Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EL TORO LOCO00
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,531 Elo+
Solo
Xbalanque
Xbalanque
EmpKorupt
Xbalanque
Level 157
God Stats
1W - 0L
1,242 SR
Queue Stats
36W - 24L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
egyptiankjk
Tsukuyomi
Level 86
God Stats
1W - 1L
1,307 SR
Queue Stats
82W - 77L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
karinahmazing
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,493 Elo+
Solo
Team Averages
Level 130
1,410 SR
1,507 Elo+

VS

Team Averages
Level 110
1,471 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Artorias237
Charon
Level 154
God Stats
6W - 5L
1,558 SR
Queue Stats
242W - 247L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
GilgameshORtroll
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,325 Elo+
Solo
King Arthur
King Arthur
TheGrimmChiefer
King Arthur
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,490 Elo+
Party 1
Rama
Rama
wopp7
Rama
Level 126
God Stats
0W - 2L
1,299 SR
Queue Stats
34W - 36L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 11
9,760
813
10,348
10,812
4,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 2 / 6
10,920
910
9,243
11,807
11,377
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
EmpKorupt
Xbalanque
19
10 / 2 / 8
12,047
1,004
16,338
9,669
4,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tsukuyomi
egyptiankjk
Tsukuyomi
15
4 / 5 / 11
9,999
833
9,704
12,218
5,094
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baba Yaga
karinahmazing
Baba Yaga
18
2 / 2 / 15
11,082
924
8,762
11,184
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 3 / 6
9,675
806
12,573
12,648
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
16
2 / 5 / 7
8,677
723
7,223
14,734
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
GilgameshORtroll
Kumbhakarna
6
0 / 1 / 1
6,374
531
0
1,409
692
King Arthur
TheGrimmChiefer
King Arthur
13
0 / 9 / 6
7,470
623
3,058
18,453
19,380
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
wopp7
Rama
17
5 / 5 / 6
9,355
780
12,552
13,232
5,954
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
23
Kills
13
14
Deaths
23
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
11
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
6
3
6
3
L
Charon
2
5
7
1.1
W
5
2
6
4
W
Xbalanque
EmpKorupt
Xbalanque
10
2
8
7
L
Kumbhakarna
GilgameshORtroll
Kumbhakarna
0
1
1
0.5
L
King Arthur
TheGrimmChiefer
King Arthur
0
9
6
0.33
W
Tsukuyomi
egyptiankjk
Tsukuyomi
4
5
11
1.9
W
Baba Yaga
karinahmazing
Baba Yaga
2
2
15
4.75
L
Rama
wopp7
Rama
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
35,406
55,690
Taken
60,476
30,320
Mitigated
47,571
21,702
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,348
2,650
894
3,794
10,812
4,083
2,535
1,188
9,624
26,463
0
L
Ah Muzen Cab
 
Ah Muzen Cab
12,573
3,610
608
2,597
12,648
5,793
0
7,210
5,252
0
31,391
L
Charon
7,223
173
52
1,210
14,734
15,752
0
6,081
8,197
15,359
0
W
9,243
156
1,408
3,211
11,807
11,377
707
1,588
10,219
28,830
606
W
Xbalanque
EmpKorupt
Xbalanque
16,338
10,698
605
1,677
9,669
4,695
3,164
1,436
8,233
0
32,997
L
Kumbhakarna
GilgameshORtroll
Kumbhakarna
0
0
0
0
1,409
692
0
998
411
0
0
L
King Arthur
TheGrimmChiefer
King Arthur
3,058
475
1,123
1,615
18,453
19,380
0
5,992
12,156
0
10,948
W
Tsukuyomi
egyptiankjk
Tsukuyomi
9,704
2,526
1,282
2,246
12,218
5,094
585
1,731
10,487
0
18,354
W
Baba Yaga
karinahmazing
Baba Yaga
8,762
509
2,038
4,547
11,184
5,071
741
1,280
9,904
22,614
0
L
Rama
wopp7
Rama
12,552
9,212
126
4,089
13,232
5,954
0
6,694
6,298
0
26,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,808
Gold Earned
41,551
179
Minions Killed
86
0
Camps Cleared
0
1,223,583
Distance Traveled
910,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,760
813
25
2
0
236,985
0
L
Ah Muzen Cab
9,675
806
43
4
0
210,878
0
L
Charon
8,677
723
11
1
0
167,856
0
W
Cthulhu
10,920
910
50
4
0
247,527
0
W
Xbalanque
12,047
1,004
53
4
0
226,720
0
L
Kumbhakarna
6,374
531
0
0
0
199,586
0
L
King Arthur
7,470
623
6
1
0
147,485
0
W
Tsukuyomi
9,999
833
18
2
0
257,614
0
W
Baba Yaga
11,082
924
33
3
0
254,737
0
L
Rama
9,355
780
26
2
0
184,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role