Player Matchup

Rama
Rama
DjDeeego
Rama
Level 148
God Stats
4W - 2L
1,615 SR
Queue Stats
233W - 205L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Francis7007
Cthulhu
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,451 Elo+
Solo
Scylla
Scylla
FreeTxnner
Scylla
Level 102
God Stats
28W - 26L
1,567 SR
Queue Stats
620W - 597L
1,454 Elo+
Party 1
Nemesis
Nemesis
NEWPLAYERNAME562
Nemesis
Level 77
God Stats
7W - 6L
1,361 SR
Queue Stats
304W - 294L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
darkhunterasc
Amaterasu
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 216L
1,551 Elo+
Party 2
Team Averages
Level 122
1,509 SR
1,496 Elo+

VS

Team Averages
Level 137
1,524 SR
1,511 Elo+
Hel
Hel
ImSkreebz
Hel
Level 107
God Stats
1W - 4L
1,620 SR
Queue Stats
145W - 132L
1,499 Elo+
Party 3
King Arthur
King Arthur
Ominouss
King Arthur
Level 129
God Stats
0W - 1L
1,309 SR
Queue Stats
36W - 43L
1,509 Elo+
Party 3
The Morrigan
The Morrigan
PiercedRoyalty
The Morrigan
Level 108
God Stats
31W - 32L
1,514 SR
Queue Stats
510W - 496L
1,502 Elo+
Solo
Hachiman
Hachiman
spacepanda23
Hachiman
Level 194
God Stats
17W - 14L
1,553 SR
Queue Stats
615W - 610L
1,486 Elo+
Solo
Arachne
Arachne
vanillacreamer
Arachne
Level 149
God Stats
26W - 28L
1,625 SR
Queue Stats
162W - 154L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 3 / 4
7,839
523
5,448
10,137
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Francis7007
Cthulhu
13
1 / 2 / 5
8,042
536
4,824
13,120
7,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
FreeTxnner
Scylla
15
5 / 2 / 3
9,246
616
7,925
6,625
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
11 / 1 / 1
9,771
651
10,861
10,946
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
darkhunterasc
Amaterasu
18
10 / 2 / 8
11,499
767
14,208
15,691
13,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
8,785
586
7,047
10,792
6,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

King Arthur
Ominouss
King Arthur
12
1 / 7 / 0
7,219
481
4,765
12,926
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
PiercedRoyalty
The Morrigan
14
2 / 6 / 0
8,182
545
6,728
9,920
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
spacepanda23
Hachiman
12
1 / 4 / 2
6,896
460
10,453
11,522
3,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

14
2 / 8 / 3
7,731
515
8,480
15,192
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
28
Kills
10
10
Deaths
28
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
1
3
4
1
W
Cthulhu
Francis7007
Cthulhu
1
2
5
1.75
W
Scylla
FreeTxnner
Scylla
5
2
3
3.25
L
4
3
2
1.67
W
11
1
1
11.5
L
King Arthur
Ominouss
King Arthur
1
7
0
0.14
L
The Morrigan
PiercedRoyalty
The Morrigan
2
6
0
0.33
W
Amaterasu
darkhunterasc
Amaterasu
10
2
8
7
L
Hachiman
spacepanda23
Hachiman
1
4
2
0.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,266
Damage
37,473
56,519
Taken
60,352
29,157
Mitigated
26,336
21,065
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,448
4,133
0
2,209
10,137
2,832
678
2,377
7,722
0
54,453
W
Cthulhu
Francis7007
Cthulhu
4,824
994
2,010
3,366
13,120
7,726
71
2,490
10,630
30,470
0
W
Scylla
FreeTxnner
Scylla
7,925
628
0
1,017
6,625
1,738
719
3,066
3,295
53,732
506
L
7,047
1,013
2,537
4,385
10,792
6,780
180
2,530
8,178
36,674
2,070
W
10,861
4,979
0
5,673
10,946
3,724
0
1,530
9,322
0
79,204
L
King Arthur
Ominouss
King Arthur
4,765
1,206
0
560
12,926
7,892
0
1,685
11,185
0
41,338
L
The Morrigan
PiercedRoyalty
The Morrigan
6,728
1,755
0
750
9,920
3,361
0
2,808
6,774
48,070
1,837
W
Amaterasu
darkhunterasc
Amaterasu
14,208
6,073
0
6,790
15,691
13,137
746
2,068
13,581
791
83,367
L
Hachiman
spacepanda23
Hachiman
10,453
5,840
0
3,320
11,522
3,590
390
3,080
8,442
0
49,013
L
8,480
6,297
0
3,679
15,192
4,713
0
2,523
12,590
0
58,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
38,813
542
Minions Killed
417
0
Camps Cleared
0
1,507,503
Distance Traveled
1,418,231
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,839
523
101
7
0
267,803
0
W
Cthulhu
8,042
536
40
3
0
291,605
2
W
Scylla
9,246
616
119
8
0
303,872
7
L
Hel
8,785
586
68
5
0
288,805
3
W
Nemesis
9,771
651
135
9
0
346,423
2
L
King Arthur
7,219
481
92
6
0
277,193
2
L
The Morrigan
8,182
545
112
7
0
268,062
1
W
Amaterasu
11,499
767
147
10
0
297,800
0
L
Hachiman
6,896
460
64
4
0
265,304
0
L
Arachne
7,731
515
81
5
0
318,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role