Player Matchup

Arachne
Arachne
Dark_yokai_raid
Arachne
Level 144
God Stats
5W - 7L
1,502 SR
Queue Stats
249W - 254L
1,479 Elo+
Party 1
Hades
Hades
EXSR69
Hades
Level 16
God Stats
2W - 5L
1,427 SR
Queue Stats
4W - 18L
1,223 Elo+
Party 1
Ymir
Ymir
Grande_Chorizo26
Ymir
Level 27
God Stats
0W - 2L
1,343 SR
Queue Stats
2W - 16L
1,190 Elo+
Party 1
Zhong Kui
Zhong Kui
M-P-S12345
Zhong Kui
Level 153
God Stats
1W - 1L
1,771 SR
Queue Stats
231W - 234L
1,466 Elo+
Party 1
Izanami
Izanami
bresenpai
Izanami
Level 137
God Stats
7W - 7L
1,621 SR
Queue Stats
352W - 351L
1,485 Elo+
Solo
Team Averages
Level 95
1,533 SR
1,369 Elo+

VS

Team Averages
Level 116
1,523 SR
1,518 Elo+
Chronos
Chronos
ImTheMoneyGuy
Chronos
Level 146
God Stats
11W - 12L
1,556 SR
Queue Stats
209W - 188L
1,499 Elo+
Party 2
Nemesis
Nemesis
Lordwick224
Nemesis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Solo
Sobek
Sobek
PURPLESWEET120
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 143L
1,516 Elo+
Solo
Skadi
Skadi
StopRunnin
Skadi
Level 106
God Stats
84W - 49L
1,641 SR
Queue Stats
468W - 463L
1,529 Elo+
Solo
King Arthur
King Arthur
n0thingabs0lute
King Arthur
Level 147
God Stats
6W - 7L
1,420 SR
Queue Stats
98W - 84L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,333
463
10,616
16,152
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hades
EXSR69
Hades
15
5 / 4 / 1
8,079
449
6,032
12,576
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 3 / 1
7,844
436
4,815
12,520
11,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
M-P-S12345
Zhong Kui
15
5 / 6 / 2
9,409
523
15,210
18,558
16,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
bresenpai
Izanami
15
2 / 1 / 0
9,058
503
9,110
8,265
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
5 / 2 / 9
10,498
583
13,853
12,601
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Lordwick224
Nemesis
15
4 / 2 / 8
9,372
521
9,893
12,329
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 0 / 8
9,504
528
6,226
12,920
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
17
4 / 4 / 1
9,385
521
8,193
10,506
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
n0thingabs0lute
King Arthur
15
3 / 6 / 5
9,866
548
8,753
18,236
19,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
14
Kills
19
19
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Hades
EXSR69
Hades
5
4
1
1.38
L
0
3
1
0.17
W
Chronos
5
2
9
4.75
W
Nemesis
Lordwick224
Nemesis
4
2
8
4
L
Zhong Kui
M-P-S12345
Zhong Kui
5
6
2
1
W
3
0
8
7
W
Skadi
4
4
1
1.13
L
Izanami
bresenpai
Izanami
2
1
0
2
W
King Arthur
n0thingabs0lute
King Arthur
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
46,918
68,071
Taken
66,592
42,124
Mitigated
44,950
23,493
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,616
6,519
0
5,076
16,152
6,278
0
4,202
11,656
0
64,775
L
Hades
EXSR69
Hades
6,032
709
270
3,902
12,576
5,395
0
6,614
5,649
36,305
0
L
4,815
726
0
3,474
12,520
11,585
29
3,520
8,966
26,233
703
W
Chronos
13,853
3,704
0
1,849
12,601
4,495
3,350
6,633
5,968
65,802
3,223
W
Nemesis
Lordwick224
Nemesis
9,893
4,119
0
730
12,329
5,434
316
2,856
9,473
0
69,859
L
Zhong Kui
M-P-S12345
Zhong Kui
15,210
2,187
0
7,807
18,558
16,118
0
3,486
14,872
63,615
2,335
W
6,226
677
0
5,192
12,920
11,823
0
3,039
9,881
26,372
1,517
W
Skadi
8,193
3,437
0
740
10,506
3,645
0
2,248
8,258
0
76,100
L
Izanami
bresenpai
Izanami
9,110
5,289
0
2,964
8,265
2,748
1,047
1,202
7,063
0
81,362
W
King Arthur
n0thingabs0lute
King Arthur
8,753
1,453
0
5,160
18,236
19,553
33
11,359
6,877
0
56,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
48,625
448
Minions Killed
465
0
Camps Cleared
0
1,744,931
Distance Traveled
1,831,165
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,333
463
90
5
0
412,456
0
L
Hades
8,079
449
60
3
0
342,265
0
L
Ymir
7,844
436
43
2
0
353,784
10
W
Chronos
10,498
583
124
7
0
374,140
1
W
Nemesis
9,372
521
95
5
0
404,159
0
L
Zhong Kui
9,409
523
112
6
0
292,384
7
W
Sobek
9,504
528
37
2
0
388,174
4
W
Skadi
9,385
521
126
7
0
349,289
0
L
Izanami
9,058
503
143
8
0
344,042
2
W
King Arthur
9,866
548
83
5
0
315,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role