Player Matchup

Apollo
Apollo
Chocolaterain22
Apollo
Level 129
God Stats
3W - 1L
1,430 SR
Queue Stats
16W - 14L
1,459 Elo+
Party 2
Achilles
Achilles
ShoeBdue
Achilles
Level 113
God Stats
1W - 2L
1,523 SR
Queue Stats
24W - 25L
1,461 Elo+
Party 2
Hera
Hera
iwnl-seba-_-
Hera
Level 68
God Stats
1W - 4L
1,153 SR
Queue Stats
70W - 84L
1,395 Elo+
Party 1
Ganesha
Ganesha
ka1ixo
Ganesha
Level 56
God Stats
4W - 2L
1,614 SR
Queue Stats
5W - 7L
1,292 Elo+
Party 2
Osiris
Osiris
teamokendra
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,401 Elo+
Party 1
Team Averages
Level 78
1,444 SR
1,401 Elo+

VS

Team Averages
Level 100
1,499 SR
1,405 Elo+
Pele
Pele
DookieDarts
Pele
Level 69
God Stats
10W - 15L
1,507 SR
Queue Stats
30W - 49L
1,357 Elo+
Solo
Zhong Kui
Zhong Kui
Flow_Hungaro_10
Zhong Kui
Level 122
God Stats
6W - 4L
1,437 SR
Queue Stats
177W - 181L
1,469 Elo+
Solo
Skadi
Skadi
Vallkyriee_
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,247 Elo+
Solo
Aphrodite
Aphrodite
moemoe510
Aphrodite
Level 121
God Stats
8W - 5L
1,590 SR
Queue Stats
28W - 27L
1,479 Elo+
Solo
Achilles
Achilles
truckfire11
Achilles
Level 102
God Stats
35W - 35L
1,460 SR
Queue Stats
518W - 501L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 5
11,056
582
9,382
10,807
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ShoeBdue
Achilles
16
4 / 2 / 3
10,095
531
8,037
14,110
17,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 6 / 6
9,726
512
10,872
10,135
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ka1ixo
Ganesha
16
1 / 2 / 8
9,614
506
4,784
13,305
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
18
11 / 1 / 6
11,194
589
15,484
23,317
14,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,170
430
5,191
14,863
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
Flow_Hungaro_10
Zhong Kui
16
3 / 6 / 5
9,699
510
14,397
17,932
11,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
7,961
419
8,231
10,511
2,925
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
moemoe510
Aphrodite
11
2 / 2 / 1
8,030
423
3,054
8,225
4,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
truckfire11
Achilles
17
3 / 2 / 2
10,846
571
10,320
15,642
21,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
11
11
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
2
7
0
0.29
L
Zhong Kui
Flow_Hungaro_10
Zhong Kui
3
6
5
0.92
W
Achilles
ShoeBdue
Achilles
4
2
3
2.75
L
1
5
2
0.4
W
3
6
6
1
W
Ganesha
ka1ixo
Ganesha
1
2
8
2.5
L
Aphrodite
moemoe510
Aphrodite
2
2
1
1.25
W
Osiris
11
1
6
14
L
Achilles
truckfire11
Achilles
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,559
Damage
41,193
71,674
Taken
67,173
54,841
Mitigated
45,784
24,010
Healing
22,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,382
4,729
0
5,385
10,807
4,979
2,749
1,603
9,204
0
99,789
L
5,191
837
0
3,246
14,863
5,160
0
3,660
11,203
0
65,103
L
Zhong Kui
Flow_Hungaro_10
Zhong Kui
14,397
791
0
7,928
17,932
11,514
0
7,932
10,000
65,515
856
W
Achilles
ShoeBdue
Achilles
8,037
1,551
0
6,612
14,110
17,897
146
2,238
11,872
0
55,736
L
8,231
3,020
95
880
10,511
2,925
444
2,448
8,063
0
52,732
W
10,872
2,087
0
709
10,135
3,446
1,533
6,228
3,907
66,343
311
W
Ganesha
ka1ixo
Ganesha
4,784
940
0
2,152
13,305
13,961
214
3,180
10,125
30,591
0
L
Aphrodite
moemoe510
Aphrodite
3,054
668
2,480
4,614
8,225
4,981
234
1,222
7,003
29,698
234
W
Osiris
15,484
5,865
0
9,152
23,317
14,558
403
4,987
18,330
0
87,623
L
Achilles
truckfire11
Achilles
10,320
1,899
0
2,945
15,642
21,204
474
332
15,310
321
75,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,685
Gold Earned
44,706
490
Minions Killed
487
0
Camps Cleared
0
1,763,119
Distance Traveled
1,620,771
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,056
582
178
9
0
361,522
0
L
Pele
8,170
430
96
5
0
355,113
5
L
Zhong Kui
9,699
510
115
6
0
335,598
3
W
Achilles
10,095
531
93
5
0
298,878
0
L
Skadi
7,961
419
85
4
0
350,292
12
W
Hera
9,726
512
111
6
0
316,024
0
W
Ganesha
9,614
506
11
1
0
358,878
0
L
Aphrodite
8,030
423
52
3
0
222,600
0
W
Osiris
11,194
589
97
5
0
427,817
3
L
Achilles
10,846
571
139
7
0
357,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role