Player Matchup

Jormungandr
Jormungandr
Gold I
Domziez
Jormungandr
Gold I
Level 151
God Stats
7W - 6L
1,601 SR
Queue Stats
278W - 255L
1,456 MMR
Party 1
Ah Puch
Ah Puch
Silver I
MrRandyWatson5C
Ah Puch
Silver I
Level 238
God Stats
31W - 19L
1,613 SR
Queue Stats
387W - 394L
1,305 MMR
Party 1
Hercules
Hercules
Gold V
XTerrellTaylorX
Hercules
Gold V
Level 173
God Stats
20W - 17L
1,475 SR
Queue Stats
401W - 396L
1,439 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 187
1,563 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,551 SR
1,345 MMR
Hades
Hades
Gold V
ABAD LTD
Hades
Gold V
Level 202
God Stats
28W - 31L
1,439 SR
Queue Stats
491W - 557L
1,284 MMR
Solo
Hachiman
Hachiman
Bronze III
Praised Nova
Hachiman
Bronze III
Level 108
God Stats
0W - 1L
1,573 SR
Queue Stats
4W - 7L
1,430 MMR
Solo
Atlas
Atlas
Gold V
random 8 pro
Atlas
Gold V
Level 148
God Stats
30W - 18L
1,642 SR
Queue Stats
777W - 963L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Domziez
Jormungandr
15
2 / 1 / 7
9,093
827
10,212
7,711
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
3 / 1 / 6
9,705
882
9,150
3,666
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
15
4 / 2 / 5
9,314
847
6,604
10,395
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Ne ZhaHeraKumbhakarnaArachneVulcan

VS

Bans
CthulhuAgniNu WaDiscordiaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ABAD LTD
Hades
14
1 / 3 / 3
7,873
716
4,342
9,590
5,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Praised Nova
Hachiman
14
0 / 4 / 3
7,915
720
3,936
8,047
2,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 2 / 1
8,109
737
6,825
12,350
9,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
4
4
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
ABAD LTD
Hades
1
3
3
0.83
W
Jormungandr
Domziez
Jormungandr
2
1
7
5.5
W
3
1
6
6
L
Hachiman
Praised Nova
Hachiman
0
4
3
0.38
W
Hercules
4
2
5
3.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,966
Damage
15,103
21,772
Taken
29,987
11,734
Mitigated
17,103
5,861
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ABAD LTD
Hades
4,342
250
378
2,959
9,590
5,095
0
4,782
3,748
15,696
0
W
Jormungandr
Domziez
Jormungandr
10,212
1,519
0
1,319
7,711
4,838
275
3,944
3,409
33,505
0
W
9,150
0
0
1,286
3,666
1,160
615
1,424
2,211
33,083
333
L
Hachiman
Praised Nova
Hachiman
3,936
1,852
0
1,482
8,047
2,455
0
4,703
2,494
0
34,611
W
Hercules
6,604
1,099
0
3,256
10,395
5,736
419
4,662
5,280
0
22,121
L
6,825
1,926
0
3,194
12,350
9,553
0
6,851
4,359
17,358
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,112
Gold Earned
23,897
142
Minions Killed
119
0
Camps Cleared
0
652,843
Distance Traveled
563,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,873
716
34
3
0
191,077
0
W
Jormungandr
9,093
827
30
3
0
214,498
0
W
Ah Puch
9,705
882
67
6
0
224,866
0
L
Hachiman
7,915
720
74
7
0
177,535
0
W
Hercules
9,314
847
45
4
0
213,479
0
L
Atlas
8,109
737
11
1
0
194,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role