Player Matchup

Chiron
Chiron
Da king6397
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 1
Aphrodite
Aphrodite
ItsToxicBleach
Aphrodite
Level 135
God Stats
25W - 17L
1,615 SR
Queue Stats
212W - 199L
1,469 Elo+
Solo
Hercules
Hercules
SaYheDDoh
Hercules
Level 181
God Stats
20W - 22L
1,509 SR
Queue Stats
687W - 734L
1,418 Elo+
Party 1
Team Averages
Level 107
1,542 SR
1,375 Elo+

VS

Team Averages
Level 124
1,416 SR
1,443 Elo+
Arachne
Arachne
Dylaanciitoo
Arachne
Level 71
God Stats
59W - 50L
1,531 SR
Queue Stats
472W - 503L
1,362 Elo+
Solo
Zeus
Zeus
Majorbeatings2
Zeus
Level 148
God Stats
1W - 2L
1,232 SR
Queue Stats
178W - 131L
1,525 Elo+
Solo
Tyr
Tyr
cclown22
Tyr
Level 154
God Stats
7W - 7L
1,485 SR
Queue Stats
272W - 286L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
0 / 4 / 1
6,034
670
447
4,188
1,071
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
ItsToxicBleach
Aphrodite
14
2 / 3 / 3
7,834
870
4,462
6,949
2,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
SaYheDDoh
Hercules
14
4 / 2 / 1
8,012
890
5,636
8,536
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dylaanciitoo
Arachne
13
3 / 3 / 4
7,931
881
3,096
6,381
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 4
8,816
980
8,013
3,645
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 2 / 5
7,993
888
3,983
5,594
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
8
9
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
4
1
0.13
W
Arachne
Dylaanciitoo
Arachne
3
3
4
1.67
L
Aphrodite
ItsToxicBleach
Aphrodite
2
3
3
1.17
W
3
1
4
5
L
Hercules
SaYheDDoh
Hercules
4
2
1
2.25
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,545
Damage
15,092
19,673
Taken
15,620
9,262
Mitigated
6,558
7,733
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
447
0
143
290
4,188
1,071
0
567
3,535
0
955
W
Arachne
Dylaanciitoo
Arachne
3,096
1,891
0
777
6,381
2,451
681
2,648
3,516
0
10,435
L
Aphrodite
ItsToxicBleach
Aphrodite
4,462
508
1,908
3,483
6,949
2,456
292
2,552
4,186
25,914
0
W
8,013
784
0
500
3,645
1,171
368
375
3,185
31,129
0
L
Hercules
SaYheDDoh
Hercules
5,636
1,367
0
1,909
8,536
5,735
0
4,105
3,847
0
19,225
W
3,983
257
0
1,191
5,594
2,936
144
1,482
3,957
0
18,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,880
Gold Earned
24,740
99
Minions Killed
113
0
Camps Cleared
0
428,354
Distance Traveled
522,173
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,034
670
4
0
0
91,435
0
W
Arachne
7,931
881
16
2
0
188,447
3
L
Aphrodite
7,834
870
56
6
0
158,689
3
W
Zeus
8,816
980
73
8
0
171,659
2
L
Hercules
8,012
890
39
4
0
178,230
0
W
Tyr
7,993
888
24
3
0
162,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role