Player Matchup

Surtr
Surtr
Ink pyro
Surtr
Level 23
God Stats
22W - 23L
1,427 SR
Queue Stats
65W - 91L
1,377 Elo+
Party 2
King Arthur
King Arthur
LePhrug
King Arthur
Level 83
God Stats
2W - 7L
1,353 SR
Queue Stats
166W - 163L
1,454 Elo+
Party 2
Cerberus
Cerberus
Mattconn5506553
Cerberus
Level 15
God Stats
0W - 3L
1,128 SR
Queue Stats
14W - 17L
1,400 Elo+
Party 2
Merlin
Merlin
Saucy_-delight
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,182 Elo+
Solo
Neith
Neith
warriorbeast837
Neith
Level 127
God Stats
14W - 16L
1,453 SR
Queue Stats
121W - 134L
1,409 Elo+
Solo
Team Averages
Level 71
1,372 SR
1,365 Elo+

VS

Team Averages
Level 157
1,451 SR
1,400 Elo+
Cu Chulainn
Cu Chulainn
CR20 Christian
Cu Chulainn
Level 174
God Stats
9W - 15L
1,331 SR
Queue Stats
241W - 480L
1,383 Elo+
Party 1
Sol
Sol
Frankdup14
Sol
Level 125
God Stats
39W - 32L
1,518 SR
Queue Stats
247W - 239L
1,415 Elo+
Solo
Cthulhu
Cthulhu
JR23FabianJesus
Cthulhu
Level 191
God Stats
21W - 29L
1,501 SR
Queue Stats
237W - 469L
1,375 Elo+
Party 1
Loki
Loki
NinthBalloon_9
Loki
Level 62
God Stats
2W - 3L
1,431 SR
Queue Stats
9W - 9L
1,453 Elo+
Solo
Jing Wei
Jing Wei
nadamasxbox
Jing Wei
Level 231
God Stats
1W - 1L
1,473 SR
Queue Stats
215W - 454L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ink pyro
Surtr
11
2 / 3 / 0
6,600
471
4,679
10,226
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LePhrug
King Arthur
11
0 / 5 / 1
6,730
481
7,137
16,327
10,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
10
0 / 3 / 0
5,581
399
1,229
10,544
7,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
7,319
523
5,602
8,790
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,641
403
5,642
8,309
2,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CR20 Christian
Cu Chulainn
14
4 / 1 / 1
8,923
637
8,194
10,965
7,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 3
8,852
632
8,221
11,395
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
1 / 0 / 4
7,058
504
11,826
12,365
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 0 / 2
8,093
578
4,076
6,493
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
nadamasxbox
Jing Wei
14
4 / 0 / 3
8,535
610
4,107
4,443
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CR20 Christian
Cu Chulainn
4
1
1
4.5
W
2
1
3
3.5
L
Surtr
Ink pyro
Surtr
2
3
0
0.67
W
1
0
4
3
L
King Arthur
LePhrug
King Arthur
0
5
1
0.1
L
Cerberus
0
3
0
0
W
4
0
2
5
L
0
3
1
0.17
W
Jing Wei
nadamasxbox
Jing Wei
4
0
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
36,424
54,196
Taken
45,661
26,296
Mitigated
23,548
13,910
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CR20 Christian
Cu Chulainn
8,194
2,312
0
2,317
10,965
7,717
282
120
10,845
0
58,551
W
8,221
2,403
0
6,475
11,395
3,762
1,023
4,612
6,783
77,487
2,125
L
Surtr
Ink pyro
Surtr
4,679
1,519
0
4,507
10,226
3,796
0
2,904
7,198
1,632
33,563
W
11,826
117
0
2,802
12,365
8,665
58
2,648
9,717
41,398
735
L
King Arthur
LePhrug
King Arthur
7,137
1,302
0
3,424
16,327
10,048
0
1,348
14,893
0
47,980
L
Cerberus
1,229
263
0
1,293
10,544
7,067
0
4,345
5,619
18,665
1,352
W
4,076
450
342
2,842
6,493
2,088
0
246
6,247
0
46,516
L
5,602
445
20
2,085
8,790
3,091
643
5,411
3,269
54,259
0
W
Jing Wei
nadamasxbox
Jing Wei
4,107
2,437
0
2,452
4,443
1,316
2,454
153
4,290
0
51,931
L
5,642
1,461
0
2,581
8,309
2,294
0
4,200
3,473
0
32,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
41,461
337
Minions Killed
468
0
Camps Cleared
0
1,337,999
Distance Traveled
1,349,611
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,923
637
109
8
0
255,510
0
W
Sol
8,852
632
121
9
0
238,921
0
L
Surtr
6,600
471
71
5
0
275,239
0
W
Cthulhu
7,058
504
65
5
0
291,152
2
L
King Arthur
6,730
481
77
6
0
285,855
2
L
Cerberus
5,581
399
21
2
0
262,281
0
W
Loki
8,093
578
78
6
0
284,713
0
L
Merlin
7,319
523
110
8
0
244,916
0
W
Jing Wei
8,535
610
95
7
0
279,315
4
L
Neith
5,641
403
58
4
0
269,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role