Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DJCity
Zhong Kui
Level 139
God Stats
2W - 3L
1,476 SR
Queue Stats
105W - 104L
1,530 Elo+
Party 3
Discordia
Discordia
SCORPIONM123
Discordia
Level 146
God Stats
0W - 4L
1,151 SR
Queue Stats
174W - 167L
1,612 Elo+
Solo
Ares
Ares
Tattedginger190
Ares
Level 156
God Stats
5W - 2L
1,957 SR
Queue Stats
433W - 439L
1,585 Elo+
Solo
Ra
Ra
TheBalaban
Ra
Level 108
God Stats
3W - 2L
1,638 SR
Queue Stats
156W - 143L
1,577 Elo+
Party 3
Team Averages
Level 142
1,545 SR
1,561 Elo+

VS

Team Averages
Level 171
1,576 SR
1,507 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Itss DMac
Zhong Kui
Level 168
God Stats
6W - 5L
1,522 SR
Queue Stats
286W - 286L
1,498 Elo+
Solo
Guan Yu
Guan Yu
idnavi
Guan Yu
Level 154
God Stats
9W - 2L
1,860 SR
Queue Stats
777W - 780L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 0 / 0
5,280
1,056
4,806
1,137
522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
DJCity
Zhong Kui
9
0 / 2 / 0
4,792
958
1,523
5,577
5,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SCORPIONM123
Discordia
10
0 / 0 / 0
4,977
995
3,390
2,286
892
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

1
0 / 0 / 0
1,316
263
0
0
0
10
0 / 0 / 0
5,019
1,004
1,696
1,906
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 0 / 0
5,847
1,169
1,119
1,418
566
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
 
Nox
10
0 / 0 / 2
5,517
1,103
1,144
1,735
697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
 
Osiris
10
0 / 0 / 1
5,223
1,045
5,107
3,974
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Itss DMac
Zhong Kui
10
0 / 0 / 2
5,245
1,049
2,490
2,631
3,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
idnavi
Guan Yu
8
0 / 0 / 1
5,227
1,045
183
4,394
2,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
2
2
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Jing Wei
 
Jing Wei
2
0
0
2
W
Nox
 
Nox
0
0
2
1
W
Osiris
 
Osiris
0
0
1
0.5
L
Zhong Kui
DJCity
Zhong Kui
0
2
0
0
W
Zhong Kui
Itss DMac
Zhong Kui
0
0
2
1
L
Discordia
SCORPIONM123
Discordia
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Guan Yu
idnavi
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,415
Damage
10,043
10,906
Taken
14,152
7,329
Mitigated
10,946
6,510
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,806
1,419
0
0
1,137
522
0
579
525
0
15,452
W
Jing Wei
 
Jing Wei
1,119
765
208
248
1,418
566
0
349
1,069
0
8,074
W
Nox
 
Nox
1,144
0
244
49
1,735
697
0
1,301
397
17,119
446
W
Osiris
 
Osiris
5,107
200
184
638
3,974
3,928
0
1,636
2,338
0
7,226
L
Zhong Kui
DJCity
Zhong Kui
1,523
0
158
815
5,577
5,265
0
1,922
3,291
5,120
0
W
Zhong Kui
Itss DMac
Zhong Kui
2,490
280
171
335
2,631
3,059
0
1,153
1,478
5,517
203
L
Discordia
SCORPIONM123
Discordia
3,390
93
401
202
2,286
892
0
472
1,629
6,945
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,696
96
3,563
1,371
1,906
650
0
556
1,275
6,496
0
W
Guan Yu
idnavi
Guan Yu
183
0
5,191
3,265
4,394
2,696
0
2,061
2,261
0
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,384
Gold Earned
27,059
51
Minions Killed
65
0
Camps Cleared
0
449,016
Distance Traveled
583,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,280
1,056
22
4
0
133,590
0
W
Jing Wei
5,847
1,169
18
4
0
99,388
0
W
Nox
5,517
1,103
32
6
0
122,597
0
W
Osiris
5,223
1,045
4
1
0
117,972
0
L
Zhong Kui
4,792
958
8
2
0
104,677
0
W
Zhong Kui
5,245
1,049
10
2
0
124,231
0
L
Discordia
4,977
995
11
2
0
96,597
0
L
Ares
1,316
263
0
0
0
0
0
L
Ra
5,019
1,004
10
2
0
114,152
0
W
Guan Yu
5,227
1,045
1
0
0
119,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role