Player Matchup

Erlang Shen
Erlang Shen
CardwellLegacy
Erlang Shen
Level 241
God Stats
6W - 4L
1,679 SR
Queue Stats
91W - 58L
1,673 Elo+
Solo
Heimdallr
Heimdallr
Clankuwu
Heimdallr
Level 46
God Stats
7W - 9L
1,526 SR
Queue Stats
110W - 120L
1,444 Elo+
Solo
Hel
Hel
Hozpul
Hel
Level 153
God Stats
32W - 30L
1,545 SR
Queue Stats
978W - 1,001L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Irisrose7
Sylvanus
Level 87
God Stats
20W - 12L
1,630 SR
Queue Stats
61W - 56L
1,548 Elo+
Solo
Fenrir
Fenrir
PhantomCorps
Fenrir
Level 141
God Stats
129W - 87L
1,627 SR
Queue Stats
260W - 238L
1,518 Elo+
Solo
Team Averages
Level 134
1,601 SR
1,531 Elo+

VS

Team Averages
Level 134
1,574 SR
1,523 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cry0spension
Medusa
Level 127
God Stats
5W - 2L
1,692 SR
Queue Stats
176W - 128L
1,525 Elo+
Solo
Susano
Susano
NOMxCHYLD
Susano
Level 146
God Stats
8W - 7L
1,557 SR
Queue Stats
162W - 126L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 184
God Stats
89W - 59L
1,620 SR
Queue Stats
633W - 565L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CardwellLegacy
Erlang Shen
7
0 / 0 / 1
3,872
774
1,770
4,330
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Clankuwu
Heimdallr
6
0 / 0 / 0
3,349
670
564
1,828
478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Hozpul
Hel
7
2 / 0 / 1
3,714
743
601
1,237
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Irisrose7
Sylvanus
6
0 / 0 / 0
3,225
645
664
2,228
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
7
2 / 1 / 2
3,918
784
2,434
4,195
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
3
0 / 0 / 0
2,782
556
285
1,569
744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
 
Tiamat
3
0 / 0 / 0
2,676
535
594
661
191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
7
1 / 2 / 0
3,647
729
2,691
3,013
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
NOMxCHYLD
Susano
3
0 / 1 / 0
2,652
530
938
2,068
392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
TML_FAN_11
Cthulhu
6
0 / 1 / 0
3,195
639
1,688
3,613
1,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Tiamat
 
Tiamat
0
0
0
0
W
Erlang Shen
CardwellLegacy
Erlang Shen
0
0
1
0.5
W
Heimdallr
Clankuwu
Heimdallr
0
0
0
0
L
Medusa
1
2
0
0.5
W
Hel
Hozpul
Hel
2
0
1
2.5
W
Sylvanus
Irisrose7
Sylvanus
0
0
0
0
L
Susano
NOMxCHYLD
Susano
0
1
0
0
W
Fenrir
2
1
2
3
L
Cthulhu
TML_FAN_11
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,033
Damage
6,196
13,818
Taken
10,924
4,329
Mitigated
3,169
6,781
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
285
0
0
788
1,569
744
0
451
1,118
2,456
0
L
Tiamat
 
Tiamat
594
39
0
400
661
191
0
213
448
5,284
0
W
Erlang Shen
CardwellLegacy
Erlang Shen
1,770
649
0
2,400
4,330
1,429
0
1,688
2,642
0
21,397
W
Heimdallr
Clankuwu
Heimdallr
564
256
0
768
1,828
478
0
226
1,542
0
17,704
L
Medusa
2,691
1,048
0
370
3,013
680
0
427
2,542
0
17,943
W
Hel
Hozpul
Hel
601
141
742
745
1,237
216
0
0
1,237
9,702
0
W
Sylvanus
Irisrose7
Sylvanus
664
187
240
1,001
2,228
743
0
501
1,635
12,289
1,816
L
Susano
NOMxCHYLD
Susano
938
435
0
640
2,068
392
0
104
1,938
0
4,979
W
Fenrir
2,434
817
0
885
4,195
1,463
0
0
4,195
0
16,151
L
Cthulhu
TML_FAN_11
Cthulhu
1,688
206
0
1,958
3,613
1,162
0
0
3,613
16,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,078
Gold Earned
14,952
177
Minions Killed
84
0
Camps Cleared
0
496,405
Distance Traveled
386,636
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
2,782
556
5
1
0
51,025
0
L
Tiamat
2,676
535
16
3
0
57,593
1
W
Erlang Shen
3,872
774
42
8
0
108,027
0
W
Heimdallr
3,349
670
44
9
0
105,297
0
L
Medusa
3,647
729
28
6
0
103,368
0
W
Hel
3,714
743
31
6
0
88,283
0
W
Sylvanus
3,225
645
27
5
0
77,050
0
L
Susano
2,652
530
12
2
0
56,588
0
W
Fenrir
3,918
784
33
7
0
117,748
0
L
Cthulhu
3,195
639
23
5
0
118,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role