Player Matchup

Neith
Neith
Silver V
AYZAC
Neith
Silver V
Level 140
God Stats
32W - 30L
1,477 SR
Queue Stats
306W - 336L
616 MMR
Solo
Sol
Sol
Silver III
OscarBG14
Sol
Silver III
Level 153
God Stats
4W - 4L
1,461 SR
Queue Stats
58W - 79L
1,048 MMR
Solo
Mulan
Mulan
Silver I
Thanatos Luv
Mulan
Silver I
Level 89
God Stats
11W - 12L
1,579 SR
Queue Stats
154W - 159L
1,120 MMR
Solo
Arachne
Arachne
Silver IV
ma-Katm
Arachne
Silver IV
Level 120
God Stats
41W - 49L
1,476 SR
Queue Stats
188W - 220L
685 MMR
Solo
Geb
Geb
Silver II
percy2677
Geb
Silver II
Level 321
God Stats
14W - 10L
1,632 SR
Queue Stats
710W - 744L
999 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 165
1,525 SR
894 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 156
1,575 SR
1,128 MMR
Nu Wa
Nu Wa
Bronze I
 
Nu Wa
Bronze I
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
Jp6680
Surtr
Silver III
Level 135
God Stats
5W - 1L
1,678 SR
Queue Stats
201W - 212L
1,081 MMR
Solo
Amaterasu
Amaterasu
Silver I
VEGBeans
Amaterasu
Silver I
Level 122
God Stats
1W - 1L
1,730 SR
Queue Stats
248W - 270L
1,183 MMR
Solo
Heimdallr
Heimdallr
Silver III
auphoenix88
Heimdallr
Silver III
Level 118
God Stats
2W - 4L
1,364 SR
Queue Stats
71W - 90L
807 MMR
Solo
Cthulhu
Cthulhu
Silver I
qGravity
Cthulhu
Silver I
Level 122
God Stats
13W - 7L
1,605 SR
Queue Stats
329W - 345L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AYZAC
Neith
10
1 / 2 / 0
5,936
457
5,857
8,140
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 2 / 0
7,631
587
3,221
8,963
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 6 / 0
7,165
551
8,192
15,486
7,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
ma-Katm
Arachne
10
0 / 8 / 1
5,992
461
3,502
14,066
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 2 / 0
6,035
464
3,915
11,832
8,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AnubisBellonaLancelotHades

VS

Bans
CharybdisPoseidonFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 5
7,628
587
8,254
5,285
1,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
Jp6680
Surtr
14
7 / 1 / 4
8,078
621
9,998
8,448
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
VEGBeans
Amaterasu
15
7 / 3 / 0
8,657
666
7,715
12,766
8,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
auphoenix88
Heimdallr
13
3 / 1 / 3
6,984
537
9,057
7,695
3,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
qGravity
Cthulhu
13
2 / 0 / 5
7,452
573
6,663
11,713
8,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
6
Kills
20
20
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
L
Neith
AYZAC
Neith
1
2
0
0.5
W
Surtr
Jp6680
Surtr
7
1
4
9
L
2
2
0
1
L
3
6
0
0.5
W
Amaterasu
VEGBeans
Amaterasu
7
3
0
2.33
W
Heimdallr
auphoenix88
Heimdallr
3
1
3
4.5
L
Arachne
ma-Katm
Arachne
0
8
1
0.06
L
0
2
0
0
W
Cthulhu
qGravity
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,687
Damage
41,687
58,487
Taken
45,907
24,308
Mitigated
25,496
19,892
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,254
1,328
0
1,588
5,285
1,735
154
3,117
2,168
66,050
0
L
Neith
AYZAC
Neith
5,857
2,614
0
2,163
8,140
2,356
0
2,713
5,427
0
40,683
W
Surtr
Jp6680
Surtr
9,998
4,387
0
3,687
8,448
3,762
247
228
8,220
1,867
62,874
L
3,221
668
0
4,268
8,963
2,267
615
3,990
4,973
62,606
2,070
L
8,192
1,211
0
4,688
15,486
7,555
0
2,358
12,697
0
47,787
W
Amaterasu
VEGBeans
Amaterasu
7,715
2,518
0
3,044
12,766
8,048
277
1,064
11,702
0
48,122
W
Heimdallr
auphoenix88
Heimdallr
9,057
4,324
0
3,051
7,695
3,264
0
1,085
6,610
0
43,669
L
Arachne
ma-Katm
Arachne
3,502
1,673
0
5,260
14,066
3,998
0
3,016
10,986
0
36,719
L
3,915
458
199
3,314
11,832
8,132
0
3,395
8,285
16,431
1,445
W
Cthulhu
qGravity
Cthulhu
6,663
415
182
2,684
11,713
8,687
0
1,367
10,346
37,950
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
38,799
355
Minions Killed
405
0
Camps Cleared
0
1,234,582
Distance Traveled
1,325,744
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,628
587
104
8
0
250,279
1
L
Neith
5,936
457
61
5
0
247,341
2
W
Surtr
8,078
621
97
7
0
321,719
2
L
Sol
7,631
587
137
11
0
213,689
3
L
Mulan
7,165
551
70
5
0
189,966
0
W
Amaterasu
8,657
666
83
6
0
247,617
4
W
Heimdallr
6,984
537
66
5
0
241,155
0
L
Arachne
5,992
461
63
5
0
277,446
0
L
Geb
6,035
464
24
2
0
306,140
5
W
Cthulhu
7,452
573
55
4
0
264,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role