Player Matchup

Athena
Athena
Azuaxi
Athena
Level 66
God Stats
2W - 0L
1,671 SR
Queue Stats
111W - 109L
1,471 Elo+
Party 2
Discordia
Discordia
BehavingBaton35
Discordia
Level 84
God Stats
1W - 0L
1,821 SR
Queue Stats
13W - 1L
1,898 Elo+
Solo
Hel
Hel
Heskil
Hel
Level 129
God Stats
4W - 5L
1,391 SR
Queue Stats
418W - 414L
1,441 Elo+
Party 2
Arachne
Arachne
Jus_Missed_Me
Arachne
Level 136
God Stats
11W - 12L
1,596 SR
Queue Stats
552W - 550L
1,432 Elo+
Solo
Nu Wa
Nu Wa
timbo70
Nu Wa
Level 86
God Stats
6W - 2L
1,625 SR
Queue Stats
302W - 288L
1,427 Elo+
Party 2
Team Averages
Level 100
1,621 SR
1,534 Elo+

VS

Team Averages
Level 65
1,506 SR
1,424 Elo+
Ne Zha
Ne Zha
FrenchBaguette17
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gonxothegreat
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,399 SR
Queue Stats
60W - 60L
1,470 Elo+
Party 1
Janus
Janus
HungryBear43
Janus
Level 64
God Stats
2W - 4L
1,361 SR
Queue Stats
205W - 229L
1,475 Elo+
Party 1
Khepri
Khepri
n1ghtw1ng2476
Khepri
Level 59
God Stats
2W - 3L
1,586 SR
Queue Stats
178W - 205L
1,467 Elo+
Party 1
Yemoja
Yemoja
uberleet77
Yemoja
Level 139
God Stats
1W - 2L
1,682 SR
Queue Stats
260W - 259L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Azuaxi
Athena
16
4 / 5 / 17
10,993
785
8,046
21,059
21,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
BehavingBaton35
Discordia
18
3 / 2 / 20
10,923
780
14,317
12,439
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Heskil
Hel
18
6 / 1 / 19
11,600
829
17,235
16,816
7,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
20
18 / 1 / 11
12,570
898
21,545
13,247
8,459
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
timbo70
Nu Wa
18
1 / 2 / 24
10,522
752
23,476
11,482
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 4
9,137
653
12,717
19,268
7,017
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Gonxothegreat
Morgan Le Fay
15
2 / 6 / 3
8,605
615
10,154
13,559
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 5 / 4
9,292
664
15,450
12,276
4,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 10 / 5
8,975
641
7,067
28,232
21,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
uberleet77
Yemoja
17
1 / 2 / 8
10,009
715
12,955
17,983
13,059
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
34
32
Kills
10
11
Deaths
32
91
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
Azuaxi
Athena
4
5
17
2.5
W
Discordia
BehavingBaton35
Discordia
3
2
20
6.5
L
4
9
4
0.67
L
Morgan Le Fay
Gonxothegreat
Morgan Le Fay
2
6
3
0.58
W
Hel
Heskil
Hel
6
1
19
15.5
L
2
5
4
0.8
W
Arachne
18
1
11
23.5
L
1
10
5
0.35
W
Nu Wa
timbo70
Nu Wa
1
2
24
6.5
L
Yemoja
uberleet77
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,619
Damage
58,343
75,043
Taken
91,318
46,194
Mitigated
49,959
40,721
Healing
28,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Azuaxi
Athena
8,046
1,715
3,673
3,475
21,059
21,003
182
11,127
9,932
14,007
0
W
Discordia
BehavingBaton35
Discordia
14,317
2,155
1,540
2,503
12,439
4,960
2,602
8,454
3,985
33,119
1,332
L
12,717
2,370
861
2,799
19,268
7,017
0
11,789
7,479
0
32,933
L
Morgan Le Fay
Gonxothegreat
Morgan Le Fay
10,154
1,687
0
700
13,559
4,162
0
9,438
4,121
31,595
0
W
Hel
Heskil
Hel
17,235
489
11,705
8,293
16,816
7,341
1,122
12,189
4,627
33,155
336
L
15,450
739
414
369
12,276
4,198
0
9,473
2,803
40,035
0
W
Arachne
21,545
17,462
659
4,400
13,247
8,459
0
8,395
4,852
0
27,364
L
7,067
657
680
2,966
28,232
21,523
0
19,556
8,676
22,839
0
W
Nu Wa
timbo70
Nu Wa
23,476
8,474
1,756
2,717
11,482
4,431
2,572
5,461
6,021
43,637
490
L
Yemoja
uberleet77
Yemoja
12,955
1,189
11,913
7,392
17,983
13,059
0
12,425
5,558
38,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,608
Gold Earned
46,018
161
Minions Killed
208
0
Camps Cleared
0
1,292,203
Distance Traveled
1,043,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,993
785
16
1
0
230,126
0
W
Discordia
10,923
780
45
3
0
272,594
0
L
Ne Zha
9,137
653
26
2
0
217,827
0
L
Morgan Le Fay
8,605
615
34
2
0
199,216
0
W
Hel
11,600
829
43
3
0
279,879
0
L
Janus
9,292
664
60
4
0
200,890
0
W
Arachne
12,570
898
14
1
0
299,690
0
L
Khepri
8,975
641
39
3
0
205,459
0
W
Nu Wa
10,522
752
43
3
0
209,914
0
L
Yemoja
10,009
715
49
4
0
220,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role