Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MrBznz
Sylvanus
Level 128
God Stats
5W - 2L
1,698 SR
Queue Stats
39W - 25L
1,612 Elo+
Solo
Ymir
Ymir
Rаyquaza
Ymir
Level 157
God Stats
3W - 2L
1,558 SR
Queue Stats
157W - 153L
1,503 Elo+
Party 1
Neith
Neith
froatbite
Neith
Level 106
God Stats
1W - 3L
1,168 SR
Queue Stats
247W - 211L
1,497 Elo+
Solo
Awilix
Awilix
piter074
Awilix
Level 187
God Stats
5W - 9L
1,332 SR
Queue Stats
346W - 350L
1,508 Elo+
Solo
Team Averages
Level 158
1,451 SR
1,524 Elo+

VS

Team Averages
Level 118
1,683 SR
1,546 Elo+
Kukulkan
Kukulkan
AgaetiBlodhren
Kukulkan
Level 102
God Stats
5W - 5L
1,683 SR
Queue Stats
90W - 86L
1,475 Elo+
Solo
Ishtar
Ishtar
ArgonianSlave
Ishtar
Level 159
God Stats
3W - 3L
1,722 SR
Queue Stats
190W - 161L
1,561 Elo+
Party 2
Pele
Pele
BussyBreaker
Pele
Level 128
God Stats
2W - 1L
1,859 SR
Queue Stats
84W - 68L
1,595 Elo+
Party 2
King Arthur
King Arthur
Superheav3n
King Arthur
Level 44
God Stats
7W - 8L
1,618 SR
Queue Stats
45W - 52L
1,525 Elo+
Solo
Cabrakan
Cabrakan
WispyOregano285
Cabrakan
Level 156
God Stats
1W - 2L
1,532 SR
Queue Stats
173W - 146L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 4
7,145
650
4,961
4,504
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MrBznz
Sylvanus
12
2 / 0 / 2
7,183
653
6,861
8,760
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
9
1 / 4 / 3
5,773
525
3,474
11,287
6,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
froatbite
Neith
11
2 / 1 / 2
6,169
561
6,369
6,790
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Awilix
piter074
Awilix
12
5 / 1 / 2
6,845
622
3,774
7,502
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 4 / 1
6,081
553
2,989
5,930
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,286
481
6,985
5,459
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 2 / 1
5,896
536
4,107
6,814
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Superheav3n
King Arthur
10
0 / 3 / 0
5,100
464
4,550
11,338
6,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
8
1 / 1 / 2
5,333
485
3,306
7,108
5,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
7
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
4
4
L
Kukulkan
1
4
1
0.38
L
1
2
2
1
L
4
2
1
2.25
W
Sylvanus
MrBznz
Sylvanus
2
0
2
3
W
Ymir
1
4
3
0.63
L
King Arthur
Superheav3n
King Arthur
0
3
0
0
L
Cabrakan
1
1
2
2
W
Neith
froatbite
Neith
2
1
2
3
W
Awilix
piter074
Awilix
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
21,937
38,843
Taken
36,649
20,264
Mitigated
17,038
13,601
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,961
632
354
1,237
4,504
1,792
88
1,279
3,225
48,114
1,499
L
Kukulkan
2,989
162
0
930
5,930
1,637
0
3,704
2,226
40,825
121
L
6,985
4,719
0
2,387
5,459
1,611
0
1,103
4,356
0
43,079
L
4,107
611
0
2,605
6,814
1,991
0
2,205
4,609
0
33,660
W
Sylvanus
MrBznz
Sylvanus
6,861
2,154
168
3,721
8,760
7,492
377
878
7,882
42,311
11,705
W
Ymir
3,474
1,424
0
3,102
11,287
6,154
0
1,855
9,432
15,918
0
L
King Arthur
Superheav3n
King Arthur
4,550
491
0
3,014
11,338
6,461
0
5,266
6,072
0
34,852
L
Cabrakan
3,306
764
0
2,110
7,108
5,338
0
2,465
4,643
7,963
331
W
Neith
froatbite
Neith
6,369
3,027
0
3,829
6,790
2,003
0
791
5,999
0
42,177
W
Awilix
piter074
Awilix
3,774
1,292
0
1,190
7,502
2,823
0
1,144
6,358
0
47,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
27,696
348
Minions Killed
277
0
Camps Cleared
0
1,044,816
Distance Traveled
1,072,029
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,145
650
95
9
0
205,414
0
L
Kukulkan
6,081
553
94
9
0
202,822
2
L
Ishtar
5,286
481
67
6
0
203,374
2
L
Pele
5,896
536
56
5
0
277,364
0
W
Sylvanus
7,183
653
79
7
0
160,616
0
W
Ymir
5,773
525
21
2
0
196,675
0
L
King Arthur
5,100
464
53
5
0
208,696
0
L
Cabrakan
5,333
485
7
1
0
179,773
1
W
Neith
6,169
561
73
7
0
202,293
0
W
Awilix
6,845
622
80
7
0
279,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role