Player Matchup

Charon
Charon
ChangoDraws
Charon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,525 Elo+
Party 1
Agni
Agni
GGN CHONG
Agni
Level 79
God Stats
1W - 1L
1,309 SR
Queue Stats
45W - 39L
1,454 Elo+
Solo
Guan Yu
Guan Yu
HallowedVel
Guan Yu
Level 105
God Stats
3W - 0L
1,857 SR
Queue Stats
65W - 47L
1,585 Elo+
Party 1
Arachne
Arachne
ac3rola
Arachne
Level 23
God Stats
4W - 3L
1,527 SR
Queue Stats
22W - 23L
1,480 Elo+
Party 1
Olorun
Olorun
eldeivid2002
Olorun
Level 98
God Stats
4W - 2L
1,473 SR
Queue Stats
216W - 259L
1,505 Elo+
Solo
Team Averages
Level 83
1,533 SR
1,510 Elo+

VS

Team Averages
Level 128
1,431 SR
1,496 Elo+
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 101
God Stats
104W - 90L
1,597 SR
Queue Stats
417W - 414L
1,503 Elo+
Solo
Ra
Ra
TH3PUPPYCHAN
Ra
Level 173
God Stats
6W - 20L
1,323 SR
Queue Stats
261W - 228L
1,542 Elo+
Party 2
Xing Tian
Xing Tian
TheJiggster35
Xing Tian
Level 133
God Stats
59W - 70L
1,496 SR
Queue Stats
519W - 488L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
lordejact
Zhong Kui
Level 128
God Stats
4W - 6L
1,379 SR
Queue Stats
135W - 141L
1,522 Elo+
Party 2
Nemesis
Nemesis
nellynell__1
Nemesis
Level 106
God Stats
8W - 17L
1,359 SR
Queue Stats
235W - 211L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
2 / 1 / 6
8,709
544
7,013
9,321
6,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
3 / 3 / 2
8,781
549
6,185
5,181
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
HallowedVel
Guan Yu
16
2 / 0 / 2
8,910
557
5,779
17,672
13,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ac3rola
Arachne
17
5 / 1 / 1
8,854
553
8,268
11,135
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
14
2 / 2 / 4
8,549
534
7,635
8,290
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gleb0212
Hou Yi
14
1 / 4 / 2
7,866
492
4,209
11,007
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 0 / 4
9,437
590
5,556
4,962
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
TheJiggster35
Xing Tian
9
0 / 5 / 2
5,904
369
5,153
12,196
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
lordejact
Zhong Kui
14
0 / 4 / 1
8,069
504
7,539
13,309
10,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
nellynell__1
Nemesis
15
5 / 1 / 0
7,950
497
6,479
9,292
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
7
7
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
2
1
6
5
W
Agni
3
3
2
1.33
L
Hou Yi
Gleb0212
Hou Yi
1
4
2
0.5
W
Guan Yu
HallowedVel
Guan Yu
2
0
2
3
L
1
0
4
3
L
Xing Tian
TheJiggster35
Xing Tian
0
5
2
0.2
W
Arachne
ac3rola
Arachne
5
1
1
5.5
W
Olorun
2
2
4
2
L
Zhong Kui
lordejact
Zhong Kui
0
4
1
0.13
L
Nemesis
nellynell__1
Nemesis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
28,936
51,599
Taken
50,766
30,306
Mitigated
28,565
17,169
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,013
1,057
0
2,153
9,321
6,999
248
2,328
6,589
27,830
0
W
Agni
6,185
267
0
277
5,181
1,570
0
2,717
2,328
60,193
816
L
Hou Yi
Gleb0212
Hou Yi
4,209
1,669
0
2,595
11,007
4,670
0
5,474
5,533
0
53,840
W
Guan Yu
HallowedVel
Guan Yu
5,779
656
255
5,594
17,672
13,960
0
8,026
9,454
0
61,587
L
5,556
354
766
2,702
4,962
1,909
0
1,652
3,310
90,794
509
L
Xing Tian
TheJiggster35
Xing Tian
5,153
77
0
520
12,196
8,095
145
6,754
5,442
19,518
0
W
Arachne
ac3rola
Arachne
8,268
6,261
0
4,651
11,135
4,663
0
2,254
8,749
0
88,328
W
Olorun
7,635
3,785
201
4,038
8,290
3,114
2,944
1,726
6,344
61,047
4,714
L
Zhong Kui
lordejact
Zhong Kui
7,539
1,893
0
5,026
13,309
10,201
0
3,419
9,890
62,182
2,106
L
Nemesis
nellynell__1
Nemesis
6,479
2,518
0
1,000
9,292
3,690
0
3,397
5,895
0
60,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
39,226
530
Minions Killed
513
0
Camps Cleared
0
1,620,421
Distance Traveled
1,551,368
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,709
544
29
2
0
340,032
0
W
Agni
8,781
549
136
9
0
302,291
0
L
Hou Yi
7,866
492
92
6
0
260,752
0
W
Guan Yu
8,910
557
119
7
0
296,115
0
L
Ra
9,437
590
186
12
0
369,553
8
L
Xing Tian
5,904
369
17
1
0
291,594
1
W
Arachne
8,854
553
131
8
0
404,058
0
W
Olorun
8,549
534
115
7
0
277,925
0
L
Zhong Kui
8,069
504
123
8
0
253,566
3
L
Nemesis
7,950
497
95
6
0
375,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role