Player Matchup

Bellona
Bellona
Dmsgmn95
Bellona
Level 116
God Stats
26W - 24L
1,460 SR
Queue Stats
594W - 591L
1,370 Elo+
Solo
Scylla
Scylla
ImTheMoneyGuy
Scylla
Level 146
God Stats
4W - 1L
1,873 SR
Queue Stats
209W - 188L
1,476 Elo+
Party 1
Artio
Artio
iWillTbAgYoU00
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 254L
1,394 Elo+
Solo
Loki
Loki
lateher
Loki
Level 102
God Stats
3W - 5L
1,314 SR
Queue Stats
344W - 343L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
n0thingabs0lute
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,317 SR
Queue Stats
98W - 84L
1,488 Elo+
Party 1
Team Averages
Level 128
1,493 SR
1,430 Elo+

VS

Team Averages
Level 77
1,504 SR
1,437 Elo+
Horus
Horus
Airelss
Horus
Level 89
God Stats
2W - 1L
1,534 SR
Queue Stats
32W - 27L
1,505 Elo+
Solo
Ullr
Ullr
Fallmufinsas
Ullr
Level 83
God Stats
0W - 1L
1,203 SR
Queue Stats
5W - 15L
1,311 Elo+
Party 2
Bacchus
Bacchus
FranciscoPena4
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
JOTA001
Nu Wa
Level 113
God Stats
30W - 25L
1,660 SR
Queue Stats
553W - 534L
1,520 Elo+
Party 2
Loki
Loki
dsgamer11
Loki
Level 84
God Stats
5W - 5L
1,624 SR
Queue Stats
189W - 182L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dmsgmn95
Bellona
14
1 / 1 / 7
8,660
509
8,114
16,036
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 5 / 4
9,565
563
12,170
9,958
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
0 / 4 / 4
8,108
477
4,784
16,639
10,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
lateher
Loki
16
6 / 2 / 3
9,297
547
6,017
14,874
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
n0thingabs0lute
Ah Muzen Cab
14
4 / 0 / 3
8,414
495
10,949
11,643
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Airelss
Horus
13
4 / 5 / 4
8,934
526
11,110
15,973
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

13
1 / 4 / 1
7,289
429
8,139
11,124
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 0
7,657
450
5,346
13,045
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
JOTA001
Nu Wa
17
4 / 2 / 5
10,079
593
19,164
8,469
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
2 / 3 / 3
7,674
451
3,303
11,985
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
17
Kills
12
12
Deaths
17
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
Airelss
Horus
4
5
4
1.2
W
Bellona
Dmsgmn95
Bellona
1
1
7
4.5
L
1
4
1
0.38
L
1
3
0
0.33
W
6
5
4
1.6
L
Nu Wa
JOTA001
Nu Wa
4
2
5
3.25
L
Loki
2
3
3
1.17
W
0
4
4
0.5
W
Loki
lateher
Loki
6
2
3
3.75
W
Ah Muzen Cab
n0thingabs0lute
Ah Muzen Cab
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
47,062
69,150
Taken
60,596
37,446
Mitigated
32,746
21,549
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Airelss
Horus
11,110
4,803
340
4,381
15,973
10,324
35
3,592
12,363
0
48,062
W
Bellona
Dmsgmn95
Bellona
8,114
480
384
4,409
16,036
15,627
0
4,615
10,942
7,741
24,240
L
8,139
2,850
0
923
11,124
3,531
79
2,806
8,214
0
49,106
L
5,346
470
0
2,568
13,045
12,507
34
3,439
9,467
13,607
0
W
12,170
550
0
477
9,958
2,818
53
4,705
4,916
69,979
1,845
L
Nu Wa
JOTA001
Nu Wa
19,164
5,023
230
2,080
8,469
2,692
408
3,978
4,151
79,815
1,455
L
Loki
3,303
250
0
5,062
11,985
3,692
0
3,737
8,114
0
43,395
W
4,784
356
413
6,953
16,639
10,846
210
4,874
11,163
49,986
2,072
W
Loki
lateher
Loki
6,017
1,303
0
6,696
14,874
4,084
0
4,589
9,827
0
66,677
W
Ah Muzen Cab
n0thingabs0lute
Ah Muzen Cab
10,949
4,692
0
2,217
11,643
4,071
50
4,252
7,049
0
73,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
41,633
469
Minions Killed
405
0
Camps Cleared
0
1,752,976
Distance Traveled
1,716,120
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,934
526
71
4
0
337,321
0
W
Bellona
8,660
509
40
2
0
365,074
0
L
Ullr
7,289
429
90
5
0
316,110
2
L
Bacchus
7,657
450
19
1
0
349,451
0
W
Scylla
9,565
563
131
8
0
328,930
0
L
Nu Wa
10,079
593
147
9
0
338,829
0
L
Loki
7,674
451
78
5
0
374,409
0
W
Artio
8,108
477
84
5
0
319,446
2
W
Loki
9,297
547
103
6
0
387,636
2
W
Ah Muzen Cab
8,414
495
111
7
0
351,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role