Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Masters
Faυna
Hercules
Masters
Level 159
God Stats
9W - 3L
1,796 SR
Queue Stats
332W - 70L
2,827 MMR
Party 2
Atlas
Atlas
Grandmaster
dοughboy
Atlas
Grandmaster
Level 114
God Stats
98W - 21L
1,970 SR
Queue Stats
810W - 251L
3,207 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 125
1,755 SR
2,511 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,646 SR
2,854 MMR
Medusa
Medusa
Masters
KM0N
Medusa
Masters
Level 187
God Stats
8W - 6L
1,666 SR
Queue Stats
335W - 243L
3,053 MMR
Party 1
Maui
Maui
Diamond I
L0RD3
Maui
Diamond I
Level 118
God Stats
0W - 1L
1,527 SR
Queue Stats
89W - 41L
2,372 MMR
Party 1
Eset
Eset
Grandmaster
OnIyNai
Eset
Grandmaster
Level 80
God Stats
23W - 22L
1,744 SR
Queue Stats
113W - 105L
3,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
3 / 0 / 5
11,641
895
11,250
6,762
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Faυna
Hercules
17
3 / 0 / 7
10,981
845
7,526
14,622
18,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
dοughboy
Atlas
18
4 / 0 / 5
11,265
867
12,168
13,978
15,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuKumbhakarnaSerqetXing TianCerberus

VS

Bans
FafnirYmirCabrakanOdinOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KM0N
Medusa
16
0 / 3 / 0
9,645
742
9,629
12,426
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maui
L0RD3
Maui
16
0 / 1 / 0
8,968
690
4,101
13,685
14,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
OnIyNai
Eset
14
0 / 6 / 0
8,884
683
6,796
8,604
3,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
5
5.5
W
Hercules
Faυna
Hercules
3
0
7
6.5
L
Medusa
KM0N
Medusa
0
3
0
0
L
Maui
L0RD3
Maui
0
1
0
0
L
Eset
OnIyNai
Eset
0
6
0
0
W
Atlas
dοughboy
Atlas
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
20,526
35,362
Taken
34,715
36,946
Mitigated
23,828
18,839
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,250
2,883
1,407
3,559
6,762
2,503
2,916
2,097
4,665
0
75,696
W
Hercules
Faυna
Hercules
7,526
1,442
0
8,881
14,622
18,480
110
4,934
9,688
192
29,351
L
Medusa
KM0N
Medusa
9,629
2,310
0
1,454
12,426
5,995
0
3,264
8,694
0
55,882
L
Maui
L0RD3
Maui
4,101
339
0
2,730
13,685
14,608
0
4,515
8,406
10,752
0
L
Eset
OnIyNai
Eset
6,796
135
233
433
8,604
3,225
0
2,840
5,459
31,095
0
W
Atlas
dοughboy
Atlas
12,168
2,828
0
4,992
13,978
15,963
418
3,938
10,040
34,096
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
27,497
203
Minions Killed
161
0
Camps Cleared
0
852,939
Distance Traveled
768,725
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,641
895
120
9
0
266,594
0
W
Hercules
10,981
845
51
4
0
295,071
0
L
Medusa
9,645
742
95
7
0
257,149
1
L
Maui
8,968
690
14
1
0
276,378
1
L
Eset
8,884
683
52
4
0
235,198
2
W
Atlas
11,265
867
32
2
0
291,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role