Player Matchup

Achilles
Achilles
AwhTystiK
Achilles
Level 221
God Stats
0W - 2L
1,293 SR
Queue Stats
142W - 156L
1,554 Elo+
Party 2
Ne Zha
Ne Zha
ItamiArzt
Ne Zha
Level 107
God Stats
8W - 5L
1,657 SR
Queue Stats
357W - 380L
1,501 Elo+
Party 3
Lancelot
Lancelot
POSHVENOM
Lancelot
Level 99
God Stats
4W - 3L
1,625 SR
Queue Stats
314W - 314L
1,496 Elo+
Party 3
Khepri
Khepri
darkalchemist98
Khepri
Level 141
God Stats
10W - 12L
1,438 SR
Queue Stats
369W - 373L
1,501 Elo+
Party 3
Sol
Sol
th3girlnam3djayy
Sol
Level 125
God Stats
6W - 6L
1,596 SR
Queue Stats
153W - 174L
1,544 Elo+
Party 2
Team Averages
Level 139
1,522 SR
1,519 Elo+

VS

Team Averages
Level 135
1,676 SR
1,647 Elo+
Rama
Rama
BLZD William
Rama
Level 148
God Stats
2W - 0L
1,833 SR
Queue Stats
140W - 149L
1,493 Elo+
Solo
Poseidon
Poseidon
Ilitharius
Poseidon
Level 157
God Stats
13W - 7L
1,677 SR
Queue Stats
826W - 640L
1,620 Elo+
Party 1
Ganesha
Ganesha
Ironwolf343
Ganesha
Level 139
God Stats
22W - 6L
1,736 SR
Queue Stats
474W - 222L
1,732 Elo+
Party 1
Jormungandr
Jormungandr
LoadMaster
Jormungandr
Level 68
God Stats
7W - 5L
1,486 SR
Queue Stats
501W - 409L
1,588 Elo+
Party 1
Ishtar
Ishtar
iStarFire
Ishtar
Level 164
God Stats
6W - 2L
1,646 SR
Queue Stats
883W - 407L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AwhTystiK
Achilles
16
5 / 8 / 4
10,227
852
10,021
17,399
8,734
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ne Zha
ItamiArzt
Ne Zha
17
3 / 3 / 8
9,747
812
15,958
12,746
8,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
POSHVENOM
Lancelot
16
6 / 4 / 5
10,097
841
4,072
17,754
18,366
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
2 / 8 / 7
9,595
800
4,662
18,245
17,602
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 5
9,087
757
10,355
12,846
4,797
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 9
10,454
871
11,159
9,662
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Ilitharius
Poseidon
19
7 / 2 / 18
11,839
987
14,408
10,340
3,445
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Ironwolf343
Ganesha
17
1 / 5 / 26
11,059
922
9,820
14,567
16,727
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
LoadMaster
Jormungandr
17
4 / 4 / 17
10,568
881
15,184
15,078
17,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
iStarFire
Ishtar
18
9 / 5 / 17
11,682
974
19,229
10,099
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
19
Kills
29
29
Deaths
21
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Achilles
AwhTystiK
Achilles
5
8
4
0.88
W
8
5
9
2.5
W
Poseidon
Ilitharius
Poseidon
7
2
18
8
W
Ganesha
Ironwolf343
Ganesha
1
5
26
2.8
L
Ne Zha
ItamiArzt
Ne Zha
3
3
8
2.33
W
Jormungandr
LoadMaster
Jormungandr
4
4
17
3.13
L
Lancelot
POSHVENOM
Lancelot
6
4
5
2.13
L
2
8
7
0.69
W
Ishtar
iStarFire
Ishtar
9
5
17
3.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
69,800
78,990
Taken
59,746
58,432
Mitigated
45,975
19,145
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AwhTystiK
Achilles
10,021
1,759
820
4,186
17,399
8,734
120
8,533
8,866
0
19,250
W
11,159
7,822
218
967
9,662
3,741
2,455
1,858
7,804
0
17,150
W
Poseidon
Ilitharius
Poseidon
14,408
3,680
798
3,648
10,340
3,445
3,046
2,052
8,288
44,540
0
W
Ganesha
Ironwolf343
Ganesha
9,820
718
731
1,793
14,567
16,727
469
2,953
11,614
13,284
0
L
Ne Zha
ItamiArzt
Ne Zha
15,958
1,561
173
1,991
12,746
8,933
167
5,688
7,058
0
39,612
W
Jormungandr
LoadMaster
Jormungandr
15,184
2,266
842
2,744
15,078
17,965
668
5,022
10,056
25,999
1,453
L
Lancelot
POSHVENOM
Lancelot
4,072
351
3,007
4,199
17,754
18,366
66
6,184
11,570
3,024
6,352
L
4,662
414
0
1,218
18,245
17,602
280
10,741
7,504
9,382
1,156
W
Ishtar
iStarFire
Ishtar
19,229
10,225
1,454
698
10,099
4,097
3,102
3,027
7,072
0
48,077
L
10,355
1,859
761
2,790
12,846
4,797
532
6,813
6,033
28,153
275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
55,602
127
Minions Killed
144
0
Camps Cleared
0
1,130,593
Distance Traveled
1,204,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,227
852
23
2
0
195,273
0
W
Rama
10,454
871
10
1
0
236,129
0
W
Poseidon
11,839
987
59
5
0
276,531
0
W
Ganesha
11,059
922
0
0
0
236,109
0
L
Ne Zha
9,747
812
43
4
0
272,986
0
W
Jormungandr
10,568
881
18
2
0
242,731
0
L
Lancelot
10,097
841
12
1
0
259,596
0
L
Khepri
9,595
800
13
1
0
205,104
0
W
Ishtar
11,682
974
57
5
0
213,069
0
L
Sol
9,087
757
36
3
0
197,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role