Player Matchup

Scylla
Scylla
Ap3x05
Scylla
Level 101
God Stats
25W - 15L
1,637 SR
Queue Stats
190W - 201L
1,443 Elo+
Solo
Atlas
Atlas
Faith Clutch
Atlas
Level 28
God Stats
3W - 2L
1,234 SR
Queue Stats
71W - 108L
1,434 Elo+
Party 1
Jing Wei
Jing Wei
moemoe510
Jing Wei
Level 121
God Stats
0W - 1L
1,313 SR
Queue Stats
17W - 14L
1,428 Elo+
Party 1
Team Averages
Level 83
1,395 SR
1,435 Elo+

VS

Team Averages
Level 87
1,590 SR
1,474 Elo+
Hades
Hades
NoMI_LordKunashi
Hades
Level 107
God Stats
42W - 35L
1,433 SR
Queue Stats
295W - 280L
1,533 Elo+
Solo
Charon
Charon
Riskytacticz99
Charon
Level 85
God Stats
12W - 10L
1,500 SR
Queue Stats
93W - 98L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
laizhak
Ah Muzen Cab
Level 68
God Stats
3W - 1L
1,838 SR
Queue Stats
89W - 64L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ap3x05
Scylla
14
1 / 3 / 2
8,569
779
4,051
6,817
2,227
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 1
7,585
690
5,270
10,181
4,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
moemoe510
Jing Wei
14
0 / 6 / 2
8,531
776
5,294
10,521
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
9,922
902
9,088
11,812
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 6
8,877
807
5,888
10,313
8,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
laizhak
Ah Muzen Cab
17
4 / 0 / 7
10,370
943
7,082
1,046
335
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
1
Kills
13
14
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ap3x05
Scylla
1
3
2
0.67
L
0
5
1
0.1
W
7
2
5
4.75
W
2
1
6
5
W
Ah Muzen Cab
laizhak
Ah Muzen Cab
4
0
7
7.5
L
Jing Wei
moemoe510
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,615
Damage
22,058
27,519
Taken
23,171
10,571
Mitigated
12,854
3,489
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ap3x05
Scylla
4,051
460
0
0
6,817
2,227
117
3,338
3,283
30,623
0
L
5,270
1,311
0
1,129
10,181
4,338
0
5,631
4,236
15,874
777
W
9,088
236
40
2,931
11,812
4,361
265
5,332
6,453
25,021
0
W
5,888
810
239
813
10,313
8,158
233
3,452
6,854
19,154
0
W
Ah Muzen Cab
laizhak
Ah Muzen Cab
7,082
2,352
0
154
1,046
335
607
387
659
0
35,746
L
Jing Wei
moemoe510
Jing Wei
5,294
4,260
286
2,074
10,521
4,006
0
5,313
4,948
0
31,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
29,169
139
Minions Killed
126
0
Camps Cleared
0
594,599
Distance Traveled
568,508
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,569
779
54
5
0
223,966
1
L
Atlas
7,585
690
22
2
0
184,755
0
W
Hades
9,922
902
38
3
0
162,513
0
W
Charon
8,877
807
14
1
0
202,423
0
W
Ah Muzen Cab
10,370
943
74
7
0
203,572
0
L
Jing Wei
8,531
776
63
6
0
185,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role