864
0
48,964
L
4,456
1,019
0
1,816
5,803
1,770
0
366
5,243
45,827
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
33,895
394
Minions Killed
412
0
Camps Cleared
0
1,157,099
Distance Traveled
1,225,066
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,663
697
112
10
0
202,898
2
W
Scylla
6,208
564
106
10
0
255,049
1
L
Tiamat
6,661
606
119
11
0
220,165
2
L
Mercury
6,133
558
82
7
0
282,468
3
L
Ares
4,726
430
9
1
0
253,435
0
W
Loki
6,136
558
57
5
0
276,975
1
W
Martichoras
7,654
696
102
9
0
220,782
1
W
Achilles
6,234
567
35
3
0
269,362
2
L
Danzaburou
6,539
594
92
8
0
205,589
0
L
Nu Wa
6,368
579
92
8
0
195,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role