Player Matchup

Mulan
Mulan
 
Mulan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aldagar_Darkfroz
Thanatos
Level 128
God Stats
3W - 13L
1,336 SR
Queue Stats
93W - 106L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ComfortableNut
Morgan Le Fay
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Eggi010712
Kumbhakarna
Level 97
God Stats
18W - 13L
1,509 SR
Queue Stats
75W - 70L
1,380 Elo+
Solo
Anhur
Anhur
crack532
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 2
Team Averages
Level 90
1,469 SR
1,427 Elo+

VS

Team Averages
Level 112
1,562 SR
1,469 Elo+
Hades
Hades
Chillax_Snorlax
Hades
Level 65
God Stats
11W - 6L
1,679 SR
Queue Stats
117W - 158L
1,454 Elo+
Party 1
Ymir
Ymir
Eloc_Lazy1
Ymir
Level 67
God Stats
7W - 5L
1,560 SR
Queue Stats
94W - 140L
1,385 Elo+
Party 1
Cupid
Cupid
KGMONEY2218
Cupid
Level 144
God Stats
152W - 127L
1,561 SR
Queue Stats
211W - 216L
1,497 Elo+
Solo
Raijin
Raijin
LostxShadows
Raijin
Level 143
God Stats
1W - 2L
1,527 SR
Queue Stats
186W - 167L
1,543 Elo+
Party 3
Loki
Loki
cptin planet
Loki
Level 142
God Stats
18W - 23L
1,483 SR
Queue Stats
364W - 356L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 0 / 1
10,890
681
8,977
9,878
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
6 / 5 / 1
8,886
555
6,048
16,001
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
ComfortableNut
Morgan Le Fay
12
0 / 9 / 3
7,165
448
4,812
11,366
3,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Eggi010712
Kumbhakarna
12
1 / 0 / 3
7,799
487
5,652
13,945
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
crack532
Anhur
13
6 / 1 / 3
8,250
516
13,738
10,192
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,512
470
9,640
13,159
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
7,430
464
5,160
16,787
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 1
7,318
457
8,902
9,458
2,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
14
10 / 6 / 0
9,280
580
9,495
10,116
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 4
8,143
509
5,507
7,802
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
19
Kills
15
15
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
1
6.5
W
6
5
1
1.3
L
2
5
4
0.8
W
Morgan Le Fay
ComfortableNut
Morgan Le Fay
0
9
3
0.17
W
Kumbhakarna
Eggi010712
Kumbhakarna
1
0
3
2.5
L
1
3
0
0.33
L
0
3
1
0.17
L
Raijin
10
6
0
1.67
L
2
2
4
2
W
Anhur
crack532
Anhur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,227
Damage
38,704
61,382
Taken
57,322
33,803
Mitigated
25,971
22,394
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,977
1,268
0
5,432
9,878
6,692
975
3,305
6,179
0
86,909
W
6,048
1,227
0
8,940
16,001
6,772
0
5,390
10,171
0
73,565
L
9,640
781
0
3,565
13,159
5,241
338
2,250
10,909
33,935
0
W
Morgan Le Fay
ComfortableNut
Morgan Le Fay
4,812
511
0
1,348
11,366
3,188
450
6,671
3,935
33,141
0
W
Kumbhakarna
Eggi010712
Kumbhakarna
5,652
1,139
0
2,456
13,945
13,839
44
3,885
9,940
28,057
713
L
5,160
1,146
0
2,991
16,787
11,902
175
3,401
13,386
18,584
0
L
8,902
4,702
985
4,198
9,458
2,950
981
1,381
8,077
0
67,087
L
Raijin
9,495
887
0
835
10,116
3,276
930
2,530
7,586
51,733
812
L
5,507
1,080
0
3,299
7,802
2,602
0
731
7,071
0
51,607
W
Anhur
crack532
Anhur
13,738
7,384
0
4,218
10,192
3,312
0
3,175
6,885
0
55,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
39,683
435
Minions Killed
386
0
Camps Cleared
0
1,528,478
Distance Traveled
1,478,709
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,890
681
143
9
0
302,413
0
W
Thanatos
8,886
555
112
7
0
348,654
2
L
Hades
7,512
470
61
4
0
288,862
0
W
Morgan Le Fay
7,165
448
54
3
0
268,397
0
W
Kumbhakarna
7,799
487
32
2
0
313,449
4
L
Ymir
7,430
464
24
2
0
271,433
0
L
Cupid
7,318
457
123
8
0
279,271
4
L
Raijin
9,280
580
92
6
0
263,367
3
L
Loki
8,143
509
86
5
0
375,776
1
W
Anhur
8,250
516
94
6
0
295,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role