Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BACKFLIPJONES
Ishtar
Level 62
God Stats
0W - 2L
1,298 SR
Queue Stats
84W - 82L
1,504 Elo+
Party 2
Ravana
Ravana
KingHunter133
Ravana
Level 126
God Stats
19W - 17L
1,589 SR
Queue Stats
285W - 284L
1,497 Elo+
Party 2
Atlas
Atlas
MRxRAYxCYST
Atlas
Level 117
God Stats
2W - 3L
1,479 SR
Queue Stats
271W - 261L
1,493 Elo+
Party 2
Team Averages
Level 119
1,473 SR
1,499 Elo+

VS

Team Averages
Level 158
1,530 SR
1,478 Elo+
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FeraMx3452
Hades
Level 187
God Stats
3W - 4L
1,577 SR
Queue Stats
130W - 181L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
Hyvzz
Aphrodite
Level 269
God Stats
24W - 12L
1,616 SR
Queue Stats
446W - 516L
1,509 Elo+
Party 1
Kali
Kali
Senju JS
Kali
Level 122
God Stats
5W - 11L
1,455 SR
Queue Stats
163W - 249L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 2 / 0
6,377
638
5,114
7,286
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
 
Raijin
9
1 / 3 / 0
5,206
521
4,169
6,097
1,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 7 / 1
5,762
576
7,058
10,949
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 4
5,145
515
4,189
7,276
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 4
5,320
532
4,745
9,637
5,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 1 / 4
6,577
658
8,049
7,636
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
 
Cerberus
11
5 / 1 / 6
6,084
608
6,544
8,040
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
11
2 / 1 / 1
6,385
639
3,405
8,863
3,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
Hyvzz
Aphrodite
12
4 / 2 / 2
6,753
675
5,596
7,206
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
10
3 / 2 / 2
6,101
610
5,662
9,212
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
19
19
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
0
0.5
L
Raijin
 
Raijin
1
3
0
0.33
W
Artemis
 
Artemis
5
1
4
7
W
Cerberus
 
Cerberus
5
1
6
8
L
3
7
1
0.5
W
Hades
2
1
1
2.5
W
Aphrodite
Hyvzz
Aphrodite
4
2
2
2.5
L
1
3
4
1
L
1
4
4
0.75
W
Kali
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
29,256
41,245
Taken
40,957
14,266
Mitigated
14,106
10,904
Healing
24,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,114
2,760
0
4,397
7,286
2,194
347
3,249
4,037
0
47,901
L
Raijin
 
Raijin
4,169
339
0
1,996
6,097
1,650
0
3,249
2,486
36,215
0
W
Artemis
 
Artemis
8,049
3,798
0
3,414
7,636
2,505
722
1,405
6,231
0
47,711
W
Cerberus
 
Cerberus
6,544
606
0
2,752
8,040
3,480
0
2,145
5,895
25,194
0
L
7,058
4,763
0
2,446
10,949
2,768
0
2,660
8,049
0
29,091
W
Hades
3,405
811
624
7,063
8,863
3,010
0
0
8,863
39,889
0
W
Aphrodite
Hyvzz
Aphrodite
5,596
337
620
4,930
7,206
2,438
731
4,570
2,636
35,749
801
L
4,189
1,033
0
533
7,276
2,219
0
2,352
4,616
0
32,766
L
4,745
1,703
0
1,532
9,637
5,435
0
2,329
6,824
13,525
0
W
Kali
5,662
2,755
0
4,900
9,212
2,673
0
794
8,418
0
38,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
31,900
259
Minions Killed
340
0
Camps Cleared
0
877,806
Distance Traveled
1,010,281
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,377
638
75
8
0
164,589
0
L
Raijin
5,206
521
60
6
0
144,163
0
W
Artemis
6,577
658
71
7
0
182,007
0
W
Cerberus
6,084
608
43
4
0
213,270
0
L
Ishtar
5,762
576
55
6
0
180,637
3
W
Hades
6,385
639
81
8
0
191,761
1
W
Aphrodite
6,753
675
74
7
0
192,441
1
L
Ravana
5,145
515
56
6
0
198,252
0
L
Atlas
5,320
532
13
1
0
190,165
0
W
Kali
6,101
610
71
7
0
230,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role