Player Matchup

Sylvanus
Sylvanus
Ricardplay50
Sylvanus
Level 83
God Stats
2W - 2L
1,250 SR
Queue Stats
52W - 46L
1,312 Elo+
Party 3
Fenrir
Fenrir
Tcao420
Fenrir
Level 59
God Stats
43W - 41L
1,457 SR
Queue Stats
83W - 78L
1,409 Elo+
Party 1
Chernobog
Chernobog
Zgraen
Chernobog
Level 117
God Stats
8W - 5L
1,766 SR
Queue Stats
37W - 50L
1,333 Elo+
Solo
Ra
Ra
benjic16
Ra
Level 59
God Stats
4W - 3L
1,554 SR
Queue Stats
52W - 46L
1,312 Elo+
Party 3
Amaterasu
Amaterasu
wsgrey
Amaterasu
Level 74
God Stats
23W - 12L
1,557 SR
Queue Stats
86W - 80L
1,401 Elo+
Party 1
Team Averages
Level 78
1,517 SR
1,353 Elo+

VS

Team Averages
Level 79
1,446 SR
1,508 Elo+
Odin
Odin
 
Odin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
E-man375
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,264 SR
Queue Stats
48W - 60L
1,434 Elo+
Solo
Artemis
Artemis
JuanesGarzon
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
cptin planet
Loki
Level 142
God Stats
27W - 38L
1,464 SR
Queue Stats
423W - 413L
1,444 Elo+
Solo
Ymir
Ymir
iTzEvilWaffle06
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ricardplay50
Sylvanus
12
1 / 1 / 9
8,665
578
7,155
11,951
14,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fenrir
Tcao420
Fenrir
13
2 / 2 / 1
7,528
502
2,398
7,167
2,639
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Zgraen
Chernobog
13
8 / 2 / 5
8,620
575
11,648
10,816
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
8,316
554
5,045
8,488
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
wsgrey
Amaterasu
14
6 / 0 / 2
9,710
647
5,959
15,838
13,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 5 / 1
6,619
441
3,289
8,992
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
E-man375
Morgan Le Fay
14
4 / 2 / 2
8,318
555
12,856
9,182
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
JuanesGarzon
Artemis
10
1 / 5 / 1
6,063
404
7,721
9,895
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 2 / 1
7,515
501
5,245
8,748
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 4
6,672
445
6,627
13,864
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
8
8
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
1
0.3
L
Morgan Le Fay
E-man375
Morgan Le Fay
4
2
2
2.5
L
Artemis
JuanesGarzon
Artemis
1
5
1
0.3
W
Sylvanus
Ricardplay50
Sylvanus
1
1
9
5.5
W
Fenrir
Tcao420
Fenrir
2
2
1
1.25
W
Chernobog
Zgraen
Chernobog
8
2
5
5.25
W
1
3
3
0.83
L
2
2
1
1.25
L
0
4
4
0.5
W
Amaterasu
wsgrey
Amaterasu
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,205
Damage
35,738
54,260
Taken
50,681
37,735
Mitigated
28,112
22,656
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,289
861
0
1,009
8,992
7,329
217
1,182
7,810
0
28,280
L
Morgan Le Fay
E-man375
Morgan Le Fay
12,856
1,573
0
3,197
9,182
3,282
482
2,660
6,522
62,375
0
L
Artemis
JuanesGarzon
Artemis
7,721
4,356
0
1,612
9,895
2,683
0
2,332
7,563
0
29,515
W
Sylvanus
Ricardplay50
Sylvanus
7,155
1,349
1,298
3,908
11,951
14,077
296
4,745
7,206
27,241
1,812
W
Fenrir
Tcao420
Fenrir
2,398
767
0
1,834
7,167
2,639
0
1,514
5,575
0
43,152
W
Chernobog
Zgraen
Chernobog
11,648
6,783
0
4,512
10,816
4,384
607
3,285
7,492
0
59,314
W
5,045
56
336
1,151
8,488
2,940
372
6,858
1,593
52,517
0
L
5,245
1,039
0
4,754
8,748
2,736
0
2,095
6,578
0
56,168
L
6,627
924
0
1,973
13,864
12,082
0
3,793
10,071
21,525
0
W
Amaterasu
wsgrey
Amaterasu
5,959
2,540
0
9,617
15,838
13,695
1,025
3,354
12,124
0
56,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
35,187
389
Minions Killed
333
0
Camps Cleared
0
1,486,229
Distance Traveled
1,509,726
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,619
441
55
4
0
287,750
0
L
Morgan Le Fay
8,318
555
107
7
0
295,963
1
L
Artemis
6,063
404
41
3
0
242,267
0
W
Sylvanus
8,665
578
45
3
0
260,635
0
W
Fenrir
7,528
502
65
4
0
311,552
0
W
Chernobog
8,620
575
86
6
0
309,396
2
W
Ra
8,316
554
97
6
0
316,436
0
L
Loki
7,515
501
104
7
0
362,781
0
L
Ymir
6,672
445
26
2
0
320,965
0
W
Amaterasu
9,710
647
96
6
0
288,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role