Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
Baglio19
Serqet
Silver I
Level 117
God Stats
9W - 10L
1,565 SR
Queue Stats
72W - 84L
1,111 MMR
Party 1
Nike
Nike
Bronze V
Clap-In-Spanish
Nike
Bronze V
Level 118
God Stats
0W - 1L
1,805 SR
Queue Stats
5W - 15L
1,287 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
HFields80
Kumbhakarna
Silver I
Level 158
God Stats
20W - 25L
1,481 SR
Queue Stats
382W - 409L
1,217 MMR
Solo
Nut
Nut
Silver III
xRiftyx
Nut
Silver III
Level 139
God Stats
1W - 3L
1,546 SR
Queue Stats
16W - 22L
1,320 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,580 SR
1,287 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,625 SR
1,240 MMR
Danzaburou
Danzaburou
Gold V
TacoDTripita233
Danzaburou
Gold V
Level 153
God Stats
11W - 7L
1,529 SR
Queue Stats
335W - 353L
1,243 MMR
Solo
Kukulkan
Kukulkan
Gold V
Wolftherebel
Kukulkan
Gold V
Level 123
God Stats
10W - 4L
1,607 SR
Queue Stats
430W - 454L
1,252 MMR
Solo
Mulan
Mulan
Silver I
evoyo
Mulan
Silver I
Level 115
God Stats
56W - 45L
1,596 SR
Queue Stats
387W - 418L
1,215 MMR
Solo
Bastet
Bastet
Silver I
goodboy_91
Bastet
Silver I
Level 155
God Stats
30W - 10L
1,800 SR
Queue Stats
120W - 129L
1,248 MMR
Solo
Ne Zha
Ne Zha
Silver I
tasty_tentacle_0
Ne Zha
Silver I
Level 156
God Stats
2W - 4L
1,592 SR
Queue Stats
95W - 97L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 3 / 1
3,430
686
1,270
2,805
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
Baglio19
Serqet
6
2 / 1 / 0
3,611
722
2,147
3,355
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 2 / 0
2,739
548
836
1,887
620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
HFields80
Kumbhakarna
6
2 / 1 / 2
3,978
796
2,171
4,325
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
6
1 / 2 / 3
3,479
696
2,508
3,350
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ChernobogHeraAchillesAthenaPele

VS

Bans
ArachneAo KuangChaacAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TacoDTripita233
Danzaburou
5
2 / 2 / 1
3,702
740
2,775
3,458
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Wolftherebel
Kukulkan
7
3 / 1 / 1
4,098
820
2,169
2,693
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
evoyo
Mulan
8
3 / 0 / 0
4,624
925
1,278
4,067
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
goodboy_91
Bastet
5
1 / 0 / 2
3,323
665
1,762
3,029
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 2
3,311
662
2,628
3,571
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
9
9
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Serqet
Baglio19
Serqet
2
1
0
2
L
0
2
0
0
L
Kumbhakarna
HFields80
Kumbhakarna
2
1
2
3
W
Danzaburou
TacoDTripita233
Danzaburou
2
2
1
1.25
W
Kukulkan
Wolftherebel
Kukulkan
3
1
1
3.5
W
Mulan
evoyo
Mulan
3
0
0
3
W
Bastet
goodboy_91
Bastet
1
0
2
2
W
0
2
2
0.5
L
Nut
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,932
Damage
10,612
15,722
Taken
16,818
5,107
Mitigated
4,368
4,682
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,270
477
0
250
2,805
713
0
1,393
1,252
11,310
180
L
Serqet
Baglio19
Serqet
2,147
601
0
1,527
3,355
779
0
548
2,739
0
11,127
L
836
187
0
318
1,887
620
0
0
1,887
0
5,605
L
Kumbhakarna
HFields80
Kumbhakarna
2,171
276
0
1,697
4,325
2,242
0
0
4,325
7,142
1,451
W
Danzaburou
TacoDTripita233
Danzaburou
2,775
1,376
0
1,209
3,458
918
0
1,404
2,054
0
16,248
W
Kukulkan
Wolftherebel
Kukulkan
2,169
222
0
603
2,693
620
0
457
2,081
16,943
0
W
Mulan
evoyo
Mulan
1,278
304
0
1,569
4,067
1,132
0
310
3,672
0
23,448
W
Bastet
goodboy_91
Bastet
1,762
431
0
980
3,029
789
0
505
2,524
0
13,598
W
2,628
460
0
734
3,571
909
0
581
2,990
0
14,763
L
Nut
2,508
1,537
0
890
3,350
753
0
0
3,350
0
12,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,237
Gold Earned
19,058
102
Minions Killed
143
0
Camps Cleared
0
476,524
Distance Traveled
527,735
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,430
686
21
4
0
109,674
0
L
Serqet
3,611
722
30
6
0
120,241
0
L
Nike
2,739
548
9
2
0
43,370
0
L
Kumbhakarna
3,978
796
11
2
0
105,201
3
W
Danzaburou
3,702
740
28
6
0
88,869
0
W
Kukulkan
4,098
820
31
6
0
108,438
0
W
Mulan
4,624
925
40
8
0
87,040
0
W
Bastet
3,323
665
24
5
0
114,935
1
W
Ne Zha
3,311
662
20
4
0
128,453
0
L
Nut
3,479
696
31
6
0
98,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role