Player Matchup

Ymir
Ymir
Argentina61021
Ymir
Level 64
God Stats
33W - 17L
1,577 SR
Queue Stats
232W - 227L
1,375 Elo+
Party 1
Medusa
Medusa
PAPIxRAFI
Medusa
Level 51
God Stats
25W - 10L
1,616 SR
Queue Stats
168W - 182L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
linternaverde11
Morgan Le Fay
Level 149
God Stats
7W - 7L
1,425 SR
Queue Stats
248W - 255L
1,404 Elo+
Solo
Team Averages
Level 88
1,539 SR
1,384 Elo+

VS

Team Averages
Level 105
1,594 SR
1,396 Elo+
Charybdis
Charybdis
Farenhyte-
Charybdis
Level 127
God Stats
11W - 9L
1,584 SR
Queue Stats
257W - 276L
1,376 Elo+
Solo
Maui
Maui
McGr1ddles
Maui
Level 100
God Stats
53W - 44L
1,487 SR
Queue Stats
327W - 366L
1,386 Elo+
Solo
Ra
Ra
braianke2015
Ra
Level 87
God Stats
4W - 3L
1,711 SR
Queue Stats
19W - 27L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,390
839
2,743
6,619
6,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
PAPIxRAFI
Medusa
14
4 / 3 / 4
8,845
885
5,834
6,769
2,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
linternaverde11
Morgan Le Fay
14
3 / 0 / 5
8,581
858
8,168
4,860
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Farenhyte-
Charybdis
13
1 / 3 / 1
7,613
761
2,891
7,181
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 2
6,888
689
1,973
6,827
5,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 2 / 1
7,878
788
3,014
5,082
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Charybdis
Farenhyte-
Charybdis
1
3
1
0.5
L
0
4
2
0.25
W
Medusa
PAPIxRAFI
Medusa
4
3
4
2
L
3
2
1
1.75
W
Morgan Le Fay
linternaverde11
Morgan Le Fay
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,745
Damage
7,878
18,248
Taken
19,090
10,992
Mitigated
8,869
4,334
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,743
135
0
167
6,619
6,429
315
2,282
4,332
8,979
133
L
Charybdis
Farenhyte-
Charybdis
2,891
1,289
0
1,666
7,181
2,176
0
3,937
2,681
0
24,173
L
1,973
93
0
0
6,827
5,230
0
3,269
3,030
5,509
907
W
Medusa
PAPIxRAFI
Medusa
5,834
1,423
0
2,354
6,769
2,811
2,654
1,612
5,155
0
24,301
L
3,014
0
471
1,208
5,082
1,463
0
2,547
2,090
25,800
0
W
Morgan Le Fay
linternaverde11
Morgan Le Fay
8,168
427
0
1,813
4,860
1,752
900
913
3,945
29,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
22,379
109
Minions Killed
117
0
Camps Cleared
0
541,869
Distance Traveled
502,099
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,390
839
18
2
0
170,123
0
L
Charybdis
7,613
761
42
4
0
164,095
0
L
Maui
6,888
689
13
1
0
139,828
0
W
Medusa
8,845
885
43
4
0
188,329
0
L
Ra
7,878
788
62
6
0
198,176
3
W
Morgan Le Fay
8,581
858
48
5
0
183,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role