Player Matchup

Persephone
Persephone
Diamond II
 
Persephone
Diamond II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum IV
Ahjìn
Cerberus
Platinum IV
Level 64
God Stats
7W - 1L
1,873 SR
Queue Stats
106W - 93L
1,793 MMR
Solo
Fenrir
Fenrir
Platinum III
MMR_snyper
Fenrir
Platinum III
Level 244
God Stats
3W - 4L
1,512 SR
Queue Stats
826W - 880L
1,497 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,629 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 166
1,713 SR
1,800 MMR
Janus
Janus
Gold IV
DARKFLAMEMASTA5
Janus
Gold IV
Level 158
God Stats
0W - 1L
1,881 SR
Queue Stats
26W - 27L
1,816 MMR
Party 2
Hercules
Hercules
Gold IV
GruntLyfeStyle
Hercules
Gold IV
Level 172
God Stats
0W - 1L
1,572 SR
Queue Stats
26W - 27L
1,816 MMR
Party 2
Zeus
Zeus
Platinum IV
baconflapjackz
Zeus
Platinum IV
Level 168
God Stats
2W - 2L
1,684 SR
Queue Stats
157W - 171L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
2 / 1 / 8
9,184
835
11,008
7,283
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cerberus
Ahjìn
Cerberus
15
3 / 0 / 9
9,025
820
7,695
8,912
7,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MMR_snyper
Fenrir
15
7 / 1 / 4
9,677
880
6,137
10,298
7,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
SerqetHeraCthulhuAnubisFafnir

VS

Bans
ChaacKuzenboHou YiXing TianAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,201
655
3,729
7,930
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
13
0 / 4 / 1
7,482
680
5,900
13,053
9,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
0 / 3 / 2
7,934
721
7,189
6,305
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
0
2
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
8
6
W
Cerberus
Ahjìn
Cerberus
3
0
9
7.5
L
0
5
2
0.2
L
Hercules
0
4
1
0.13
W
Fenrir
MMR_snyper
Fenrir
7
1
4
9
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
16,818
26,493
Taken
27,288
17,910
Mitigated
13,277
5,727
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,008
216
0
2,928
7,283
2,610
84
3,706
3,176
48,566
0
W
Cerberus
Ahjìn
Cerberus
7,695
504
0
1,293
8,912
7,393
0
3,040
5,528
18,662
1,089
L
3,729
187
0
1,250
7,930
2,478
0
5,583
1,893
23,529
0
L
Hercules
5,900
1,288
0
1,529
13,053
9,172
0
7,360
5,107
267
16,377
W
Fenrir
MMR_snyper
Fenrir
6,137
856
0
1,506
10,298
7,907
21
3,398
6,604
0
17,040
L
7,189
268
0
300
6,305
1,627
0
4,727
1,266
24,367
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
22,617
142
Minions Killed
128
0
Camps Cleared
0
642,648
Distance Traveled
547,336
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,184
835
91
8
0
203,429
0
W
Cerberus
9,025
820
29
3
0
206,974
2
L
Janus
7,201
655
40
4
0
177,637
0
L
Hercules
7,482
680
34
3
0
186,278
0
W
Fenrir
9,677
880
22
2
0
232,245
1
L
Zeus
7,934
721
54
5
0
183,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role