Player Matchup

Baron Samedi
Baron Samedi
Xxll VEX llxX
Baron Samedi
Level 127
God Stats
43W - 26L
1,632 SR
Queue Stats
658W - 680L
1,424 Elo+
Party 1
Martichoras
Martichoras
fllyingmustang
Martichoras
Level 89
God Stats
9W - 11L
1,548 SR
Queue Stats
145W - 149L
1,425 Elo+
Party 1
Arachne
Arachne
leenathanael
Arachne
Level 124
God Stats
99W - 102L
1,481 SR
Queue Stats
283W - 299L
1,429 Elo+
Party 1
Team Averages
Level 113
1,554 SR
1,426 Elo+

VS

Team Averages
Level 101
1,534 SR
1,444 Elo+
Hercules
Hercules
Poomuhpants1
Hercules
Level 89
God Stats
327W - 326L
1,573 SR
Queue Stats
782W - 773L
1,396 Elo+
Solo
Scylla
Scylla
SolenYa66
Scylla
Level 125
God Stats
2W - 1L
1,236 SR
Queue Stats
8W - 8L
1,452 Elo+
Solo
Cthulhu
Cthulhu
hobojoejr
Cthulhu
Level 89
God Stats
8W - 5L
1,795 SR
Queue Stats
138W - 148L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Xxll VEX llxX
Baron Samedi
18
3 / 0 / 2
10,921
840
8,870
7,402
3,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
fllyingmustang
Martichoras
17
2 / 2 / 3
9,969
767
8,648
10,771
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
leenathanael
Arachne
16
0 / 3 / 5
9,797
754
9,895
7,673
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Poomuhpants1
Hercules
11
1 / 3 / 1
8,535
657
3,866
11,206
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
SolenYa66
Scylla
19
3 / 0 / 1
11,418
878
8,276
7,911
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
hobojoejr
Cthulhu
16
1 / 2 / 3
9,605
739
8,071
13,660
11,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
5
Kills
5
5
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Poomuhpants1
Hercules
1
3
1
0.5
W
Scylla
SolenYa66
Scylla
3
0
1
3.5
L
Baron Samedi
Xxll VEX llxX
Baron Samedi
3
0
2
4
L
Martichoras
fllyingmustang
Martichoras
2
2
3
1.75
W
Cthulhu
hobojoejr
Cthulhu
1
2
3
1.25
L
Arachne
leenathanael
Arachne
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
20,213
25,846
Taken
32,777
10,119
Mitigated
24,848
6,802
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Poomuhpants1
Hercules
3,866
1,241
0
4,582
11,206
10,324
0
3,635
7,571
0
14,536
W
Scylla
SolenYa66
Scylla
8,276
112
0
392
7,911
3,124
0
1,827
6,054
53,705
1,433
L
Baron Samedi
Xxll VEX llxX
Baron Samedi
8,870
308
486
1,878
7,402
3,212
678
4,793
2,439
46,890
189
L
Martichoras
fllyingmustang
Martichoras
8,648
3,023
0
3,190
10,771
3,726
723
7,376
2,932
0
26,472
W
Cthulhu
hobojoejr
Cthulhu
8,071
625
0
3,331
13,660
11,400
0
3,432
10,199
33,683
0
L
Arachne
leenathanael
Arachne
9,895
8,891
0
1,248
7,673
3,181
356
3,349
4,012
0
43,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
29,558
169
Minions Killed
198
0
Camps Cleared
0
733,304
Distance Traveled
638,780
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,535
657
27
2
0
146,714
0
W
Scylla
11,418
878
133
10
0
260,198
0
L
Baron Samedi
10,921
840
95
7
0
240,132
4
L
Martichoras
9,969
767
24
2
0
219,193
3
W
Cthulhu
9,605
739
38
3
0
231,868
1
L
Arachne
9,797
754
50
4
0
273,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role