Player Matchup

Skadi
Skadi
 
Skadi
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CasualWendigo
King Arthur
Level 170
God Stats
2W - 3L
1,533 SR
Queue Stats
177W - 103L
1,679 Elo+
Solo
Loki
Loki
CzarGeedorah
Loki
Level 143
God Stats
0W - 5L
1,546 SR
Queue Stats
169W - 175L
1,512 Elo+
Solo
Sobek
Sobek
OnexGrimxDemise
Sobek
Level 149
God Stats
4W - 8L
1,277 SR
Queue Stats
320W - 317L
1,465 Elo+
Party 2
Scylla
Scylla
Underpaid_Gamer
Scylla
Level 235
God Stats
0W - 3L
1,229 SR
Queue Stats
159W - 167L
1,471 Elo+
Party 2
Team Averages
Level 178
1,417 SR
1,526 Elo+

VS

Team Averages
Level 150
1,582 SR
1,544 Elo+
Fafnir
Fafnir
NuttySauce
Fafnir
Level 155
God Stats
5W - 4L
1,474 SR
Queue Stats
403W - 435L
1,527 Elo+
Solo
Ah Puch
Ah Puch
SCORPIONM123
Ah Puch
Level 146
God Stats
2W - 1L
1,511 SR
Queue Stats
154W - 148L
1,596 Elo+
Solo
Janus
Janus
depredor21
Janus
Level 159
God Stats
2W - 2L
1,311 SR
Queue Stats
130W - 123L
1,504 Elo+
Solo
Lancelot
Lancelot
kaboose3076
Lancelot
Level 159
God Stats
2W - 0L
1,650 SR
Queue Stats
102W - 111L
1,557 Elo+
Party 1
Shiva
Shiva
sg4441
Shiva
Level 133
God Stats
6W - 0L
1,962 SR
Queue Stats
246W - 243L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
5 / 2 / 1
5,843
1,169
4,761
3,229
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
CasualWendigo
King Arthur
10
2 / 3 / 5
5,363
1,073
3,686
6,878
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
1,240
248
0
0
0
11
0 / 2 / 8
5,272
1,054
4,504
7,013
7,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 1 / 4
5,579
1,116
2,329
1,622
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NuttySauce
Fafnir
10
1 / 2 / 5
6,040
1,208
2,339
5,264
5,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
SCORPIONM123
Ah Puch
9
1 / 3 / 4
5,338
1,068
3,653
3,657
1,297
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
11
1 / 1 / 4
5,661
1,132
3,452
3,275
1,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
kaboose3076
Lancelot
12
5 / 1 / 1
6,674
1,335
4,097
4,230
1,961
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
sg4441
Shiva
9
0 / 2 / 7
5,236
1,047
3,678
5,230
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
9
Kills
8
8
Deaths
9
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
2
1
2.75
L
King Arthur
CasualWendigo
King Arthur
2
3
5
1.5
L
0
0
0
0
W
Fafnir
NuttySauce
Fafnir
1
2
5
1.75
L
0
2
8
2
W
Ah Puch
SCORPIONM123
Ah Puch
1
3
4
1
L
2
1
4
4
W
Janus
1
1
4
3
W
Lancelot
kaboose3076
Lancelot
5
1
1
5.5
W
Shiva
sg4441
Shiva
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
17,219
18,742
Taken
21,656
12,167
Mitigated
13,503
4,183
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,761
758
0
0
3,229
1,081
0
1,958
1,271
0
10,882
L
King Arthur
CasualWendigo
King Arthur
3,686
228
291
1,063
6,878
3,531
0
3,390
3,355
0
6,789
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
NuttySauce
Fafnir
2,339
834
782
1,449
5,264
5,574
0
1,259
4,005
4,872
0
L
4,504
119
83
1,972
7,013
7,075
0
3,510
3,327
7,961
0
W
Ah Puch
SCORPIONM123
Ah Puch
3,653
153
235
147
3,657
1,297
0
1,136
2,521
8,794
0
L
2,329
0
609
165
1,622
480
0
521
1,031
6,383
159
W
Janus
3,452
483
674
1,380
3,275
1,015
0
691
2,584
13,351
120
W
Lancelot
kaboose3076
Lancelot
4,097
449
187
786
4,230
1,961
0
1,310
2,920
0
10,141
W
Shiva
sg4441
Shiva
3,678
597
405
673
5,230
3,656
0
2,322
2,908
0
4,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
28,949
36
Minions Killed
55
0
Camps Cleared
0
357,451
Distance Traveled
494,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,843
1,169
6
1
0
88,811
0
L
King Arthur
5,363
1,073
10
2
0
91,580
0
L
Loki
1,240
248
0
0
0
0
0
W
Fafnir
6,040
1,208
0
0
0
91,164
0
L
Sobek
5,272
1,054
6
1
0
94,776
0
W
Ah Puch
5,338
1,068
5
1
0
77,213
0
L
Scylla
5,579
1,116
14
3
0
82,284
0
W
Janus
5,661
1,132
30
6
0
107,633
0
W
Lancelot
6,674
1,335
18
4
0
119,691
0
W
Shiva
5,236
1,047
2
0
0
98,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role