Player Matchup

Horus
Horus
BBGUN007
Horus
Level 151
God Stats
31W - 12L
1,823 SR
Queue Stats
706W - 392L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
DreamDemonYT
Aphrodite
Level 166
God Stats
4W - 6L
1,553 SR
Queue Stats
120W - 101L
1,550 Elo+
Party 1
Fenrir
Fenrir
FreezingSerch
Fenrir
Level 145
God Stats
15W - 21L
1,501 SR
Queue Stats
363W - 332L
1,522 Elo+
Solo
Artemis
Artemis
Kaaaal
Artemis
Level 148
God Stats
6W - 4L
1,811 SR
Queue Stats
131W - 72L
1,650 Elo+
Party 1
Jormungandr
Jormungandr
unbiddenisland
Jormungandr
Level 211
God Stats
12W - 11L
1,718 SR
Queue Stats
424W - 201L
1,625 Elo+
Party 1
Team Averages
Level 164
1,681 SR
1,586 Elo+

VS

Team Averages
Level 152
1,680 SR
1,517 Elo+
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ECLERHM
Fenrir
Level 138
God Stats
6W - 3L
1,693 SR
Queue Stats
178W - 167L
1,494 Elo+
Solo
Skadi
Skadi
Guttaboyswag
Skadi
Level 146
God Stats
90W - 51L
1,723 SR
Queue Stats
325W - 313L
1,519 Elo+
Solo
Cerberus
Cerberus
MoisesIRL
Cerberus
Level 146
God Stats
6W - 2L
1,739 SR
Queue Stats
336W - 312L
1,514 Elo+
Solo
Maman Brigitte
Maman Brigitte
SpokenHistory
Maman Brigitte
Level 175
God Stats
97W - 64L
1,747 SR
Queue Stats
273W - 223L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BBGUN007
Horus
11
0 / 5 / 3
7,132
446
6,704
17,377
14,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
DreamDemonYT
Aphrodite
15
2 / 4 / 1
8,132
508
8,512
9,852
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 2
5,743
359
859
5,813
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Kaaaal
Artemis
14
5 / 4 / 0
8,587
537
10,170
10,850
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
unbiddenisland
Jormungandr
15
2 / 4 / 0
9,168
573
9,455
16,096
6,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 1
8,727
545
8,247
11,125
8,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
ECLERHM
Fenrir
18
4 / 1 / 4
9,898
619
6,330
12,323
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 4 / 5
8,486
530
7,910
10,716
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MoisesIRL
Cerberus
13
3 / 2 / 5
9,243
578
5,955
13,806
12,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maman Brigitte
SpokenHistory
Maman Brigitte
17
9 / 1 / 1
10,726
670
15,861
14,471
5,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
18
18
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
1
1.25
L
Horus
BBGUN007
Horus
0
5
3
0.3
L
Aphrodite
DreamDemonYT
Aphrodite
2
4
1
0.63
W
Fenrir
ECLERHM
Fenrir
4
1
4
6
L
0
1
2
1
W
0
4
5
0.63
L
Artemis
Kaaaal
Artemis
5
4
0
1.25
W
Cerberus
MoisesIRL
Cerberus
3
2
5
2.75
W
Maman Brigitte
SpokenHistory
Maman Brigitte
9
1
1
9.5
L
Jormungandr
unbiddenisland
Jormungandr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
44,303
59,988
Taken
62,441
30,122
Mitigated
34,752
25,285
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,247
594
0
5,155
11,125
8,053
165
7,700
3,425
54,127
832
L
Horus
BBGUN007
Horus
6,704
2,377
1,064
5,507
17,377
14,443
0
9,690
7,687
0
21,688
L
Aphrodite
DreamDemonYT
Aphrodite
8,512
937
1,958
5,225
9,852
3,849
0
6,170
3,682
64,088
0
W
Fenrir
ECLERHM
Fenrir
6,330
1,678
0
1,439
12,323
5,428
0
2,164
10,013
0
88,273
L
859
56
0
1,690
5,813
1,968
0
1,879
3,934
0
14,733
W
7,910
3,011
0
1,500
10,716
3,661
466
577
10,097
0
75,987
L
Artemis
Kaaaal
Artemis
10,170
4,407
0
2,849
10,850
3,365
0
2,651
8,199
0
67,638
W
Cerberus
MoisesIRL
Cerberus
5,955
437
0
5,447
13,806
12,511
126
2,258
11,336
31,488
0
W
Maman Brigitte
SpokenHistory
Maman Brigitte
15,861
447
0
9,040
14,471
5,099
560
4,499
9,539
93,199
2,807
L
Jormungandr
unbiddenisland
Jormungandr
9,455
2,388
0
6,992
16,096
6,497
0
9,243
6,853
77,121
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
47,080
467
Minions Killed
587
0
Camps Cleared
0
1,409,190
Distance Traveled
1,660,706
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,727
545
101
6
0
340,240
1
L
Horus
7,132
446
18
1
0
333,585
0
L
Aphrodite
8,132
508
140
9
0
299,668
4
W
Fenrir
9,898
619
129
8
0
383,133
0
L
Fenrir
5,743
359
34
2
0
204,587
0
W
Skadi
8,486
530
128
8
0
288,100
3
L
Artemis
8,587
537
123
8
0
300,044
5
W
Cerberus
9,243
578
64
4
0
294,755
2
W
Maman Brigitte
10,726
670
165
10
0
354,478
6
L
Jormungandr
9,168
573
152
10
0
271,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role