Player Matchup

Baron Samedi
Baron Samedi
BenjaAlcalde
Baron Samedi
Level 63
God Stats
1W - 2L
1,493 SR
Queue Stats
56W - 91L
1,325 Elo+
Party 1
Skadi
Skadi
IzDarko
Skadi
Level 29
God Stats
9W - 15L
1,199 SR
Queue Stats
47W - 73L
1,372 Elo+
Party 1
Thanatos
Thanatos
Lokiismylove
Thanatos
Level 29
God Stats
3W - 9L
1,220 SR
Queue Stats
55W - 84L
1,332 Elo+
Party 1
Sylvanus
Sylvanus
xILLUMINATORx5
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 157L
1,429 Elo+
Solo
Ares
Ares
zyguard46
Ares
Level 94
God Stats
0W - 1L
1,723 SR
Queue Stats
11W - 20L
1,322 Elo+
Solo
Team Averages
Level 57
1,427 SR
1,356 Elo+

VS

Team Averages
Level 96
1,559 SR
1,403 Elo+
Zhong Kui
Zhong Kui
Afro_Ninja858
Zhong Kui
Level 69
God Stats
7W - 6L
1,569 SR
Queue Stats
96W - 101L
1,410 Elo+
Party 2
Hel
Hel
Alikano25
Hel
Level 48
God Stats
12W - 13L
1,459 SR
Queue Stats
68W - 87L
1,396 Elo+
Solo
Da Ji
Da Ji
Brave4life3
Da Ji
Level 147
God Stats
10W - 9L
1,858 SR
Queue Stats
208W - 211L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
ImaRageQuit-
Gilgamesh
Level 150
God Stats
4W - 7L
1,379 SR
Queue Stats
93W - 91L
1,447 Elo+
Solo
Heimdallr
Heimdallr
YAROSZ_360
Heimdallr
Level 67
God Stats
11W - 5L
1,528 SR
Queue Stats
110W - 121L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BenjaAlcalde
Baron Samedi
12
1 / 6 / 1
7,845
490
2,941
10,625
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
IzDarko
Skadi
11
4 / 4 / 0
6,974
436
10,330
13,093
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Lokiismylove
Thanatos
14
1 / 5 / 0
7,663
479
6,489
16,296
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
11
0 / 2 / 3
7,090
443
6,379
14,534
9,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
0 / 4 / 0
7,172
448
2,159
11,029
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Afro_Ninja858
Zhong Kui
16
6 / 1 / 4
9,936
621
8,022
9,428
6,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 2 / 5
7,963
498
4,432
11,217
7,831
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 0 / 6
9,712
607
7,765
8,469
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilgamesh
ImaRageQuit-
Gilgamesh
15
7 / 1 / 5
9,401
588
10,353
14,009
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heimdallr
YAROSZ_360
Heimdallr
14
4 / 2 / 4
8,259
516
10,496
11,259
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
21
21
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Afro_Ninja858
Zhong Kui
6
1
4
8
W
1
2
5
1.75
L
Baron Samedi
BenjaAlcalde
Baron Samedi
1
6
1
0.25
W
3
0
6
6
W
Gilgamesh
ImaRageQuit-
Gilgamesh
7
1
5
9.5
L
Skadi
IzDarko
Skadi
4
4
0
1
L
Thanatos
Lokiismylove
Thanatos
1
5
0
0.2
W
Heimdallr
YAROSZ_360
Heimdallr
4
2
4
3
L
Sylvanus
0
2
3
0.75
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
41,068
65,577
Taken
54,382
30,548
Mitigated
29,406
24,051
Healing
24,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Afro_Ninja858
Zhong Kui
8,022
613
0
5,387
9,428
6,254
857
1,215
8,213
68,094
3,303
W
4,432
963
2,835
6,713
11,217
7,831
0
3,026
8,191
25,478
0
L
Baron Samedi
BenjaAlcalde
Baron Samedi
2,941
234
0
1,298
10,625
3,942
0
3,830
6,795
33,052
0
W
7,765
1,457
0
59
8,469
5,328
648
2,423
6,046
0
65,693
W
Gilgamesh
ImaRageQuit-
Gilgamesh
10,353
3,080
0
5,706
14,009
5,587
0
2,044
11,965
0
68,691
L
Skadi
IzDarko
Skadi
10,330
3,766
0
2,212
13,093
4,463
38
1,935
11,158
0
51,051
L
Thanatos
Lokiismylove
Thanatos
6,489
1,669
0
11,961
16,296
5,833
53
2,710
13,586
0
72,868
W
Heimdallr
YAROSZ_360
Heimdallr
10,496
5,069
0
4,040
11,259
4,406
383
2,771
8,488
0
60,009
L
Sylvanus
6,379
2,220
2,559
4,298
14,534
9,932
20
3,390
11,144
23,715
0
L
Ares
2,159
565
0
1,723
11,029
6,378
0
528
10,501
28,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
45,271
336
Minions Killed
499
0
Camps Cleared
0
1,483,444
Distance Traveled
1,548,275
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,936
621
133
8
0
292,721
2
W
Hel
7,963
498
34
2
0
289,162
0
L
Baron Samedi
7,845
490
56
4
0
299,311
6
W
Da Ji
9,712
607
122
8
0
301,395
0
W
Gilgamesh
9,401
588
114
7
0
358,371
0
L
Skadi
6,974
436
72
5
0
334,536
6
L
Thanatos
7,663
479
117
7
0
313,169
0
W
Heimdallr
8,259
516
96
6
0
306,626
1
L
Sylvanus
7,090
443
43
3
0
252,617
4
L
Ares
7,172
448
48
3
0
283,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role