Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Hadary
Raijin
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,621 Elo+
Party 2
Cerberus
Cerberus
Ninjauwu
Cerberus
Level 156
God Stats
2W - 0L
1,736 SR
Queue Stats
39W - 7L
2,037 Elo+
Party 2
Nut
Nut
Veliа
Nut
Level 207
God Stats
3W - 0L
1,826 SR
Queue Stats
46W - 15L
1,799 Elo+
Party 2
Cthulhu
Cthulhu
钟燊燊cc
Cthulhu
Level 21
God Stats
3W - 1L
1,695 SR
Queue Stats
121W - 124L
1,392 Elo+
Solo
Team Averages
Level 140
1,652 SR
1,670 Elo+

VS

Team Averages
Level 178
1,465 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KeywalkerTV
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,438 Elo+
Party 1
Athena
Athena
Norahc
Athena
Level 254
God Stats
4W - 7L
1,327 SR
Queue Stats
1,187W - 1,150L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 2 / 6
6,989
1,165
5,786
3,902
1,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Hadary
Raijin
13
2 / 2 / 4
6,993
1,166
3,326
3,991
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Ninjauwu
Cerberus
11
2 / 2 / 5
6,843
1,141
2,855
8,097
6,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
Veliа
Nut
14
5 / 1 / 5
7,417
1,236
7,414
5,247
2,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
钟燊燊cc
Cthulhu
9
0 / 1 / 3
6,038
1,006
1,946
3,847
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 3 / 3
6,776
1,129
8,116
5,736
2,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
 
Hun Batz
10
3 / 0 / 2
6,109
1,018
4,848
1,536
1,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
11
1 / 3 / 3
6,042
1,007
3,519
7,423
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 7
5,695
949
2,103
3,528
1,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Norahc
Athena
11
0 / 3 / 7
6,015
1,003
3,143
8,815
8,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
11
Kills
8
8
Deaths
11
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
6
2.5
L
Morgan Le Fay
 
Morgan Le Fay
4
3
3
1.83
L
Hun Batz
 
Hun Batz
3
0
2
4
L
Ares
 
Ares
1
3
3
0.83
W
Raijin
Hadary
Raijin
2
2
4
2
L
0
2
7
1.75
W
Cerberus
Ninjauwu
Cerberus
2
2
5
2.25
L
Athena
Norahc
Athena
0
3
7
1.17
W
Nut
Veliа
Nut
5
1
5
7.5
W
Cthulhu
钟燊燊cc
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
21,729
25,084
Taken
27,038
14,637
Mitigated
20,281
9,238
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,786
84
0
934
3,902
1,453
352
2,370
1,532
12,572
415
L
Morgan Le Fay
 
Morgan Le Fay
8,116
445
0
1,548
5,736
2,258
0
3,168
2,568
16,747
0
L
Hun Batz
 
Hun Batz
4,848
318
0
385
1,536
1,049
0
880
656
0
9,011
L
Ares
 
Ares
3,519
0
0
1,376
7,423
6,290
0
3,507
3,916
6,356
0
W
Raijin
Hadary
Raijin
3,326
97
0
0
3,991
1,646
188
2,261
1,730
13,569
0
L
2,103
164
886
696
3,528
1,774
0
1,905
1,623
0
7,076
W
Cerberus
Ninjauwu
Cerberus
2,855
112
1,403
3,469
8,097
6,387
0
4,894
3,203
8,385
0
L
Athena
Norahc
Athena
3,143
730
344
2,332
8,815
8,910
0
4,193
4,622
9,905
766
W
Nut
Veliа
Nut
7,414
4,641
453
1,824
5,247
2,140
968
2,800
2,447
0
13,356
W
Cthulhu
钟燊燊cc
Cthulhu
1,946
9
357
798
3,847
3,011
0
2,299
1,548
6,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
30,637
78
Minions Killed
51
0
Camps Cleared
0
621,288
Distance Traveled
552,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,989
1,165
14
2
0
137,994
0
L
Morgan Le Fay
6,776
1,129
21
4
0
111,323
0
L
Hun Batz
6,109
1,018
8
1
0
98,190
0
L
Ares
6,042
1,007
2
0
0
100,990
0
W
Raijin
6,993
1,166
26
4
0
124,409
0
L
Skadi
5,695
949
7
1
0
89,443
0
W
Cerberus
6,843
1,141
12
2
0
136,007
0
L
Athena
6,015
1,003
13
2
0
152,246
0
W
Nut
7,417
1,236
17
3
0
131,427
0
W
Cthulhu
6,038
1,006
9
2
0
91,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role