Player Matchup

Chronos
Chronos
DryestStream09
Chronos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 142L
1,496 Elo+
Party 2
Scylla
Scylla
INVITE MEEEEEE
Scylla
Level 177
God Stats
21W - 17L
1,559 SR
Queue Stats
340W - 348L
1,557 Elo+
Solo
Ganesha
Ganesha
KnavePanda
Ganesha
Level 113
God Stats
7W - 6L
1,534 SR
Queue Stats
112W - 125L
1,483 Elo+
Party 2
Horus
Horus
Therianz
Horus
Level 139
God Stats
4W - 4L
1,627 SR
Queue Stats
46W - 34L
1,556 Elo+
Solo
Lancelot
Lancelot
blue121212
Lancelot
Level 89
God Stats
32W - 30L
1,555 SR
Queue Stats
94W - 102L
1,497 Elo+
Party 2
Team Averages
Level 129
1,555 SR
1,518 Elo+

VS

Team Averages
Level 151
1,538 SR
1,508 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ChadBroMan
Eset
Level 176
God Stats
11W - 9L
1,543 SR
Queue Stats
270W - 239L
1,529 Elo+
Party 1
Fafnir
Fafnir
Matt924
Fafnir
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
591W - 573L
1,472 Elo+
Party 1
Pele
Pele
ShurasPath
Pele
Level 142
God Stats
1W - 2L
1,526 SR
Queue Stats
464W - 448L
1,483 Elo+
Solo
Rama
Rama
jaromanx
Rama
Level 82
God Stats
5W - 6L
1,620 SR
Queue Stats
41W - 31L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,315
594
6,883
5,459
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
6 / 3 / 3
8,252
589
7,702
6,882
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
KnavePanda
Ganesha
13
1 / 0 / 11
8,425
602
6,598
12,149
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Therianz
Horus
14
5 / 2 / 6
7,945
568
8,723
9,932
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
blue121212
Lancelot
13
0 / 0 / 1
7,854
561
9,490
8,696
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 1 / 0
7,249
518
5,975
17,253
16,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

13
3 / 5 / 0
7,499
536
8,114
9,316
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Matt924
Fafnir
12
1 / 3 / 2
7,471
534
5,038
13,518
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 1
6,900
493
3,549
11,169
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
11
0 / 3 / 0
5,983
427
5,363
6,316
1,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
5
5
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
3
5
0
0.6
W
3
0
4
5
W
6
3
3
2.5
W
Ganesha
KnavePanda
Ganesha
1
0
11
6.5
L
Fafnir
Matt924
Fafnir
1
3
2
0.67
L
1
3
1
0.5
W
Horus
Therianz
Horus
5
2
6
4
W
Lancelot
blue121212
Lancelot
0
0
1
0.5
L
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,396
Damage
28,039
43,118
Taken
57,572
25,918
Mitigated
38,219
12,844
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,975
945
170
8,108
17,253
16,602
0
885
15,479
0
52,918
L
8,114
1,123
0
1,622
9,316
3,164
0
4,121
4,935
55,703
0
W
6,883
2,417
0
2,513
5,459
1,997
159
637
4,822
54,944
871
W
7,702
632
0
360
6,882
2,509
199
3,324
3,246
47,875
0
W
Ganesha
KnavePanda
Ganesha
6,598
931
0
4,006
12,149
11,400
0
5,083
6,756
33,789
2,227
L
Fafnir
Matt924
Fafnir
5,038
2,029
332
4,397
13,518
13,445
0
6,821
6,147
22,734
366
L
3,549
425
0
4,954
11,169
3,278
0
4,383
6,486
0
58,083
W
Horus
Therianz
Horus
8,723
3,676
467
3,182
9,932
4,892
0
3,165
6,547
0
42,963
W
Lancelot
blue121212
Lancelot
9,490
2,255
0
2,316
8,696
5,120
0
0
8,696
0
56,553
L
Rama
5,363
4,557
0
500
6,316
1,730
0
3,654
2,390
0
40,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,791
Gold Earned
35,102
429
Minions Killed
409
0
Camps Cleared
0
1,490,323
Distance Traveled
1,371,372
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,249
518
91
7
0
259,217
1
L
Eset
7,499
536
107
8
0
248,287
0
W
Chronos
8,315
594
140
10
0
294,933
0
W
Scylla
8,252
589
100
7
0
279,523
0
W
Ganesha
8,425
602
8
1
0
290,996
0
L
Fafnir
7,471
534
26
2
0
282,360
2
L
Pele
6,900
493
110
8
0
320,469
0
W
Horus
7,945
568
77
6
0
294,145
3
W
Lancelot
7,854
561
104
7
0
330,726
0
L
Rama
5,983
427
75
5
0
261,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role