Player Matchup

Hades
Hades
Eliub19
Hades
Level 147
God Stats
16W - 11L
1,589 SR
Queue Stats
304W - 281L
1,442 Elo+
Solo
Arachne
Arachne
Manjaro
Arachne
Level 167
God Stats
21W - 17L
1,547 SR
Queue Stats
201W - 191L
1,535 Elo+
Solo
Izanami
Izanami
Mephala2020
Izanami
Level 148
God Stats
8W - 7L
1,515 SR
Queue Stats
113W - 119L
1,509 Elo+
Solo
Janus
Janus
PancakesNBacon22
Janus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 142L
1,513 Elo+
Solo
Xing Tian
Xing Tian
ProvidingContent
Xing Tian
Level 69
God Stats
2W - 1L
1,776 SR
Queue Stats
107W - 100L
1,532 Elo+
Solo
Team Averages
Level 136
1,585 SR
1,506 Elo+

VS

Team Averages
Level 102
1,566 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CadetCaligula
Pele
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 173L
1,538 Elo+
Solo
Hel
Hel
CrazyMudskipper
Hel
Level 158
God Stats
21W - 24L
1,501 SR
Queue Stats
97W - 104L
1,516 Elo+
Party 1
Horus
Horus
EricKILLER613
Horus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
piratacrazy
Danzaburou
Level 46
God Stats
3W - 4L
1,829 SR
Queue Stats
172W - 194L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eliub19
Hades
13
1 / 0 / 1
7,273
661
5,885
8,510
4,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Manjaro
Arachne
11
3 / 2 / 2
6,214
565
5,216
7,673
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Mephala2020
Izanami
12
3 / 0 / 2
6,668
606
4,948
4,556
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 2 / 3
6,605
600
2,912
5,584
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
11
3 / 0 / 4
6,896
627
4,084
9,934
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,161
469
6,881
4,647
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
6,515
592
4,366
9,713
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
0 / 3 / 3
6,309
574
2,535
6,239
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,285
480
3,171
9,087
6,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
piratacrazy
Danzaburou
11
0 / 4 / 0
5,552
505
3,376
8,254
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
3
2
1
1.75
L
0
3
3
0.5
W
Hades
Eliub19
Hades
1
0
1
1.5
L
0
1
0
0
W
Arachne
Manjaro
Arachne
3
2
2
2
W
Izanami
Mephala2020
Izanami
3
0
2
4
W
2
2
3
1.75
W
Xing Tian
3
0
4
5
L
Danzaburou
piratacrazy
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
20,329
36,257
Taken
37,940
15,942
Mitigated
15,420
16,326
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,881
1,999
0
500
4,647
1,101
7
2,254
2,351
22,404
737
L
4,366
1,141
0
5,011
9,713
3,065
0
2,035
7,582
0
53,785
L
2,535
45
387
2,373
6,239
2,052
32
1,058
5,073
35,637
1,548
W
Hades
Eliub19
Hades
5,885
906
0
7,306
8,510
4,129
0
229
8,221
56,475
1,476
L
3,171
1,546
94
5,268
9,087
6,686
0
4,737
4,350
0
34,265
W
Arachne
Manjaro
Arachne
5,216
2,902
0
3,803
7,673
2,245
0
436
7,167
0
30,503
W
Izanami
Mephala2020
Izanami
4,948
3,466
0
1,080
4,556
1,287
906
1,512
2,838
0
50,506
W
2,912
294
0
1,410
5,584
1,556
0
2,127
3,032
43,255
598
W
Xing Tian
4,084
233
0
2,727
9,934
6,725
26
3,495
5,913
23,657
3,619
L
Danzaburou
piratacrazy
Danzaburou
3,376
1,133
0
3,026
8,254
2,516
0
2,216
6,038
0
38,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,656
Gold Earned
28,822
384
Minions Killed
348
0
Camps Cleared
0
1,153,888
Distance Traveled
1,111,431
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,161
469
38
3
0
216,742
0
L
Pele
6,515
592
98
9
0
266,488
0
L
Hel
6,309
574
92
8
0
213,148
2
W
Hades
7,273
661
107
10
0
202,424
0
L
Horus
5,285
480
47
4
0
209,852
0
W
Arachne
6,214
565
58
5
0
264,697
6
W
Izanami
6,668
606
106
10
0
208,072
2
W
Janus
6,605
600
85
8
0
233,045
2
W
Xing Tian
6,896
627
28
3
0
245,650
0
L
Danzaburou
5,552
505
73
7
0
205,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role