Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
 
Agni
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
CxmpHp
Ratatoskr
Platinum III
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 30L
1,667 MMR
Solo
Rama
Rama
Platinum V
JermaineLettuce
Rama
Platinum V
Level 68
God Stats
17W - 5L
1,796 SR
Queue Stats
151W - 156L
1,666 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Meowji
Zhong Kui
Gold I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 116L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,559 SR
1,610 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,564 SR
1,660 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
BunnyFengMin06
Mulan
Platinum V
Level 109
God Stats
13W - 8L
1,660 SR
Queue Stats
438W - 437L
1,749 MMR
Solo
Sol
Sol
Gold I
ItzPopz
Sol
Gold I
Level 218
God Stats
0W - 2L
1,273 SR
Queue Stats
275W - 280L
1,699 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Phonchyur
Cabrakan
Platinum V
Level 158
God Stats
2W - 2L
1,708 SR
Queue Stats
510W - 515L
1,655 MMR
Solo
Set
Set
Platinum II
iSaibotLEL
Set
Platinum II
Level 124
God Stats
2W - 2L
1,680 SR
Queue Stats
216W - 211L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 5
7,361
669
6,939
8,245
7,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
 
Agni
11
0 / 4 / 3
5,912
537
5,721
5,650
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
CxmpHp
Ratatoskr
11
6 / 0 / 4
6,696
609
4,977
7,822
2,818
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 1
7,151
650
2,915
5,419
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Meowji
Zhong Kui
10
4 / 2 / 1
5,905
537
4,811
8,799
8,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Cu ChulainnCerberusBacchusHeimdallr

VS

Bans
KuzenboThanatosCthulhuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 2 / 3
6,352
577
5,791
7,740
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
0 / 2 / 0
4,316
392
1,406
5,981
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sol
12
0 / 1 / 0
6,364
579
4,500
4,998
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Phonchyur
Cabrakan
8
0 / 4 / 6
5,429
494
2,860
10,857
9,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 3 / 3
6,178
562
7,030
8,990
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
8
8
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
5
1.75
W
Agni
 
Agni
0
4
3
0.38
L
Hou Yi
 
Hou Yi
4
2
3
2.75
L
0
2
0
0
W
Ratatoskr
CxmpHp
Ratatoskr
6
0
4
8
L
Sol
0
1
0
0
W
1
0
1
1.5
W
Zhong Kui
Meowji
Zhong Kui
4
2
1
2.25
L
Cabrakan
Phonchyur
Cabrakan
0
4
6
0.75
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
21,587
35,935
Taken
38,566
21,512
Mitigated
21,333
9,226
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,939
1,024
0
2,337
8,245
7,069
0
237
8,008
6,203
45,232
W
Agni
 
Agni
5,721
1,047
0
975
5,650
1,470
289
501
5,149
30,886
57
L
Hou Yi
 
Hou Yi
5,791
2,026
0
3,253
7,740
2,676
0
2,792
4,802
0
46,300
L
1,406
434
0
1,288
5,981
2,805
0
681
5,300
66
16,697
W
Ratatoskr
CxmpHp
Ratatoskr
4,977
652
0
0
7,822
2,818
0
1,448
6,374
0
35,486
L
Sol
4,500
1,143
0
2,596
4,998
1,436
75
100
4,898
54,386
2,056
W
2,915
2,103
0
3,076
5,419
1,798
0
2,946
2,473
0
58,863
W
Zhong Kui
Meowji
Zhong Kui
4,811
315
0
2,838
8,799
8,357
322
1,990
6,809
22,557
0
L
Cabrakan
Phonchyur
Cabrakan
2,860
827
0
1,075
10,857
9,978
0
4,563
5,932
9,196
0
L
7,030
2,702
0
948
8,990
4,438
0
2,681
6,158
0
43,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
28,639
356
Minions Killed
292
0
Camps Cleared
0
1,118,908
Distance Traveled
1,034,449
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,361
669
85
8
0
199,044
4
W
Agni
5,912
537
68
6
0
219,980
1
L
Hou Yi
6,352
577
74
7
0
219,198
0
L
Mulan
4,316
392
23
2
0
121,696
0
W
Ratatoskr
6,696
609
59
5
0
290,413
2
L
Sol
6,364
579
106
10
0
213,760
4
W
Rama
7,151
650
119
11
0
214,805
1
W
Zhong Kui
5,905
537
25
2
0
194,666
2
L
Cabrakan
5,429
494
13
1
0
225,964
4
L
Set
6,178
562
76
7
0
253,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role