Player Matchup

Cthulhu
Cthulhu
Augusto_Stark69
Cthulhu
Level 33
God Stats
3W - 10L
1,022 SR
Queue Stats
69W - 109L
1,276 Elo+
Party 1
Mercury
Mercury
ElTranza69
Mercury
Level 27
God Stats
0W - 6L
1,141 SR
Queue Stats
57W - 89L
1,237 Elo+
Party 1
Merlin
Merlin
SithDead
Merlin
Level 45
God Stats
2W - 8L
1,423 SR
Queue Stats
41W - 68L
1,281 Elo+
Party 1
Hachiman
Hachiman
masterlinkxd
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,224 Elo+
Party 1
Athena
Athena
xXN3UROxT0XINXx
Athena
Level 159
God Stats
0W - 2L
1,342 SR
Queue Stats
55W - 56L
1,462 Elo+
Solo
Team Averages
Level 59
1,286 SR
1,296 Elo+

VS

Team Averages
Level 56
1,586 SR
1,387 Elo+
Anhur
Anhur
Johnny_5503
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,416 Elo+
Party 2
Sol
Sol
KingMfKong504
Sol
Level 32
God Stats
32W - 21L
1,291 SR
Queue Stats
105W - 111L
1,113 Elo+
Solo
Tsukuyomi
Tsukuyomi
MM T Gun
Tsukuyomi
Level 87
God Stats
29W - 23L
1,559 SR
Queue Stats
77W - 69L
1,454 Elo+
Solo
Horus
Horus
SlinkySquid9422
Horus
Level 47
God Stats
9W - 2L
1,979 SR
Queue Stats
124W - 113L
1,489 Elo+
Solo
Cabrakan
Cabrakan
Sterben_32
Cabrakan
Level 49
God Stats
6W - 4L
1,600 SR
Queue Stats
26W - 24L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,560
428
2,937
11,021
5,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
ElTranza69
Mercury
10
1 / 2 / 1
5,741
442
2,231
6,768
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SithDead
Merlin
14
0 / 0 / 0
7,382
568
2,716
5,955
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
masterlinkxd
Hachiman
10
2 / 1 / 1
5,791
445
8,148
8,344
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
5,971
459
3,110
12,358
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,402
492
6,043
6,033
1,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 0 / 1
6,315
486
2,259
3,215
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MM T Gun
Tsukuyomi
12
0 / 1 / 1
6,653
512
3,211
7,239
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
7,209
555
6,360
11,012
8,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cabrakan
Sterben_32
Cabrakan
15
5 / 0 / 0
9,328
718
8,781
7,711
4,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
8
8
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Mercury
ElTranza69
Mercury
1
2
1
0.75
W
1
2
1
0.75
W
0
0
1
0.5
W
Tsukuyomi
MM T Gun
Tsukuyomi
0
1
1
0.5
L
Merlin
SithDead
Merlin
0
0
0
0
W
2
0
1
2.5
W
Cabrakan
Sterben_32
Cabrakan
5
0
0
5
L
Hachiman
masterlinkxd
Hachiman
2
1
1
2.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
26,654
44,446
Taken
35,210
21,203
Mitigated
18,033
12,268
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,937
76
0
2,505
11,021
5,913
0
6,555
4,466
29,419
1,965
L
Mercury
ElTranza69
Mercury
2,231
813
0
105
6,768
2,375
0
983
5,785
0
35,006
W
6,043
3,208
0
1,725
6,033
1,706
3,099
489
5,544
0
39,539
W
2,259
187
0
1,740
3,215
834
154
430
2,671
33,838
0
W
Tsukuyomi
MM T Gun
Tsukuyomi
3,211
447
0
4,878
7,239
2,415
21
964
6,241
0
47,946
L
Merlin
SithDead
Merlin
2,716
0
95
2,227
5,955
1,989
800
1,898
4,057
52,811
2,891
W
6,360
3,268
840
6,026
11,012
8,339
220
3,028
7,862
0
23,735
W
Cabrakan
Sterben_32
Cabrakan
8,781
1,074
0
3,066
7,711
4,739
0
3,504
4,187
63,692
889
L
Hachiman
masterlinkxd
Hachiman
8,148
5,345
0
3,692
8,344
1,976
0
144
8,200
0
37,688
L
3,110
936
216
3,428
12,358
8,950
0
1,299
11,059
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
35,907
286
Minions Killed
367
0
Camps Cleared
0
1,284,979
Distance Traveled
1,234,662
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,560
428
40
3
0
256,291
4
L
Mercury
5,741
442
61
5
0
277,798
7
W
Anhur
6,402
492
64
5
0
236,729
0
W
Sol
6,315
486
57
4
0
189,570
3
W
Tsukuyomi
6,653
512
85
7
0
289,812
0
L
Merlin
7,382
568
111
9
0
244,987
2
W
Horus
7,209
555
28
2
0
295,198
0
W
Cabrakan
9,328
718
133
10
0
223,353
4
L
Hachiman
5,791
445
57
4
0
236,243
3
L
Athena
5,971
459
17
1
0
269,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role