Player Matchup

Mercury
Mercury
Dark_yokai_raid
Mercury
Level 144
God Stats
1W - 5L
1,231 SR
Queue Stats
225W - 226L
1,490 Elo+
Party 2
Bacchus
Bacchus
EXSR69
Bacchus
Level 16
God Stats
0W - 3L
1,177 SR
Queue Stats
4W - 18L
1,233 Elo+
Party 2
Medusa
Medusa
Goreala_03
Medusa
Level 129
God Stats
1W - 1L
1,711 SR
Queue Stats
88W - 83L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Grande_Chorizo26
Kukulkan
Level 27
God Stats
1W - 3L
1,371 SR
Queue Stats
2W - 16L
1,199 Elo+
Party 2
Xing Tian
Xing Tian
M-P-S12345
Xing Tian
Level 153
God Stats
8W - 2L
1,924 SR
Queue Stats
205W - 199L
1,477 Elo+
Party 2
Team Averages
Level 94
1,483 SR
1,371 Elo+

VS

Team Averages
Level 138
1,595 SR
1,490 Elo+
Ne Zha
Ne Zha
CraptainPoo
Ne Zha
Level 232
God Stats
13W - 6L
1,587 SR
Queue Stats
374W - 351L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Hides_Hrt_
Danzaburou
Level 104
God Stats
1W - 0L
1,405 SR
Queue Stats
211W - 199L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
R1ven-Star
Sylvanus
Level 122
God Stats
11W - 7L
1,578 SR
Queue Stats
544W - 516L
1,450 Elo+
Party 1
Ra
Ra
TrainWrck
Ra
Level 125
God Stats
12W - 8L
1,636 SR
Queue Stats
186W - 148L
1,510 Elo+
Solo
Amaterasu
Amaterasu
darkflamedragons
Amaterasu
Level 109
God Stats
10W - 5L
1,769 SR
Queue Stats
423W - 399L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,030
502
7,636
11,133
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
EXSR69
Bacchus
10
1 / 4 / 4
6,825
427
2,166
11,747
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Goreala_03
Medusa
13
2 / 7 / 1
7,926
495
3,119
12,844
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 1
7,315
457
4,879
9,969
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
M-P-S12345
Xing Tian
14
3 / 4 / 1
9,020
564
14,083
19,572
12,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 1 / 4
9,031
564
6,194
9,069
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Hides_Hrt_
Danzaburou
15
3 / 3 / 7
10,060
629
6,942
7,107
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
R1ven-Star
Sylvanus
15
7 / 2 / 10
9,597
600
10,226
15,528
15,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 1 / 4
10,891
681
11,655
8,154
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
16
2 / 3 / 2
9,277
580
8,703
18,185
13,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
27
27
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
1
4
8
L
3
4
1
0.88
L
Bacchus
EXSR69
Bacchus
1
4
4
0.75
L
Medusa
Goreala_03
Medusa
2
7
1
0.36
L
1
8
1
0.19
W
Danzaburou
Hides_Hrt_
Danzaburou
3
3
7
2.17
L
Xing Tian
M-P-S12345
Xing Tian
3
4
1
0.88
W
Sylvanus
R1ven-Star
Sylvanus
7
2
10
6
W
9
1
4
11
W
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,883
Damage
43,720
65,265
Taken
58,043
30,365
Mitigated
38,391
10,730
Healing
24,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,194
573
0
1,347
9,069
3,744
0
1,865
7,098
0
66,416
L
7,636
3,003
0
939
11,133
3,321
0
3,580
7,553
0
59,869
L
Bacchus
EXSR69
Bacchus
2,166
355
0
3,087
11,747
8,663
0
3,452
8,295
13,690
0
L
Medusa
Goreala_03
Medusa
3,119
1,663
0
2,911
12,844
4,031
0
2,895
9,949
0
50,746
L
4,879
465
0
343
9,969
2,040
0
5,668
4,301
33,316
0
W
Danzaburou
Hides_Hrt_
Danzaburou
6,942
2,742
0
2,120
7,107
2,618
173
1,997
5,110
0
67,396
L
Xing Tian
M-P-S12345
Xing Tian
14,083
1,177
0
3,450
19,572
12,310
0
5,426
14,146
60,389
1,044
W
Sylvanus
R1ven-Star
Sylvanus
10,226
3,190
446
3,905
15,528
15,736
1,430
4,664
10,666
38,737
13,422
W
11,655
1,493
2,143
4,870
8,154
3,094
1,557
2,659
5,471
85,825
1,388
W
Amaterasu
8,703
4,005
0
9,286
18,185
13,199
818
9,527
7,758
0
63,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
48,856
364
Minions Killed
503
0
Camps Cleared
0
1,598,075
Distance Traveled
1,640,435
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,031
564
82
5
0
350,976
2
L
Mercury
8,030
502
92
6
0
369,710
0
L
Bacchus
6,825
427
20
1
0
328,044
0
L
Medusa
7,926
495
87
5
0
297,793
0
L
Kukulkan
7,315
457
62
4
0
324,042
4
W
Danzaburou
10,060
629
89
6
0
315,290
0
L
Xing Tian
9,020
564
103
6
0
278,486
3
W
Sylvanus
9,597
600
78
5
0
297,335
0
W
Ra
10,891
681
156
10
0
359,254
0
W
Amaterasu
9,277
580
98
6
0
317,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role