Player Matchup

Yemoja
Yemoja
FenrirCavill
Yemoja
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Logan942
Cernunnos
Level 127
God Stats
1W - 1L
1,566 SR
Queue Stats
65W - 64L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
MrBlaziken
Kukulkan
Level 128
God Stats
4W - 3L
1,564 SR
Queue Stats
51W - 35L
1,676 Elo+
Party 2
Kali
Kali
TiempoCelestial
Kali
Level 93
God Stats
1W - 0L
1,632 SR
Queue Stats
29W - 25L
1,567 Elo+
Party 2
Anubis
Anubis
cbaspaputilin
Anubis
Level 47
God Stats
1W - 0L
1,862 SR
Queue Stats
116W - 83L
1,661 Elo+
Party 2
Team Averages
Level 85
1,625 SR
1,593 Elo+

VS

Team Averages
Level 151
1,502 SR
1,538 Elo+
Chronos
Chronos
AetherBer
Chronos
Level 159
God Stats
40W - 28L
1,620 SR
Queue Stats
416W - 386L
1,543 Elo+
Solo
Rama
Rama
Captain2113
Rama
Level 154
God Stats
16W - 15L
1,597 SR
Queue Stats
380W - 358L
1,530 Elo+
Party 1
Ganesha
Ganesha
NaughtyFishies
Ganesha
Level 128
God Stats
3W - 7L
1,453 SR
Queue Stats
252W - 229L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
brethrenmatt
Cthulhu
Level 117
God Stats
17W - 13L
1,625 SR
Queue Stats
245W - 228L
1,541 Elo+
Party 1
Nemesis
Nemesis
edson100
Nemesis
Level 197
God Stats
0W - 4L
1,214 SR
Queue Stats
167W - 154L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 9
7,814
521
1,804
8,525
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Logan942
Cernunnos
13
0 / 5 / 3
7,709
514
6,603
11,633
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MrBlaziken
Kukulkan
15
2 / 2 / 5
8,614
574
5,190
4,509
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 2 / 5
9,761
651
19,429
19,545
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
4 / 2 / 4
10,159
677
11,537
12,820
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AetherBer
Chronos
15
2 / 2 / 1
9,106
607
5,001
10,164
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
7 / 3 / 0
9,454
630
11,710
9,829
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 4
7,433
496
5,344
11,983
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
brethrenmatt
Cthulhu
14
2 / 4 / 1
7,560
504
8,844
14,620
9,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
edson100
Nemesis
13
1 / 4 / 5
7,798
520
6,559
12,399
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
15
Kills
12
12
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
AetherBer
Chronos
2
2
1
1.25
L
7
3
0
2.33
W
Yemoja
0
1
9
4.5
W
Cernunnos
Logan942
Cernunnos
0
5
3
0.3
W
Kukulkan
MrBlaziken
Kukulkan
2
2
5
2.25
L
0
2
4
1
W
9
2
5
5.75
L
Cthulhu
brethrenmatt
Cthulhu
2
4
1
0.63
W
4
2
4
3
L
Nemesis
edson100
Nemesis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,563
Damage
37,458
57,032
Taken
58,995
28,595
Mitigated
31,366
26,934
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AetherBer
Chronos
5,001
1,992
0
1,596
10,164
3,660
2,237
2,009
8,155
76,688
1,487
L
11,710
9,491
0
3,376
9,829
3,617
146
870
8,959
0
76,537
W
Yemoja
1,804
814
3,946
2,459
8,525
7,520
0
1,699
6,826
14,659
1,025
W
Cernunnos
Logan942
Cernunnos
6,603
3,678
0
2,945
11,633
4,232
0
966
10,667
0
63,070
W
Kukulkan
MrBlaziken
Kukulkan
5,190
402
0
478
4,509
1,621
0
2,293
2,028
63,733
0
L
5,344
396
0
3,010
11,983
10,165
0
3,562
8,421
22,819
3,388
W
19,429
8,894
0
9,404
19,545
8,959
0
5,661
13,790
0
81,275
L
Cthulhu
brethrenmatt
Cthulhu
8,844
170
0
2,135
14,620
9,422
0
8,510
6,110
52,629
659
W
11,537
1,163
0
7,702
12,820
6,263
0
8,084
4,736
82,357
2,081
L
Nemesis
edson100
Nemesis
6,559
2,461
0
1,659
12,399
4,502
34
2,905
9,494
0
53,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,057
Gold Earned
41,351
489
Minions Killed
501
0
Camps Cleared
0
1,577,723
Distance Traveled
1,546,555
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,106
607
173
12
0
324,324
8
L
Rama
9,454
630
146
10
0
285,650
2
W
Yemoja
7,814
521
32
2
0
287,044
6
W
Cernunnos
7,709
514
93
6
0
287,188
2
W
Kukulkan
8,614
574
121
8
0
351,059
3
L
Ganesha
7,433
496
7
0
0
326,269
4
W
Kali
9,761
651
104
7
0
385,477
0
L
Cthulhu
7,560
504
83
6
0
287,771
2
W
Anubis
10,159
677
139
9
0
266,955
4
L
Nemesis
7,798
520
92
6
0
322,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role