Player Matchup

Fenrir
Fenrir
Bronze III
CARL0o0s
Fenrir
Bronze III
Level 152
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Guardian97
Achilles
Bronze III
Level 143
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 4L
1,525 MMR
Party 1
Chang'e
Chang'e
Bronze III
Markiwits
Chang'e
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,508 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,408 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,671 SR
1,542 MMR
Medusa
Medusa
Platinum III
DoctorD155997
Medusa
Platinum III
Level 121
God Stats
30W - 12L
1,807 SR
Queue Stats
189W - 198L
1,817 MMR
Party 2
Persephone
Persephone
Gold IV
Oscar Beyer
Persephone
Gold IV
Level 151
God Stats
6W - 4L
1,658 SR
Queue Stats
109W - 107L
1,338 MMR
Party 2
Xing Tian
Xing Tian
Gold III
Panda_D_killer
Xing Tian
Gold III
Level 179
God Stats
25W - 27L
1,548 SR
Queue Stats
401W - 403L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CARL0o0s
Fenrir
13
0 / 4 / 1
7,685
699
2,489
11,247
8,958
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Guardian97
Achilles
15
6 / 2 / 0
9,154
832
11,151
17,226
18,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
Markiwits
Chang'e
15
0 / 3 / 5
8,841
804
5,247
10,471
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
GebCthulhuKing ArthurGilgameshRama

VS

Bans
FafnirPoseidonHou YiHeraKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 3
10,142
922
12,177
8,004
3,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Oscar Beyer
Persephone
16
1 / 1 / 8
10,019
911
12,759
5,049
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Panda_D_killer
Xing Tian
15
3 / 4 / 4
9,257
842
7,556
14,883
10,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
9
9
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CARL0o0s
Fenrir
0
4
1
0.13
W
5
1
3
6.5
L
Achilles
Guardian97
Achilles
6
2
0
3
L
Chang'e
Markiwits
Chang'e
0
3
5
0.83
W
Persephone
Oscar Beyer
Persephone
1
1
8
5
W
Xing Tian
Panda_D_killer
Xing Tian
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,887
Damage
32,492
38,944
Taken
27,936
30,657
Mitigated
15,309
9,770
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CARL0o0s
Fenrir
2,489
206
0
479
11,247
8,958
0
4,504
6,722
0
19,385
W
12,177
4,626
0
2,134
8,004
3,201
1,596
880
6,781
0
44,697
L
Achilles
Guardian97
Achilles
11,151
963
0
4,540
17,226
18,237
35
9,561
7,626
0
22,531
L
Chang'e
Markiwits
Chang'e
5,247
874
2,152
2,599
10,471
3,462
0
6,182
4,275
29,835
0
W
Persephone
Oscar Beyer
Persephone
12,759
395
0
2,143
5,049
1,672
188
1,178
3,562
42,545
321
W
Xing Tian
Panda_D_killer
Xing Tian
7,556
339
0
2,380
14,883
10,436
34
3,281
11,082
17,978
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
29,418
105
Minions Killed
161
0
Camps Cleared
0
645,106
Distance Traveled
615,458
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,685
699
23
2
0
220,117
0
W
Medusa
10,142
922
84
8
0
214,394
2
L
Achilles
9,154
832
27
2
0
226,871
0
L
Chang'e
8,841
804
55
5
0
198,118
0
W
Persephone
10,019
911
58
5
0
200,418
4
W
Xing Tian
9,257
842
19
2
0
200,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role