Player Matchup

Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
InfectousShadow
Cupid
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,507 Elo+
Solo
Janus
Janus
TrippingPandas
Janus
Level 105
God Stats
0W - 2L
1,288 SR
Queue Stats
79W - 83L
1,509 Elo+
Party 3
Mulan
Mulan
hell0kitt
Mulan
Level 174
God Stats
0W - 1L
1,825 SR
Queue Stats
29W - 31L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mgood93
Morgan Le Fay
Level 148
God Stats
1W - 2L
1,464 SR
Queue Stats
159W - 146L
1,561 Elo+
Party 3
Team Averages
Level 143
1,515 SR
1,517 Elo+

VS

Team Averages
Level 124
1,466 SR
1,483 Elo+
Amaterasu
Amaterasu
BIGDlilmac
Amaterasu
Level 106
God Stats
2W - 2L
1,328 SR
Queue Stats
120W - 119L
1,521 Elo+
Party 4
Eset
Eset
Cmanizzo
Eset
Level 176
God Stats
1W - 3L
1,410 SR
Queue Stats
351W - 349L
1,516 Elo+
Solo
Sol
Sol
Dinospaceman
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,452 Elo+
Party 1
Scylla
Scylla
GrizzlyBearS2F
Scylla
Level 96
God Stats
3W - 2L
1,589 SR
Queue Stats
118W - 121L
1,522 Elo+
Party 4
Surtr
Surtr
Humanchild
Surtr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 3 / 6
5,358
1,072
3,000
7,521
5,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
1,348
270
0
0
0
10
1 / 4 / 4
5,438
1,088
5,234
4,708
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
hell0kitt
Mulan
10
4 / 3 / 2
5,836
1,167
5,090
6,383
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
mgood93
Morgan Le Fay
11
1 / 2 / 5
5,464
1,093
6,687
4,187
1,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BIGDlilmac
Amaterasu
11
1 / 1 / 6
6,280
1,256
3,706
6,431
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
10
1 / 2 / 3
6,107
1,221
2,675
6,195
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 1 / 3
6,886
1,377
2,688
3,052
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
7 / 0 / 4
7,431
1,486
8,940
3,465
1,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
9
0 / 2 / 7
5,906
1,181
2,818
7,211
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
6
Kills
12
12
Deaths
6
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
6
1
W
Amaterasu
BIGDlilmac
Amaterasu
1
1
6
4
W
Eset
1
2
3
1.25
W
3
1
3
4.5
W
7
0
4
9
W
Surtr
0
2
7
1.75
L
0
0
0
0
L
1
4
4
0.75
L
Mulan
hell0kitt
Mulan
4
3
2
1.67
L
Morgan Le Fay
mgood93
Morgan Le Fay
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,011
Damage
20,827
22,799
Taken
26,354
14,093
Mitigated
15,454
3,417
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,000
414
836
648
7,521
5,830
0
4,155
2,847
6,475
0
W
Amaterasu
BIGDlilmac
Amaterasu
3,706
812
253
2,984
6,431
4,576
0
3,696
2,585
0
6,678
W
Eset
2,675
471
2,489
2,399
6,195
4,825
113
2,335
3,695
7,343
0
W
2,688
812
235
643
3,052
853
2,703
1,580
1,432
13,653
0
W
8,940
85
69
886
3,465
1,049
440
2,109
1,276
14,745
0
W
Surtr
2,818
1,077
344
1,140
7,211
4,151
332
4,675
2,274
153
5,765
L
0
0
0
0
0
0
0
0
0
0
0
L
5,234
504
296
431
4,708
1,468
0
3,143
1,414
10,245
0
L
Mulan
hell0kitt
Mulan
5,090
470
0
286
6,383
5,464
0
3,613
2,450
344
6,983
L
Morgan Le Fay
mgood93
Morgan Le Fay
6,687
667
255
665
4,187
1,331
0
3,025
1,056
15,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,444
Gold Earned
32,610
41
Minions Killed
63
0
Camps Cleared
0
404,698
Distance Traveled
576,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,358
1,072
2
0
0
91,905
0
W
Amaterasu
6,280
1,256
9
2
0
127,649
0
W
Eset
6,107
1,221
10
2
0
100,408
0
W
Sol
6,886
1,377
27
5
0
124,626
0
W
Scylla
7,431
1,486
12
2
0
112,648
0
W
Surtr
5,906
1,181
5
1
0
111,405
0
L
Cupid
1,348
270
0
0
0
0
0
L
Janus
5,438
1,088
25
5
0
101,687
0
L
Mulan
5,836
1,167
3
1
0
97,206
0
L
Morgan Le Fay
5,464
1,093
11
2
0
113,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role