Player Matchup

Da Ji
Da Ji
Alex Spykes
Da Ji
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ClutchSphinx689
Gilgamesh
Level 18
God Stats
5W - 5L
1,504 SR
Queue Stats
40W - 29L
1,552 Elo+
Party 4
Charon
Charon
NeckRomancy69
Charon
Level 144
God Stats
6W - 5L
1,606 SR
Queue Stats
43W - 31L
1,593 Elo+
Party 1
Ishtar
Ishtar
TRUMPET GODDD
Ishtar
Level 69
God Stats
2W - 2L
1,824 SR
Queue Stats
85W - 62L
1,498 Elo+
Party 4
Agni
Agni
TelekineticCheez
Agni
Level 108
God Stats
2W - 2L
1,615 SR
Queue Stats
51W - 26L
1,628 Elo+
Party 1
Team Averages
Level 89
1,610 SR
1,554 Elo+

VS

Team Averages
Level 106
1,452 SR
1,427 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DreadHead2000
Shiva
Level 156
God Stats
1W - 1L
1,313 SR
Queue Stats
4W - 12L
1,096 Elo+
Party 3
Nu Wa
Nu Wa
Prizmite
Nu Wa
Level 68
God Stats
3W - 1L
1,772 SR
Queue Stats
45W - 32L
1,586 Elo+
Party 3
Janus
Janus
Shadow565026
Janus
Level 104
God Stats
1W - 1L
1,225 SR
Queue Stats
123W - 130L
1,501 Elo+
Party 2
Kali
Kali
aries_war_god
Kali
Level 107
God Stats
138W - 160L
1,451 SR
Queue Stats
195W - 224L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,164
1,033
83
918
328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ClutchSphinx689
Gilgamesh
9
0 / 1 / 0
4,874
975
305
967
328
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,103
1,221
4,325
6,034
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
5,018
1,004
380
552
154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 3 / 0
5,732
1,146
3,738
5,018
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

361

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 3
6,229
1,246
1,770
3,536
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 3
5,720
1,144
2,568
2,535
806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Prizmite
Nu Wa
10
0 / 0 / 2
5,461
1,092
1,352
185
54
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 3
5,512
1,102
3,538
1,615
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 2
5,565
1,113
2,004
3,908
1,333
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
4
4
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
3
2.5
L
0
0
0
0
L
Gilgamesh
ClutchSphinx689
Gilgamesh
0
1
0
0
W
1
0
3
2.5
L
0
0
1
0.5
W
Nu Wa
Prizmite
Nu Wa
0
0
2
1
W
1
0
3
2.5
L
0
0
0
0
L
1
3
0
0.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,831
Damage
11,232
13,489
Taken
11,779
5,511
Mitigated
4,734
1,286
Healing
1,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,770
493
0
506
3,536
2,063
0
1,837
1,699
15,975
4
L
83
0
0
0
918
328
0
168
750
0
5,024
L
Gilgamesh
ClutchSphinx689
Gilgamesh
305
37
0
0
967
328
0
569
314
0
550
W
2,568
565
82
125
2,535
806
0
1,505
1,030
0
8,696
L
4,325
593
0
660
6,034
3,697
0
3,678
2,082
10,773
566
W
Nu Wa
Prizmite
Nu Wa
1,352
414
0
0
185
54
0
76
109
13,243
1,170
W
3,538
207
0
0
1,615
478
0
1,071
544
6,880
0
L
380
380
0
234
552
154
0
259
293
0
2,922
L
3,738
466
0
392
5,018
1,004
0
1,410
3,472
24,417
0
W
2,004
383
0
379
3,908
1,333
0
3,315
593
0
3,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
28,487
81
Minions Killed
92
4
Camps Cleared
4
310,775
Distance Traveled
479,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,229
1,246
49
10
0
94,638
0
L
Da Ji
5,164
1,033
22
4
1
87,144
0
L
Gilgamesh
4,874
975
1
0
0
14,234
0
W
Shiva
5,720
1,144
9
2
1
100,642
0
L
Charon
6,103
1,221
8
2
0
88,945
0
W
Nu Wa
5,461
1,092
24
5
0
82,726
0
W
Janus
5,512
1,102
8
2
2
98,779
0
L
Ishtar
5,018
1,004
9
2
2
27,961
0
L
Agni
5,732
1,146
41
8
1
92,491
0
W
Kali
5,565
1,113
2
0
1
102,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role